Other (objects, etc.) concept

Your hirelings, projects, or other things require resources to be diverted to them for them to continue working.


The first video game about Upkeep was released in 1990.

Electronic Arts, 2K Games and Imagineer has published most of these games

* Hunger
This is NOT for simple unit cap structures or upgrades.

Some of your resources, such as food and money is expended to keep your hirelings in good spirits and in your ranks. Failing to do so will cause either their death (however strange that is) or they abandon your cause and scram (in some cases becoming neutral forces looking for others to hire them).

They may also want housing, but this is generally less vital (although desirable) part, and not really important for mercenary companies.

This is in contrast of hiring people and then never having to pay them again.