Universal Plug and Play

Hardware theme

Uses UPnP to automatically configure external hardware, commonly with the purpose of forwarding UDP/TCP ports needed for multiplayer.

16
games
4
platforms
Obviously without UPnP compatible router/firewall the autoconfiguration will fail and require players to manually configure them.

There's nothing lost from not having compatible devices, and therefore this is always optional, unless the developer/publisher fails to inform players of what needs to be forwarded.

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Games by year

050607080910111213141516 41230 AB
A2005 - IETF RFC 3927 published
B2008 - ISO/IEC 29341 standard published

The first Universal Plug and Play video game was released on August 16, 2005.

Tripwire Interactive, Nimbly Games and Digital Extremes published most of these games.

Platforms

Windows 9
Linux 4
Mac OS X 2
PS4 1

Most common companies