Upside down
Video game concept
Player character can go upside down on purpose.
7
games
7platforms
WII 2006-12-07
LIN 2009-08-19
GC 2006-12
MSX 1984
WIN 2008-04-15
WIIU 2016-03-04
Commonly achieved by hanging from something. The purpose is irrelevant.
This can become disorienting in first person games and in third person games where the camera follows the player's orientation (many third person games do not).
This can become disorienting in first person games and in third person games where the camera follows the player's orientation (many third person games do not).
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The first Upside down video game was released in 1984.
Nintendo and Electric Software published most of these games.