Groups

 

Variable ending

Video game concept

The ending is an amalgam of various bits of info that cover what was done and how they affected the outcome.

19
games
9
platforms

Alternate names: Piecemeal ending, Segmented ending

The first video game about Variable ending was released on July 30, 1986.

Bethesda Softworks, Codemasters and Square Enix has published most of these games

This is a cheap way of producing multiple endings.

Effectively a listing of important things with resolution integrated into the ending. Like, instead of showing "Saved the groom: No" and other such "achievements", you get a longer description of not saving the groom, possibly some reason for it, what happened to them after it and so forth. This repeated for multiple objectives for which the outcome is not absolutely necessary for the core story, but affect how the ending actually plays out.

Parent groups

Endings, Replayability

Platforms

Windows 8
X360 2
PS3 2
Linux 2
NES 1
MS-DOS 1
Mac OS X 1
Xbox One 1
PS4 1

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