Variable visuals
Video game concept
Has multiple visual styles available built-in that are selected either by player choice, or cycled randomly, in sequence, or in any other manner.
29
games
16platforms
Alternate names: Multiple visual styles, Multiple graphic styles, Variable graphics
LIN 2009-08-04
ANDR 2016-12-13
WIN 2013-01-03
X360 2013-01-03
FLA 2011? *
WIN 2014-11-11
VITA 2012-10-09
WIN 1999
WIN 2013-02-18
OCS 2009
PSP 2016-07-19
X360 2010-11-17
See also: art shift (when this happens outside of player choice)
This is not about having multiple settings that have distinct style, but rather same setting being presented in different styles. Either automatically swapping between the styles whenever the game chooses, or player having the choice in what look they like the most.
Games where the player can select a "tileset" also are included here as long as there's multiple tilesets built-in rather than as manual downloads from someplace or similar.
BOH is perhaps the foremost example of this, as it automatically randomizes the visual style for each level and for each game. If the description here was unclear, one should test its demo or watch gameplay video of it.
Games where the player can select a "tileset" also are included here as long as there's multiple tilesets built-in rather than as manual downloads from someplace or similar.
BOH is perhaps the foremost example of this, as it automatically randomizes the visual style for each level and for each game. If the description here was unclear, one should test its demo or watch gameplay video of it.
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Games by year
The first Variable visuals video game was released in 1999.
Vblank Entertainment, Namco Bandai Games and Adult Swim Games published most of these games.