Visionary plan

Other (objects, etc.) concept

Story involves a plan set in motion long ago in anticipation of future threat.

13
games
5
platforms

Alternate name: Plan of foresight

Unlike prophecies this does not have supernatural source.

Various traits, not all applicable in every instance:
* The initiator of the plan is no longer around, but they somehow managed to set in motion a series of events that bring the plan into fruition
* The plan was not and possibly still is not seen as necessary (or useful) by majority of the people affected by it
* When the plan was formulated, it was likely seen as unnecessary and thus no action would've been made by most people to set it in motion
* People did not or still do not believe the problem the plan is for actually exists
* People who do get involved in it may misinterpret or not know at all the actual goal of the plan, thus following it for their own reasons or their own perceived goal of the plan if it matches their own needs/desires.

Usually results in very few people actually being available to actually do the job, or the series of events set in motion is simply so ingenious that it does not actually need that anyone in it believe in the original plan's goals or reasons at all, becoming separate of the plan but working to make it happen.

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Games by year

030405060708091011 41230

The first Visionary plan video game was released on February 27, 2003.

Electronic Arts, EA Partners and Knuckle Cracker published most of these games.

Platforms

Windows 5
X360 3
PS2 2
Mac OS X 2
PS3 1