Weak humans

Culture concept

In contrast to the popular trend that favors humans, they are depicted as weaker, stupider, slower, more fragile, etc. than any other notable beings in the setting with no qualities of their own in which they would be better than others.

12
games
10
platforms

Alternate name: Puny humans

This also includes lack of some saving trait of humans that elevates them above others.

Humans generally being weaklings is within what this is about, but if the non-weak humans are cybrogs and other transhumans, then they do not make the normal humans non-weak, making this tag applicable to games where some (or all) transhumans are actually on par or better than whatever is mucking the floor with normal humans.

Popular tags

atlantis interspecificconflict

Games by year

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The first Weak humans video game was released in 1983.

Bullet Proof Software, Electronic Arts and Sega published most of these games.

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Platforms

Windows 2
MS-DOS 2
NES 1
Atari 400/800 1
C64 1
X360 1
Linux 1
Sharp X1 1
MSX2 1
NEC PC8801 1

Most common companies