Weak humans
Culture concept
In contrast to the popular trend that favors humans, they are depicted as weaker, stupider, slower, more fragile, etc. than any other notable beings in the setting with no qualities of their own in which they would be better than others.
12
games
10platforms
Alternate name: Puny humans
C64 1983
X360 2008-03-25
WIN 2008-09-01
8801 1987-11
WIN 2007-12-10
A800 1983
DOS 1985
LIN 2000
MSX2 1988
NES 1990-09
SX1 1988-08
This also includes lack of some saving trait of humans that elevates them above others.
Humans generally being weaklings is within what this is about, but if the non-weak humans are cybrogs and other transhumans, then they do not make the normal humans non-weak, making this tag applicable to games where some (or all) transhumans are actually on par or better than whatever is mucking the floor with normal humans.
Humans generally being weaklings is within what this is about, but if the non-weak humans are cybrogs and other transhumans, then they do not make the normal humans non-weak, making this tag applicable to games where some (or all) transhumans are actually on par or better than whatever is mucking the floor with normal humans.
Popular tags
atlantis interspecificconflictGames by year
The first Weak humans video game was released in 1983.
Bullet Proof Software, Electronic Arts and Sega published most of these games.