Experience: Drops
Other (objects, etc.) concept
Experience is awarded from collecting dropped experience nuggets.
16
games
7platforms
VITA 2016-04-12
WIN 2015-12-05
WIN 2008-09-01
X360 2009-06
WIN 2013-11
OSX 2014-10-28
WIN 2009-07-02
PS3 2009-06
LIN 2011-04
PS3 2009-07
WIN 2009-06-10
This is a cross-form between experience from objects and experience from kills. Kills (and/or other actions) generated these drops which need to be collected to be awarded them rather than directly being granted the experience from whatever generates these drops. If these drops can expire, player can essentially lose experience by not collecting them, which is possible if the experience is dropped by something near much tougher opponent you don't want to approach.
More obviously different from experience from kills when you get these experience drops only from some opponents.
More obviously different from experience from kills when you get these experience drops only from some opponents.
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Games by year
The first Experience: Drops video game was released on September 1, 2008.
Chucklefish, Vlambeer and Activision published most of these games.