showing 2 games
name arrow_downward | publisher(developer) | year | tags | |
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Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | 2070s 21stcentury africa arcology blackmarket blue capacity-slots capacity-toolslots children city city-cairo-eg city-seattle-wa clones clonetechnology cyberpunk cyborgprotagonist cyborgs dark-limited deusex earth egypt elevators empgrenades empweapons energyitems firearms firstpersonshooter future genderchoice grenades greys groupmind havokphysics hud-explained immersivesim implants inclinators interlinkedlevels jumping knives lamp limitedcapacity luddites meleeweapons mobilebombs multipleendings nanotechnology neutralnpcs nightvision northamerica optionaltasks pointdefenses postmodern rating-esrb-m researchfacility robots schism science-theme sentientmachines shopping spiderbots stealth technocracy technology-theme temple titlementioned transhumanism tutorial unethicalscience universalammo unrealengine2 upgradesystem vagrants voiceovers walking weaponcustomization xrayvision | labelimagesubject |
Halo | Microsoft Game Studios (Bungie Studios) | 2001 | aaa absolutearmor aliens atlastmoment bishopring blankprotagonist book cyborgprotagonist ectsaward energyshields extraterrestrial facelessprotagonist firstpartytitle firstpersonshooter future grenades halo-engine halo-series healthpickups jumping killerapp launchtitle lightbridges megastructure militantprotagonist militaryfiction nailguns oneofmany otherworld powerarmor secondaryattack sentientmachines shieldregen spacecraft-location spacefaringage titlementioned titularlocale walking worldcybergames | labelimagesubject |