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System Shock Electronic Arts;Origin Systems (Looking Glass Technologies)1994 aimdeadzone alone antagonistawareness automap backtracking beepingcomputers biotechnology cacophonicvoice cdrom coerced compass creatorvscreation cultfollowing cyborgs diaries difficulty difficulty-aspects distortedvision doors elevators empguns empweapons energyshields energystations everyonesdead femaleantagonist firstpersonshooter fleshvssteel freelook grotesque hacking hud-explained immersivesim implants indoors interactivetriggers itempickup-instant leaning ledges lightsabers mapannotation monopod mutants noenergyregen nonlinear osclassic overheating persistentworld pictureinpicture pointertoggle postures powercorrupts reload-manual robotmenace robots rogueai seamlessworld sentientmachines serious solomission spacestation suddensentience systemshock targetident technology-theme transhumanism uipointer virtualreality zero-g