showing 15 games
name | publisher(developer) | year arrow_downward | |
---|---|---|---|
Aaargh! | Melbourne House;Arcadia Systems (Binary Design) | 1988 | labelimagesubject |
Rampart | Electronic Arts | 1992 | labelminimizeminimize |
X-COM: UFO Defense | Microprose (Mythos Games) | 1994 | labelimagesubject |
AUTS | KUDOS | 1995 | labelimageminimize |
Crusader: No Remorse | Electronic Arts (Origin Systems) | 1995 | labelimageminimize |
Worms | Ocean (Team17) | 1995 | labelimageminimize |
X-COM: Terror from the Deep | Paul Hibbard & Pete Moreland (Microprose Software) | 1995 | labelimagesubject |
Bedlam | GT Interactive (Mirage) | 1996 | labelminimizeminimize |
Crusader: No Regret | Electronic Arts (Origin Systems) | 1996 | labelimageminimize |
Kid | Stephan Vogler | 1996 | labelimageminimize |
KOPS | - | 1996 | labelimageminimize |
Worms: Reinforcements | Ocean (Team17) | 1996 | labelimageminimize |
Bedlam 2: Absolute Bedlam | GT Interactive (Mirage) | 1997 | labelminimizeminimize |
X-COM: Apocalypse | Microprose;2K Games (Microprose) | 1997 | labelimagesubject |
Liero | MetsänEläimet | 1998 | labelimageminimize |