Panic in Nakayoshi World
created and published by Bandai in 1994-11-18, running on Super Nintendo
type: action/reflex
genre: Manga
series: Nakayoshi, Sailor Moon
perspective: bird's-eye
player options: single player
languages: jpn
genre: Manga
series: Nakayoshi, Sailor Moon
perspective: bird's-eye
player options: single player
languages: jpn
3.2/5
Comment
Game description from Romhacking.net:
Panic in Nakayoshi World is a lot like The Adventures of Lolo (for Nes). You walk around in a single-screen room that has an overhead-view. Kinda like Lolo. However, there’s no real puzzles involved, and you don’t have a limited number of shots with which to kill stuff, so that little "which enemy do I kill?" strategy element is kind of … non-existant. Unfortunately, those elements are what made Adventures of Lolo a great game, and the lack thereof is what makes this game crappy. Oh yeah, and Sailormoon is in it too. So I suppose that makes it that much worse. So… maybe it’s not a lot like Lolo.
What the game boils down to is this: you’re one of four characters from various animes. You have to save the world. Saving the world involves going through various rooms. To advance to the next room, you have to kill enough monsters (may not make sense in real life, but this makes perfect sense in the world of video game logic). After six levels of this, you fight a boss. Then, the scenery changes, I suppose to "break the monotony". The game probably ends eventually, with a silly anime cut scene where Sailormoon probably steals the show from the worthwhile characters.
Unofficial English translation available:
www.romhacking.net/
(cjlee001) - # 2006
Panic in Nakayoshi World is a lot like The Adventures of Lolo (for Nes). You walk around in a single-screen room that has an overhead-view. Kinda like Lolo. However, there’s no real puzzles involved, and you don’t have a limited number of shots with which to kill stuff, so that little "which enemy do I kill?" strategy element is kind of … non-existant. Unfortunately, those elements are what made Adventures of Lolo a great game, and the lack thereof is what makes this game crappy. Oh yeah, and Sailormoon is in it too. So I suppose that makes it that much worse. So… maybe it’s not a lot like Lolo.
What the game boils down to is this: you’re one of four characters from various animes. You have to save the world. Saving the world involves going through various rooms. To advance to the next room, you have to kill enough monsters (may not make sense in real life, but this makes perfect sense in the world of video game logic). After six levels of this, you fight a boss. Then, the scenery changes, I suppose to "break the monotony". The game probably ends eventually, with a silly anime cut scene where Sailormoon probably steals the show from the worthwhile characters.
Unofficial English translation available:
www.romhacking.net/
(cjlee001) - # 2006
Technical specs
display: raster
Tags (5)
culture
cartoon
creatures
fiction genre
Xref
Contributors (3)
AndreaD
cjlee001
Sanguine
cjlee001
Sanguine
Rate and review
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