Cybervision 2001 Home Computer
Generation: 2
Units sold: 10000
Released games per year
The console used two membrane keypads (RIGHT and LEFT) each with 40 keys. A-Z, 0-9, OF, OFF, CLK? ENT. They were attached via ribbon cable to 24-pin connectors on the back of the console (not all pins were used). Cassette drive was built-in. The circuit board inside the units had what might be mistaken for bodge wires. But labels on the board clearly indicate these wires are part of the intended design. Such wiring was not unheard-of before multi-layer PCBs became common. Graphics were in color (not sure how many at this time).
In the late 70s and early 80s, several major cataloger retailers with department stores opted to make deals to sell game consoles. At the time of the Cybervision 2001's release in North America, Sears department store had an arrangement with Atari. Sears was selling the Sears Video Arcade which was a re-branded Atari VCS. Montgomery Ward opted to make a deal for the Cybervision. It was exclusive, so there was no where else to buy a Cybervision. J. C. Penney went with a pong clone. Each store made different deals for different systems over the years. J. C. Penney seems to have often opted for a pong clone but also briefly made a deal to sell RCA Studio II consoles.
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In the late 70s and early 80s, several major cataloger retailers with department stores opted to make deals to sell game consoles. At the time of the Cybervision 2001's release in North America, Sears department store had an arrangement with Atari. Sears was selling the Sears Video Arcade which was a re-branded Atari VCS. Montgomery Ward opted to make a deal for the Cybervision. It was exclusive, so there was no where else to buy a Cybervision. J. C. Penney went with a pong clone. Each store made different deals for different systems over the years. J. C. Penney seems to have often opted for a pong clone but also briefly made a deal to sell RCA Studio II consoles.
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