DirectX 6
Hardware theme
Supports or requires DX6 compliant hardware. Possibly only the run-time in case no hardware acceleration is used.
80
games
2platforms
WIN 1998-12-21
WIN 1999-06-01
WIN 1999-09-01
WIN 1999-12-15
WIN 2001
WIN 1998-07-25
WIN 2001-07-17
WIN 1998
WIN 2001-11-15
WIN 1999-08
WIN 1999-07-27
WIN 2000-12
<b>New features:</b>
* S3 texture compression (renamed to DXTC)
* Optimizations for x87, SSE, and 3DNow!
* Multitexturing
* Stencil buffers
* Bump mapping
This is the first release to start dictating what hardware vendors should or must support on hardware.
* S3 texture compression (renamed to DXTC)
* Optimizations for x87, SSE, and 3DNow!
* Multitexturing
* Stencil buffers
* Bump mapping
This is the first release to start dictating what hardware vendors should or must support on hardware.
Popular tags
actionadventure aspectratio-4-3 aureal3d cdrom color-16bit controlconfig cpu-586 direct3d directx7 display-640x480 download drm eax eax1 firstpersonshooter fullscreen glide3d infinityengine keyboard leveleditor mediaindrive milessound mouse opengl realtimestrategy safedisc swrender tooltips win2k win95 win98 winnt4 winxpParent group
Games by year
A | 1998 - DirectX 6 released 1998 - OpenGL 1.2.1 |
B | 1999 - DirectX 7 released |
C | 2001 - OpenGL 1.3 |
The first DirectX 6 video game was released in 1991.
Electronic Arts, Cheapass Games and Interplay published most of these games.