Display: 320x240
Hardware theme
Designed to display optimally at 320x240 resolution.
20
games
4platforms
WIN 1997-08-31
WIN 1999
LIN 2014-05-26
DOS 1997-09-30
WIN 1998-05-22
LIN 2016-08
WIN 2014-05-26
WIN 2000-06
LIN 2009-08-04
WIN 1997-10
Modern PC GPUs are incapable of rendering at this resolution and list 640x480 as the lowest they support.
Voodoo 2 GPU was released in 1998-02, capable of 800x600x16 graphics (this is correct, it couldn't draw 32bit), though performance was decent at half that resolution in most games. Original Voodoo only year or two prior to this with significantly inferior performance. Voodoo 3 was released late in 1998.
PowerVR, Rendition (Verite), S3 (ViRGE), ATi (3D Rage) and Matrox (Mystique) were competitors on the gaming GPU market at the time with similar or inferior capabilities.
Move to higher resolutions occurred around Voodoo 3's time or after.
- 7 replies
Voodoo 2 GPU was released in 1998-02, capable of 800x600x16 graphics (this is correct, it couldn't draw 32bit), though performance was decent at half that resolution in most games. Original Voodoo only year or two prior to this with significantly inferior performance. Voodoo 3 was released late in 1998.
PowerVR, Rendition (Verite), S3 (ViRGE), ATi (3D Rage) and Matrox (Mystique) were competitors on the gaming GPU market at the time with similar or inferior capabilities.
Move to higher resolutions occurred around Voodoo 3's time or after.
- 7 replies
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4:3 aspect ratio
Games by year
The first Display: 320x240 video game was released in 1995.
Wisdom Tree published all these games.