Dynamic accuracy:
Posture -
Motion -
Turning
Accuracy related:
Pinpoint -
Aim mode
Related: (shooter realism)
*
Bullet physics
Contrast: (unlikely, but not impossible)
*
Automatic aiming
*
Target lock
*
No crosshair
Sanguine # 2009-08-11 13:29:41 -
reply to this article -
edit article These usually show an expanding reticle to signify it, but others simulate it more properly by shooting exactly where the weapon points and adding effects like the gun wavering and such, especially after aiming for prolonged periods of time.
Currently we can assume all instances of dynamic accuracy suffer from rapid firing, which is the reason there's no separate tag for it.
Sanguine # 2009-03-15 19:08:06 -
reply to this article -
edit article