Facing

Video game concept

The direction people, vehicles, or any other things are facing affects gameplay in some manner.

90
games
21
platforms
Line-of-sight, attack bonuses when striking a person's back, and similar things are among the most basic effects this may have.

Firing arcs of weapon emplacements, vehicle armor, fixed solar panels, non-turning wind generators, etc.

Please use more specific tag if available, though this tag is still useful regardless if the player themselves has to or greatly benefits controlling it (besides from playing from 1st person perspective).

Popular tags

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Parent group

Visibility

Child groups

Field of vision, Stealth: Line of Sight, Flanking

Games by year

92949698000204060810121416182022 123690

The first Facing video game was released in 1992.

THQ, Square Enix and Endless Loop Studios published most of these games.

Platforms

Windows 34
Linux 13
Mac OS X 8
PS Vita 4
PS 4
Internet Only 3
GBA 3
PSP 3
iOS 2
Saturn 2
Nintendo DS 2
PS2 2
MS-DOS 2
NEC PC9801 1
X360 1
SNES 1
3DS 1
Android 1
PS4 1
Xbox 1
Switch 1

Most common companies