Item durability
Video game concept
Items wear down with use, rust and otherwise degrade with time or from being subjected to the elements.
152
games
23platforms
WIN 1996-12
LIN 2010-05-26
PS3 2013-07
WII 2011-11-18
X360 2010-10-19
XBOX1 2014-08
WIN 2012-09-28
A800 1981
PS3 2008-10-28
WIN 2014-04-24
PS3 2014-04-11
WIN TBA
Usually this is for tools, weapons and armor but can easily extend beyond them.
"Depletable" items should not be considered, such as is the case of most armor in older games.
This is efficient way of lowering the value of items with time and use, even making them unusable after a time, and protects the item economy in multplayer games.
Many players however find item degradation to be an immense annoyance, especially if it happens unusually fast.
"Depletable" items should not be considered, such as is the case of most armor in older games.
This is efficient way of lowering the value of items with time and use, even making them unusable after a time, and protects the item economy in multplayer games.
Many players however find item degradation to be an immense annoyance, especially if it happens unusually fast.
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Games by year
The first Item durability video game was released in 1981.
Bethesda Softworks, Klei Entertainment and Nintendo published most of these games.