Premade characters
Video game concept
Player can or must choose to play the game with an already defined character rather than creating one.
337
games
57platforms
WIN 2006-09-26
MSX 1986
WIN 2007
WIN 2012-01-17
WIN 2009-11
TRS 1979
DOS 1989
LIN 2011-04
9801 1992-09-11
ST 1991-09
WII 2009-09-08
GEN 1994-08-08
Related:
* Premade protagonist - same as this, except there's no choices.
* Multiple protagonists
* Class-based - in case each character represents a separate class
* Species choice - occasionally several of the characters represent separate species.
* Premade protagonist - same as this, except there's no choices.
* Multiple protagonists
* Class-based - in case each character represents a separate class
* Species choice - occasionally several of the characters represent separate species.
Clarifications:
- Possibility to modify (during play) the character or characters to suit your playing style or preferences is irrelevant.
Limitations:
- Gender choice is not enough, they have to be separate characters.
- If the different choices are character "classes" or "jobs", then this should not apply either. However, do consider the possibility of one character per class instead of one character with a number of class choices.
Tentative limitations: (a.k.a. may need to be discussed)
- Vs Fighting games should probably not apply as this is the norm in them.
If these characters are tied to different storylines that overrule each other, use alternate campaigns alone instead.
- Possibility to modify (during play) the character or characters to suit your playing style or preferences is irrelevant.
Limitations:
- Gender choice is not enough, they have to be separate characters.
- If the different choices are character "classes" or "jobs", then this should not apply either. However, do consider the possibility of one character per class instead of one character with a number of class choices.
Tentative limitations: (a.k.a. may need to be discussed)
- Vs Fighting games should probably not apply as this is the norm in them.
If these characters are tied to different storylines that overrule each other, use alternate campaigns alone instead.
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Games by year
The first Premade characters video game was released in 1979.
Blizzard, Infocom and Blizzard Entertainment published most of these games.