Rock-Paper-Scissors Mechanics
Other (objects, etc.) concept
Gameplay mechanics includes some RPS-like component, which is at its core: X counters Y, Y counters Z, and Z counters X.
44
games
19platforms
ANDR 2017-02-02
VITA 2018-11-20
VITA 2014-05-29
WIN 2006-02-16
GC 2005-04-20
WIN 2010-03-16
PSP 2010-07-22
WWW 2004
PS1 2000-05-18
SNES 1996-05
PS1 1996
SNES 1999-09-01
These are not for literal cases of playing rock-paper-scissors, but when gameplay resembles the game of rock-paper-scissors by having effectively a loop of things that each is weak and strong against single other entity in that loop. Commonly limited to 3 items like in the titular game, but may have 4 or more even.
A somewhat common RPS loop is with elements (magic): fire > water > earth > wind > fire, or some variation of that.
A somewhat common RPS loop is with elements (magic): fire > water > earth > wind > fire, or some variation of that.
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The first Rock-Paper-Scissors Mechanics video game was released in 1996.
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Platforms
Most common companies
Nintendo | 13 | |
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Jagex | 5 | |
Konami | 2 | |
Altair Works | 2 |