Universal language
Culture theme
Despite speaking in multitude of languages, participants in the conversations clearly understand each other, or everyone speaks some universal language that just happens to be English or equivalent.
41
games
16platforms
Alternate names: Universal translator, Universal tongue
WIN 2010-01-26
SWTC 2018-10-16
WIN 2007-03-20
PS2 2004-01-22
WIN 2008-05-27
X360 2007-11-16
PS2 2001-12-03
WIN 2011-07-04
PS3 2010-06-29
XBOX 2004-12-06
WIN 2015-10-20
LIN 2002
See also: translator
In case of everyone speaking English or similar, this should be considered only when you'd expect them to speak some other language. For example, your standard space aliens, they're unlikely to speak English or even translate their own speech fluently into English suddenly.
Sci-Fi instances tend to have universal translators, but even they occasionally fail at it. Such as Star Trek where plenty of people speak with differing languages (Wookiees with their howls being a very obvious example) yet understand each other perfectly. Somehow everyone conveniently understands the "universal" language used by the protagonists and they understand everything spoken to them by others.
In fantasy settings this is so common it's probably hardly worth noting. Though references to their language is clear sign of universal language at work.
Sci-Fi instances tend to have universal translators, but even they occasionally fail at it. Such as Star Trek where plenty of people speak with differing languages (Wookiees with their howls being a very obvious example) yet understand each other perfectly. Somehow everyone conveniently understands the "universal" language used by the protagonists and they understand everything spoken to them by others.
In fantasy settings this is so common it's probably hardly worth noting. Though references to their language is clear sign of universal language at work.
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The first Universal language video game was released on November 1992.
LucasArts, Ubisoft and Activision published most of these games.