Bullet time

Activities concept

Player can somehow trigger temporary slow motion, giving them more time to assess their situation, aim their weapons, and so forth.

50
games
10
platforms

Alternate names: Adrenaline time, Focus time, Frozen time, Dead time

Related:
* Time compression - the opposite of bullet time, always controllable by the player
* Time shifting - actual control over time
* Time travel
This may be completely voluntary, triggering when the player activates it like any other action, or it can be triggered by certain events more or less outside of player's control.

Not usable when time compression cases have half-speed or similar options that give the effect of permanent bullet time.

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Parent group

Slow motion

Games by year

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The first Bullet time video game was released on July 25, 2001.

Tripwire Interactive, Warner Bros. Interactive and Rockstar Games published most of these games.

Platforms

Windows 16
Linux 13
X360 5
PS3 4
PS2 3
Mac OS X 3
Xbox 2
Wii 2
Switch 1
iOS 1

Most common companies