Health regeneration
Other (objects, etc.) concept
The protagonist regenerates health automatically over time.
531
games
53platforms
WIN 2010-01-26
WIN 2006-10-13
X360 2008-11-06
SNES 1992-09
X360 2009-12
WIN 2010-03-30
PS3 2008-01
X360 2008-02
PSP 2009-10-06
WIN 2013-05-22
9801 1988
X360 2008-03
Health regeneration: Slow, Moderate, Fast, Stunted
Related:
* Energy regeneration
* Shield regeneration
Related:
* Energy regeneration
* Shield regeneration
MMOs should probably not be included as they seemingly all have this in lesser degree.
Although automatic healing is listed as synonym, this is not for cases where the character[s] automatically use healing items.
This is not for cases where sleeping or such restores the character(s) to full health.
This is also for automatically repairing vehicles, robots, and such.
Although automatic healing is listed as synonym, this is not for cases where the character[s] automatically use healing items.
This is not for cases where sleeping or such restores the character(s) to full health.
This is also for automatically repairing vehicles, robots, and such.
Popular tags
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Child groups
Health regeneration: Fast / Instant, Health regeneration: Moderate, Health regeneration: Slow, Health regeneration: Stunted
Games by year
A | 2001 - Halo released |
The first Health regeneration video game was released in 1982.
THQ, Bethesda Softworks and Activision published most of these games.