License: Cross-platform
Other (objects, etc.) theme
Single purchase from at least one official vendor entitles customer to copies on multiple platforms.
319
games
9platforms
LIN 2010
OSX 2011
OSX 2010-10-05
LIN 2012
LIN 2009-09-18
LIN 2009-05-08
WIN 2010-08-26
OSX 2011-05-17
WIN 2014-05-26
WIN 1998-03-31
LIN 2011-07-26
WIN 2011-09-30
This depends on where the game is purchased (e.g. retail vs digital) and thus may not be true for all releases/platforms the game is on.
Traditional licensing requires a customer to make separate purchases of a game for each platform they wish to run it on. For example, purchasing the Mac, Linux, Amiga versions require 3 purchases, each with their own copyright and EULA. However, some companies allow customers legitimate access to all available versions with a single purchase. So that can install it on 3 different platforms using only one purchase.
Note, this is not for cases one purchase entitles many versions (ie: Mac/Windows/Linux/Amiga) but one or more other purchases are required for other versions (ie: separate WiiWare purchase)
- 1 reply
Note, this is not for cases one purchase entitles many versions (ie: Mac/Windows/Linux/Amiga) but one or more other purchases are required for other versions (ie: separate WiiWare purchase)
- 1 reply
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Games by year
The first License: Cross-platform video game was released in 1998.
Valve, Blizzard Entertainment and Spiderweb Software published most of these games.