Carry capacity: Slots
Other (objects, etc.) concept
Carry capacity is limited by the number of available slots. Some items may take more than one slot and some items may be stacked within single slot.
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WIN 2001-06-29
FLA 2010-01
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MAC 2001
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LIN 2010
IOS 2011-11-07
WIN 2017-05-04
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WIN 2006-06-26
PS4 2018-12-06
In case the items can occupy more than one slot, this functions as a half-way solution to items with actual volume (since single coin still takes same amount of space as whatever the maximum a coin stack can have).
Items that stack are usually money, potions/hypos, and ammo. Often the stacks have limits and a new stack is created when the limit is reached.
Items that stack are usually money, potions/hypos, and ammo. Often the stacks have limits and a new stack is created when the limit is reached.
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The first Carry capacity: Slots video game was released in 1983.