Gameplay mechanic explained
Other (objects, etc.) theme
Some purely gameplay related mechanic is explained in-mythos.
8
games
6platforms
Alternate names: Explained gameplay elements, In-mythos gameplay elements
WIN 2013-01-16
WIN 1998-12-21
WIN 2010-06-08
A800 1981
Experience is not usually worth being included as it's usually quite literally just experience. However, some games point out how illogically it works or how unnaturally rapid or diverse the growth in ability is.
Things that occur often enough might be worth their own tag and omitted from this.
Things that occur often enough might be worth their own tag and omitted from this.
Popular tags
alcohol capacity-slots classbasedeq companion containers death diaries drunkenness eviloverlord fatigue genderbender genderchoice group healthbuffer karma magic magic-somatic magic-verbal morale mythmagnet npcstunning prematuretaskcompletion rumors specieschoice speciespenalty standingstones titlementioned tombstones traps voiceovers xp-deeds xp-kills xp-sharedChild groups
Games by year
The first Gameplay mechanic explained video game was released in 1981.
Beamdog published all these games.