Gameplay mechanic explained

Other (objects, etc.) theme

Some purely gameplay related mechanic is explained in-mythos.

8
games
6
platforms

Alternate names: Explained gameplay elements, In-mythos gameplay elements

Experience is not usually worth being included as it's usually quite literally just experience. However, some games point out how illogically it works or how unnaturally rapid or diverse the growth in ability is.

Things that occur often enough might be worth their own tag and omitted from this.

Popular tags

alcohol capacity-slots classbasedeq companion containers death diaries drunkenness eviloverlord fatigue genderbender genderchoice group healthbuffer karma magic magic-somatic magic-verbal morale mythmagnet npcstunning prematuretaskcompletion rumors specieschoice speciespenalty standingstones titlementioned tombstones traps voiceovers xp-deeds xp-kills xp-shared

Child groups

Explained third-person perspective, Explained HUD

Games by year

8183858789919395979901030507091113 41230

The first Gameplay mechanic explained video game was released in 1981.

Beamdog published all these games.

Platforms

Windows 3
Mac OS X 1
North Star Computers 1
DEC PDP-1 1
Atari 400/800 1
MS-DOS 1

Most common companies