Permanent death

Video game concept

Upon the protagonist's death, all game progress is lost and the player must start the game all over instead of loading a save or restarting at some checkpoint such as level start.

557
games
42
platforms
Contrast: permadeath, unlimited lives

Related:
* Quit save
* Single save
* No saves
* 1 life

Contrast:
* Deathless
Notes:
* Saves are deleted/invalidated if there were any.
* Player may have multiple lives/retries/etc. which need to be depleted before "actual" death occurs. This is the norm in arcade games.
* Likely uses suspend saves
* Does not affect player progression, as otherwise it's character progression rather than player.

Popular tags

actionrpg alienshooter-series angband dungeoncrawler erotic hackandslash interactivefiction lifesimulation lightningeamon metroidvania mmog openworldsurvivalcrafting roguelike roguelite runandgun sots-series stealthgame survivalsimulation tactical towerdefense

Parent groups

Anti save scumming, Game saves, Hardcore elements

Games by year

7173757779818385878991939597990103050709111315171921 481224360

The first Permanent death video game was released on July 1971.

NEUC, EAG and Klei Entertainment published most of these games.

Platforms

Apple II E 230
Linux 119
Windows 81
Mac OS X 35
MS-DOS 21
BeOS 6
OS/2 5
custom 4
Unix 4
Internet Only 3
Flash 3
Mac OS Classic 3
NeXT 3
Solaris 3
Android 2
Commander X16 2
PS Vita 2
GamePark 32 2
Xbox One 2
PS4 2
NES 2
GP2X 2
BSD 2
Tandy Coco 1
Xbox 1
Switch 1
Pandora 1
Atari 400/800 1
Atari ST 1
PS3 1

Most common companies