Save on exit
Other (objects, etc.) concept
Saves or offers to save game progress when player exits the game.
149
games
26platforms
Alternate name: Quit save
LIN 1994
LIN 1998-05-21
DOS 1988
LIN 2005
DOS 1991
PS4 2015-04-09
SWTC 2018-06-28
SWTC 2018-05-25
WIN 2016-03-24
XBOX1 2016-03-24
OSX 2010-09-08
IIE 1989
If this is the only save method, this effectively prevents players reloading constantly at slightest mistakes, forcing them to accept the outcomes of their choices and actions or start the game all over again. Powerplayers are likely the ones to find this most aggravating, especially if they don't have access to guides to avoid it. Others may find it such, too, but are less likely to restart all over again.
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
Possibly related
Save RAM (Hardware)
Hard
* denotes player initiated saves
Possibly related
Save RAM (Hardware)
Hard
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Child group
Games by year
The first Save on exit video game was released in 1983.
Blizzard, Klei Entertainment and Gaslamp Games published most of these games.