Saving:
free*,
points*,
auto,
checkpoints,
code,
quit*,
none
* denotes player initiated saves
Implied: (not enforceable)
*
Safe zone
Related
Save RAM (Hardware)
Sanguine # 2008-08-26 17:17:12Save points may appear as devices or visible locations in the game world where you're allowed to save the game progress.
Most common game saving type in older games, especially on consoles.
Sanguine # 2008-05-15 13:26:37