Max Headroom

published by Quicksilva in 1986, developed by Binary Design, running on ZX Spectrum
type: action/reflex, puzzle
genre: Science Fiction
perspective: bird's-eye other (isometric)
player options: single player
languages: eng
3.6/5
Spectrum Computing WOS ZX-Art

Technical specs

display: raster

Authors / Staff

Tags (4)

culture
hardware
software
fiction genre

External reviews (6) - average: 73.5% - median: 73%

review sourceissuedatescore
C&VG (Computer & Video Games) (011-084)uk551986-058/1080%
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Crashuk281986-0585/10085%
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MicroHobby 49-196es871986-07-156/1060%
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Sinclair User 38-63uk501986-053/560%
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Tilt 1-38fr331986-074/666%
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Your Sinclair 1-40uk61986-069/1090%
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Contributors (4)

AndreaD
teran01
dandyboh
uvlbot-1

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Max Headroom in-game screen.
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