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The biggest and oldest video game database about any video game on any platform

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In the last 4 weeks, we had 891 new images, 855 game edits and 868 new games

UVL: Real Title

Video game concept, first seen in 1978

This is a maintenance tag to ensure UVL users that the title of the entry they see is not an error or a joke, that really is the title of the game.

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Find and discover video games

Drag the years selector, pick the platforms or anniversaries and then browse the video games

Site news

New timeline chart (2020-06-27)

It took a while, but there is a new date-related chart.
You ca see it in groups, like the Marvel Universe in the "by year" section.

Before, I was using an old Google service that created a PNG based on the submitted data, but it is now deprecated and will disappear soon, so I gad to replace it.
So many times I looked at alternatives, tested various libraries, and finally decided that they were not good enough (for being too heavy, slow, not enough options, etc.) , and then procrastinate.

Recently at work I've played a lot with SVG, and one day I decided to try to make a full working chart from scratch.
I wanted it to load along with page instead of having some JavaScript building it later (as would have done any JS chart library) so I made a PHP class that builds a SVG and adds some JavaScript just to make it interactive.

It is fast, responsive (and fills all the available space while keeping readable) has a tooltip to inspect every data point. ( even more useful with groups comparison ), there are the usual event annotations, that now can go over the A-Z range.

I'd like to make it more interactive, with the ability to hide/show/highlight series. This will be the next step.

A simple search tip (2020-04-11)

When using the global search (the input on the top of most pages) it is possible to limit the search to a specific platform.
For example, to search for "space" only on Playstation games, just type

space (ps)

Or any "miner" game on the ZX Spectrum:


If you are wondering what is the correct code for a specific platform, UVL supports many common variations for each platform, so for the Playstation the following is acceptable:


You know it fails when the result shows more than one platform.

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