Video Games

 

Ori and the Blind Forest: Definitive Edition

a.k.a. OriDE

published by Microsoft Studios in 2016-04-27, developed by Moon Studios, running on Windows
type: platformer
genre: Fantasy, Metroidvania
perspective: side view
player options: single player
game engine: Unity
languages: eng
4.7/5

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Official description
NEW IN THE DEFINITIVE EDITION
• Packed with new and additional content: New areas, new secrets, new abilities, more story sequences, multiple difficulty modes, full backtracking support and much more!
• Discover Naru’s past in two brand new environments.
• Master two powerful new abilities – Dash and Light Burst.
• Find new secret areas and explore Nibel faster by teleporting between Spirit Wells.
# 2016-05-04 07:12:55 - official description
Technical specs
display: raster
Editor note
Adds new areas, two new abilities along with allowing fast travel between the Spirit Wells. Some of the old areas have been modified to require or benefit from the use of the new abilities. There's also option of easier and harder difficulty.
# 2016-05-04 07:16:11
Authors / Staff

management

Andrew Lackey (audio director)
Gennadiy Korol (project manager)
Thomas Mahler (director)

design

James Nicholas Benson (additional design)
Thomas Mahler (game designer)

writer

Thomas Mahler (writer)

coding

Arie Barsky (programmer)
Arthur Brussee (frameworks programming)
David Clark (core programmer)
Gennadiy Korol (lead programmer)
Willem Vos (support programming)

graphics

Airborn Studios (art)
Anna Jasinski (level art)
Arthur Brussee (graphics)
Gennadiy Korol (technical artist)
Herdis Jakobsen (level art)
James Nicholas Benson (lead animation)
Johannes Fighuber (lead art)
Johannes Fighuber (effects art)
Kaja Reinki (art support)
Maximilian Degen (concept art)
Maximilian Degen (level art)
Rahel Brunold (animation)
Simon Kopp (concept art)
Simon Kopp (level art)

3d artist

Steffen Unger (3d character art)

level designer

Michael Gagno (level design)

audio

Andrew Lackey (sound designer)
Beau Anthony Jimenez (sound designer)
Gareth Coker (music composer)
Geoffrey Garnett (sound designer)
Kristi Knupp (sound design)
Wabi Sabi Sound Inc. (sound)
Willem Vos (audio implementation)

acting

Aeralie Brighton (voice actor)
Andrew Lackey (voice actor)
Erik Braa (voice actor)

tester

Arie Barsky (qa lead)

n.a.

Naru & Gumo)

other

Anna Jasinski (user interface)
David Clark (gameplay)
Johannes Fighuber (cinematics)
Kristi Knupp (implementation)
External review - average: 88%
review sourcecountryissuedatescore   
Metacritic2016*88/10088%
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AndreaD
Sanguine
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Ori and the Blind Forest: Definitive Edition in-game screen.
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Ori and the Blind Forest: Definitive Edition (Windows)
Ori and the Blind Forest: Definitive Edition (Windows)
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