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1942: The Pacific Air War Microprose19941942 Pacific Air War (1942) is the eagerly-awaited release by Microprose recounting the exploits of the fleet commanders and pilots involved in the Pacific carrier operations of World War II. Combining beautiful graphics and a realistic flight model, 1942 promises to deliver the next level in flight sims.
Players have several different choices in playing 1942, from choosing amongst a series of single missions, to following the path of a pilot through a career, to taking the helm as an admiral commanding a task force in the south Pacific ocean. For all these choices, Japanese or American forces can be selected by the player to pilot or command.***
[22]***
[37]***Trivia:
If you go southeast of Hawaii you can spot Gilligan and the rest of the S. S. Minnow passengers standing outside their bamboo huts.
[Zerothis]
MS-DOSlabelimagesubject
1942: The Pacific Air War Night Dive Studios;Retrosim (Microprose)2015 Linuxlabelminimizeminimize
1942: The Pacific Air War Microprose1994 Win3.1labelminimizeminimize
7th Legion Microprose (Empire Interactive)1997 Windowslabelimageminimize
AcroJet: The Advanced Flight Simulator  MicroProse1987The Decathlon of Sports Aviation Events is a tough and dangerous competition, the ultimate challenge for any stunt pilot. To compete in it, you must learn to fly the BD-5J-a fully acrobatic, 300 m.p.h. sports jet. To win you must be prepared to live dangerously.
Acrojet puts you in the hot seat to experience the same thrill, excitement and split second action as real stunt pilots.
Superb 3-D graphics, sophisticated cockpit instrumentation and lightning fast joystick response enable you to perform precision loops, rolls and Immelmanns. Even the death-defying Cuban Eight In this simulation there's no room for human error Only for skill, courage and nerves of steel.
Up to 4 players can compete in Acrojet. Challenge your friends and become the World's Greatest Sports Pilot.***[media=youtube]6CBsYhdEucg[/media]***
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ZX Spectrumlabelimagesubject
AcroJet: The Advanced Flight Simulator  MicroProse1985 C64labelimageminimize
AcroJet: The Advanced Flight Simulator  Microprose1987 Amstrad CPClabelimageminimize
Across the Rhine Night Dive Studios;Retroism (MicroProse)2016 Linuxlabelminimizeminimize
Across the Rhine  Microprose1995 MS-DOSlabelimageminimize
Airborne Ranger Microprose (Canvas)1988You are a member of elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades.

Airborne Ranger is a fast-paced action-simulation that challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3-D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush.

Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, out manoeuvre the enemy, then locate the pickup zone in order to reach safety. Airborne Ranger is an exciting combination of action, danger and suspense.

AIRBORNE RANGER FEATURES * Simulation of action behind enemy lines * 12 exciting missions * Full-scrolling 3-D graphics * Various terrains to encounter * Multiple enemy threats * Modern weaponry * Comprehensive documentation * Endless hours of constructive entertainment***
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Airborne Ranger MicroProse (Imagitec Design)1989You are a member of elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades.

Airborne Ranger is a fast-paced action-simulation that challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3-D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush.

Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, out manoeuvre the enemy, then locate the pickup zone in order to reach safety. Airborne Ranger is an exciting combination of action, danger and suspense.

AIRBORNE RANGER FEATURES * Simulation of action behind enemy lines * 12 exciting missions * Full-scrolling 3-D graphics * Various terrains to encounter * Multiple enemy threats * Modern weaponry * Comprehensive documentation * Endless hours of constructive entertainment***
[52]
Amigalabelimagesubject
Airborne Ranger MicroProse1987You are a member of elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades.

Airborne Ranger is a fast-paced action-simulation that challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3-D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush.

Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, out manoeuvre the enemy, then locate the pickup zone in order to reach safety. Airborne Ranger is an exciting combination of action, danger and suspense.

AIRBORNE RANGER FEATURES * Simulation of action behind enemy lines * 12 exciting missions * Full-scrolling 3-D graphics * Various terrains to encounter * Multiple enemy threats * Modern weaponry * Comprehensive documentation * Endless hours of constructive entertainment***
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Airborne Ranger MicroProse (Imagitec Design)1989You are a member of elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades.

Airborne Ranger is a fast-paced action-simulation that challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3-D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush.

Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, out manoeuvre the enemy, then locate the pickup zone in order to reach safety. Airborne Ranger is an exciting combination of action, danger and suspense.

AIRBORNE RANGER FEATURES * Simulation of action behind enemy lines * 12 exciting missions * Full-scrolling 3-D graphics * Various terrains to encounter * Multiple enemy threats * Modern weaponry * Comprehensive documentation * Endless hours of constructive entertainment***
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Atari STlabelimagesubject
Airborne Ranger Microprose1988You are a member of elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades.

Airborne Ranger is a fast-paced action-simulation that challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3-D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush.

Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, out manoeuvre the enemy, then locate the pickup zone in order to reach safety. Airborne Ranger is an exciting combination of action, danger and suspense.

AIRBORNE RANGER FEATURES * Simulation of action behind enemy lines * 12 exciting missions * Full-scrolling 3-D graphics * Various terrains to encounter * Multiple enemy threats * Modern weaponry * Comprehensive documentation * Endless hours of constructive entertainment***
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[1]***
[36]***
[34]
Amstrad CPClabelimagesubject
Airborne Ranger MicroProse1988You are a member of the elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades. This fast-paced action simulation challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush. Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit, every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, outmaneuver the enemy, then locate the pick-up zone in order to reach safety!***
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[52]
MS-DOSlabelimagesubject
Airborne Ranger MicroProse2008 SNESlabelimageminimize
ATAC - Advanced Tactical Air Command  Microprose (Argonaut)1992 MS-DOSlabelimageminimize
Avalon Hill's Diplomacy MicroProse2000 Windowslabelminimizeminimize
Axis & Allies: Iron Blitz Edition Microprose1999 Windowslabelimageminimize
B-17 Flying Fortress Microprose1992 MS-DOSlabelimageminimize
B-17 Flying Fortress  Microprose1993What did the courageous flyboys of the Memphis Belle really experience as they plowed through relentless anti-aircraft fire over Nazi-occupied Europe?

Find out as you lead a 10-man crew to victory... or defeat... in the most complete and accurate bomber simulation ever produced!

You'll assign crew members to their specific tasks! you'll fly in authentic formation with other B-17s! And you'll destroy strategic targets like canals, bridges, dockyards, and factories in dangerous bombing runs!

Fly the B-17 Flying Fortress and become a legend before your own time!***
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Amigalabelimagesubject
B-17 Flying Fortress  Microprose1993 Atari STlabelminimizeminimize
B-17 Flying Fortress: The Mighty 8th  MicroProse;Hasbro Interactive;Infogrames;Akella (Wayward Design)2000 Windowslabelimageminimize
B.O.T.S.S. - Battle of the Solar System  Microprose1992 Arcadelabelimageminimize
BloodNet  Microprose1993In the next century, online services like this one will have evolved into the global network of Cyberspace. This virtual world has a life of its own -- but where there is life, there are predators.

And where humans are the prey, the ultimate predator is Nosferatu: the VAMPIRE.

MicroProse introduces a savage new role-playing title:

BLOODNET: A CYBERPUNK GOTHIC

High technology meets blackest evil in this cyberpunk vampire adventure. You play the role of Ransom Stark, an ex-corporate hacker and mercenary who's been transformed into a vampire -- and wants revenge. To rid yourself of this curse, you must brave the streets of 21st-century Manhattan, where cyberpunks, rage gangers, and mercenaries rule. More, you must plumb the secrets of the bizarre virtual reality of Cyberspace as you combat both the vampires and the TransTechnicals megacorporation, the company that owns the cybernet. How long can you last before you give in to the thirst for blood?

BLOODNET is a sophisticated, hard-hitting game rendered in the unique Hallucinographic(TM) art style. With mature content for older players, BLOODNET surfs the edge of popular culture... and beyond.***1993: 3.5 disk version.
1994: CD-ROM version.***CD-ROM version.
[22]***
[22]***
[37]***Directly from the game box:

MANHATTAN 2094: I met her in the penthouse, expecting payment for the freelance job - and perhaps a little more. Bit I got more than I bargained for. I'm now part of an exclusive fraternity that moves catlike in the night through a world of high technology and senseless violence. I need to find a cure for this curse, even if it means hacking through every ICE in cyberspace, every rage ganger in Manhattan, every corrupt executive in the megacorporate hierarchy of faceless fools. My name is RANSOM STARK. I'm a Vampire....

- Recruit cyberpunks, rage gangers, mercenaries, and hackers to aid in your fight against the vampires.
- Immerse yourself in the bizarre virtual reality of cyberspace, where anything is possible.
- Experience a breakthrough in role-playing with astonishing 3-D Hallucinographic art.
MS-DOSlabelimagesubject
BloodNet  Retroism (Microprose)2014In the next century, online services like this one will have evolved into the global network of Cyberspace. This virtual world has a life of its own -- but where there is life, there are predators.

And where humans are the prey, the ultimate predator is Nosferatu: the VAMPIRE.

MicroProse introduces a savage new role-playing title:

BLOODNET: A CYBERPUNK GOTHIC

High technology meets blackest evil in this cyberpunk vampire adventure. You play the role of Ransom Stark, an ex-corporate hacker and mercenary who's been transformed into a vampire -- and wants revenge. To rid yourself of this curse, you must brave the streets of 21st-century Manhattan, where cyberpunks, rage gangers, and mercenaries rule. More, you must plumb the secrets of the bizarre virtual reality of Cyberspace as you combat both the vampires and the TransTechnicals megacorporation, the company that owns the cybernet. How long can you last before you give in to the thirst for blood?

BLOODNET is a sophisticated, hard-hitting game rendered in the unique Hallucinographic(TM) art style. With mature content for older players, BLOODNET surfs the edge of popular culture... and beyond.
Linuxlabelminimizesubject
BloodNet  Microprose;Take 2 Interactive;Gametek (Catfish)1994In the next century, online services like this one will have evolved into the global network of Cyberspace. This virtual world has a life of its own -- but where there is life, there are predators.

And where humans are the prey, the ultimate predator is Nosferatu: the VAMPIRE.

MicroProse introduces a savage new role-playing title:

BLOODNET: A CYBERPUNK GOTHIC

High technology meets blackest evil in this cyberpunk vampire adventure. You play the role of Ransom Stark, an ex-corporate hacker and mercenary who's been transformed into a vampire -- and wants revenge. To rid yourself of this curse, you must brave the streets of 21st-century Manhattan, where cyberpunks, rage gangers, and mercenaries rule. More, you must plumb the secrets of the bizarre virtual reality of Cyberspace as you combat both the vampires and the TransTechnicals megacorporation, the company that owns the cybernet. How long can you last before you give in to the thirst for blood?

BLOODNET is a sophisticated, hard-hitting game rendered in the unique Hallucinographic(TM) art style. With mature content for older players, BLOODNET surfs the edge of popular culture... and beyond.***
[23]***
[98]***
[22]***Directly from the game box:

MANHATTAN 2094: I met her in the penthouse, expecting payment for the freelance job - and perhaps a little more. Bit I got more than I bargained for. I'm now part of an exclusive fraternity that moves catlike in the night through a world of high technology and senseless violence. I need to find a cure for this curse, even if it means hacking through every ICE in cyberspace, every rage ganger in Manhattan, every corrupt executive in the megacorporate hierarchy of faceless fools. My name is RANSOM STARK. I'm a Vampire....

- Recruit cyberpunks, rage gangers, mercenaries, and hackers to aid in your fight against the vampires.
- Immerse yourself in the bizarre virtual reality of cyberspace, where anything is possible.
- Experience a breakthrough in role-playing with astonishing 3-D Hallucinographic art.
Amiga AGAlabelimagesubject
BloodNet  Microprose;Take 2 Interactive;Gametek (Catfish)1994In the next century, online services like this one will have evolved into the global network of Cyberspace. This virtual world has a life of its own -- but where there is life, there are predators.

And where humans are the prey, the ultimate predator is Nosferatu: the VAMPIRE.

MicroProse introduces a savage new role-playing title:

BLOODNET: A CYBERPUNK GOTHIC

High technology meets blackest evil in this cyberpunk vampire adventure. You play the role of Ransom Stark, an ex-corporate hacker and mercenary who's been transformed into a vampire -- and wants revenge. To rid yourself of this curse, you must brave the streets of 21st-century Manhattan, where cyberpunks, rage gangers, and mercenaries rule. More, you must plumb the secrets of the bizarre virtual reality of Cyberspace as you combat both the vampires and the TransTechnicals megacorporation, the company that owns the cybernet. How long can you last before you give in to the thirst for blood?

BLOODNET is a sophisticated, hard-hitting game rendered in the unique Hallucinographic(TM) art style. With mature content for older players, BLOODNET surfs the edge of popular culture... and beyond.

# 2024-02-04 07:29:48 - official description - reply to this article - edit article
Comment
Directly from the game box:

MANHATTAN 2094: I met her in the penthouse, expecting payment for the freelance job - and perhaps a little more. Bit I got more than I bargained for. I'm now part of an exclusive fraternity that moves catlike in the night through a world of high technology and senseless violence. I need to find a cure for this curse, even if it means hacking through every ICE in cyberspace, every rage ganger in Manhattan, every corrupt executive in the megacorporate hierarchy of faceless fools. My name is RANSOM STARK. I'm a Vampire....

- Recruit cyberpunks, rage gangers, mercenaries, and hackers to aid in your fight against the vampires.
- Immerse yourself in the bizarre virtual reality of cyberspace, where anything is possible.
- Experience a breakthrough in role-playing with astonishing 3-D Hallucinographic art.
Amigalabelimagesubject
Challenge of the Five Realms  Microprose1992 MS-DOSlabelimageminimize
Challenge of the Five Realms  Tommo;Retroism;Night Dive Studios (MicroProse)2014 Linuxlabelminimizeminimize
Chess Maniac  Spectrum Holobyte;Microprose1993 MS-DOSlabelminimizeminimize
Chopper Rescue  MicroProse1982 Atari 400/800labelimageminimize
Civ II: Fantastic Worlds MicroProse1997 Windowslabelminimizeminimize
Civ II: Fantastic Worlds MicroProse1997 Win3.1labelminimizeminimize
Civilization Asmik;Microprose1994The 5 difficulty settings consist of 5 mixed and matched options of money to start with ($300 to $0), scientific advancements to start with (), settler units to start with (1 or 2), quality and frequency of tutorial advice, barbarian strength (barbarians are rogue forces that can basically only be killed or bribed), rate of scientific advancement, happiness of citizens, riot threshold, duration of revolutions, maintenance and initial cost of buildings, deadliness and frequency of disasters and plagues, number of wonders enemies get to start and/or receive at random and how fast they can develop them (might seem like cheating AI since they are 'gifted' wonders and/or can build them faster than the player, but there are lesser-known means for the player to perform these same feats), how quickly technology becomes obsolete (on Emperor, the hardest level, a phalanx might defeat barbarian leader unit at the beginning of the game but can't defeat the same barbarian unit the moment knights have been invented even if you haven't started training a Knight unit yet). At Emperor level, a player must know and perform successfully and consistently, a wide variety of tactics that will not be mentioned by tutorial or in-game help.
There are two confirmed ways to change difficulty aspects and one additional possibility.
The common difficulty aspects are choosing 3, 4, 5, 6, or 7 opponents. They all have to deal with each other and the player. With 7 opponents, civilizations can/will gain rapid advancement as all are parties are working on science simultaneously whilst trading, stealing and conquering each other. The player is pretty much required to enter the fray immediately and stay continually engaged just to keep up or they may find themselves sitting on the bottom of the tech tree for the later battles. Civilizations are wiped out at a steady rate until 2 or 3 super powers are left. On the other end of things, starting with 3 civilizations can leave all parties alone to advance undisturbed for much of the game. Later meetings might be between advanced super powers or a huge tech discrepancy between them (you might discover it is hopeless only very late in the game). Difficulty level cannot really be assigned based on the number of civilizations as there are advantages and disadvantaged to having more or fewer. But in general, having more civilizations is more forgiving to a new player (or at least then know sooner if they cannot win the game, or they die faster); while starting with fewer civilizations allows a knowledgeable player to follow a long term plan without early interference.
The other way to change difficulty aspects is to start a game in "Customize world" mode. The player can adjust the amount of dry land, temperature (warmer creates more zones of developable land), climate (wetter creates higher quality developable land in each zone), Age (older creates more hills and mountains that can be mined but not farmed)
The last possibility to alter difficulty aspects is by exploiting differences that the AI may or may not impose of the different nationalities available to choose from. Many players insist that the various nationalities have unique behaviors. The game programmers say they did not create differences. However, Civilization as a computer game has an unusually high number of variables. This is an almost unheard of level of variables for console game (SNES); there might be some [url=http://en.wikipedia.org/wiki/Emergence]emergent behavior[/url] occurring that means behaviors unique to each nationality are [i]more likely[/i] to occur. What is even more likely ([i]I[/i] think), is that players start to see things that look like unique behaviors and alter their own strategies because of it (nationalities [i]do[/i] act uniquely because players [i]treat[/i] them uniquely). Players share their 'Russians demand more tribute' theory with another player who then decides to avoid situations where Russians will demand tribute form them and the AI increases tribute variables for the avoided nationality. One especially important aspect to unique AI behavior is the fact that not only does the AI adjust tactics based on player actions, but also the fact that the machine code of the game is designed so that [b]randomness is seeded by player behavior[/b]. This can be confirmed by playing a saved state using an emulator. A battle almost certainly (but not guaranteed) fated to be lost by a mismatch of units (ie: rookie phalanx vs veteran musketeers) can be won simply be doing different things before the battle. Repeat the same action 1000 time and never win the battle. But find a combinations of actions that wins once (ie: when on the phalanx unit, switch to a certain frigate, move one space forward, switch back to the phalanx and fight) then try the 'once won' strategy 1000 times. The 'once won' strategy results in many wins. Well, bottom line is this: Decided which nationality is the worst enemy to have (or worst tactic to face, and a certain nationality uses it frequently) and play as that nationality so you don't have to deal with that particular AI behavior. *It doesn't matter if it is tactics, seeding, emergent behavior, or some interplay of them, playing as the 'worst enemy nation' will make the game easier.


Here's an interesting insight into the mind of Sid Meier. The SETI Program ([b]S[/b]earch for [b]E[/b]xtra [b]T[/b]errestrial [b]I[/b]ntelligence) never results in finding aliens in the game but continually advances science by %50 under a Democratic regime. While a real Democratic regime is the only government system where people could vote not to "waste money on a failed project". But before delving too deep into that well, remember that Sid Meier's SETI Program continually advances science forever, is never made obsolete, and has a maintenance cost of $0.
SNESlabelimageminimize
Civilization  Microprose1993 Atari STlabelimageminimize
Civilization  Microprose (MPS Labs)1992High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a world away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one person in history who builds an empire that never falls.

That's the challenge of Civilization, the most enthralling "god game" yet developed. From the creator of Railroad Tycoon —the SPA's 1990 Strategy Game of the Year — Civilization lets you match wits with history's greatest leaders.

You start at the dawn of recorded history—4000 B.C. and the founding of the first cities—then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barbarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexander the Great, Napoleon, Gengis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how Civilization lets you build a brave new world.

* Discover New Technologies. You dictate how your civilization grows by controlling the technologies it discovers — mastery of one technology provides the opportunity to learn new ones. Over 70 of mankind's greatest technical achievements are available, including The Wheel, The Alphabet, Mapmaking, Navigation and even Nuclear Weapons.
* Build Wonders Of The World. Earn the respect of your people—and the envy of the world—as you construct the Pyramids, the Great Wall and other wonders of antiquity, the Middle Ages or the modern era. Each Wonder you build brings special benefits to your society.
* Determine The Fate Of Your People. Every crucial economic, political and military decision is yours—and yours alone. From population growth to industrial policy, scientific development to military power, the destiny of your civilization is in your hands.
* Choose From Flexible Starting Options. So players of all levels can have fun and be challenged, you select from five difficulty settings, while playing on Earth or on a new planet generated for each game.
* Enjoy The Easy To Use Interface. The point-and-click, icon-based interface makes it easy to gather information, make decisions. Virtually any game-related question or concern is addressed in the on-line "civilopedia."

Will archaeologists yet unborn puzzle over the decline and fall of the culture you build? Or will your culture be the one that finally achieves earthly immortality?

You'll find the answer only in Civilization.***
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[97]***Reviewed on a special folder about "god games".
[22]***
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[37]***Just one more turn....
Just one more turn....
Just one more turn....
Amigalabelimagesubject
Civilization  Microprose (MPS Labs)1994High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a world away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one person in history who builds an empire that never falls.

That's the challenge of Civilization, the most enthralling "god game" yet developed. From the creator of Railroad Tycoon —the SPA's 1990 Strategy Game of the Year — Civilization lets you match wits with history's greatest leaders.

You start at the dawn of recorded history—4000 B.C. and the founding of the first cities—then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barbarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexander the Great, Napoleon, Gengis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how Civilization lets you build a brave new world.

* Discover New Technologies. You dictate how your civilization grows by controlling the technologies it discovers — mastery of one technology provides the opportunity to learn new ones. Over 70 of mankind's greatest technical achievements are available, including The Wheel, The Alphabet, Mapmaking, Navigation and even Nuclear Weapons.
* Build Wonders Of The World. Earn the respect of your people—and the envy of the world—as you construct the Pyramids, the Great Wall and other wonders of antiquity, the Middle Ages or the modern era. Each Wonder you build brings special benefits to your society.
* Determine The Fate Of Your People. Every crucial economic, political and military decision is yours—and yours alone. From population growth to industrial policy, scientific development to military power, the destiny of your civilization is in your hands.
* Choose From Flexible Starting Options. So players of all levels can have fun and be challenged, you select from five difficulty settings, while playing on Earth or on a new planet generated for each game.
* Enjoy The Easy To Use Interface. The point-and-click, icon-based interface makes it easy to gather information, make decisions. Virtually any game-related question or concern is addressed in the on-line "civilopedia."

Will archaeologists yet unborn puzzle over the decline and fall of the culture you build? Or will your culture be the one that finally achieves earthly immortality?

You'll find the answer only in Civilization.***
[7]***
[37]***Classic Empire-building game with 256 color graphics
Amiga AGAlabelimagesubject
Civilization  Microprose1991High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a word away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one perso in history who builds an empire that never falls.

That's the challenge of [i]Civilization[/i], the most enthralling "god game" yet developed. From the creator of [i]Railroad Tycoon[/i] - the SPA's 1990 Stategy Game of the Year - [i]Civilization[/i] lets you match wits with history's greatest leaders.

You start at the dawn of recorded history - 4,000 B.C. and the founding of the first cities - then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barabarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexandre the Great, Napoleon, Genghis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how [i]Civilization[/i] lets you build a brave new world.***Reviewed on a special folder about "god games".
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MS-DOSlabelimagesubject
Civilization  Microprose1993 Mac OS Classiclabelminimizeminimize
Civilization  Microprose1993 Win3.1labelimageminimize
Civilization  Microprose1991 Mac OS Classiclabelminimizeminimize
Civilization for Networks  Microprose1995Slightly enhanced remake of the first Civilization game with multiplayer options. Win3.1labelimageminimize
Civilization II  Activision;Human (Microprose)1998 PSlabelimageminimize
Civilization II  MicroProse1996 Win3.1labelminimizeminimize
Civilization II  MicroProse1996 Windowslabelimageminimize
Civilization II Multiplayer  MicroProse1998 Windowslabelminimizeminimize
Civilization II Multiplayer  MicroProse1998 Win3.1labelminimizeminimize
Civilization II Scenarios: Conflicts in Civilization MicroProse1996 Win3.1labelminimizeminimize
Civilization II Scenarios: Conflicts in Civilization MicroProse1996 Windowslabelminimizeminimize
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