showing 25 games

namepublisher(developer)yearauthor(s)platform arrow_downward
OXO  Cambridge University1952Alexander Shafto Douglas [as A.S. Douglas] [Sandy Douglas] (Author)
EDSAClabelimagesubject
Fatal Racing  Gremlin Graphics1995 MS-DOSlabelimageminimize
Gabriel Knight: Sins of the Fathers  Sierra On-Line1993Jane Jensen
MS-DOSlabelimageminimize
Grand Theft Auto  ? (DMA Design)1997 MS-DOSlabelimagesubject
Lure of the Temptress Virgin Interactive (Revolution Software)1992Charles Cecil (director)
Daniel Merchant (producer)
Dave Cummins (lead design)
Richard Joseph (composer)
MS-DOSlabelimagesubject
Nicky Boom Microïds1992Alain Lambin (graphics)
Dominico Manfredi (68000 code)
music)
sound
MS-DOSlabelimageminimize
Robot Junior  TOM Productions1991 MS-DOSlabelimageminimize
9.03m Space Budgie2013Karl Inglott (design)
Karl Inglott (implementation)
Karl Inglott (environment)
Mustafa Cetiner (characters)
Mustafa Cetiner (objects)
Robin Griffiths (butterfly model)
Ronan Quigley (sound)
Ronan Quigley (music)
Windowslabelimagesubject
Alien Shooter  Big Fish Games;Sigma Team (Sigma Team)2002 Windowslabelimagesubject
Alien Shooter: Fight For Life Sigma Team2004 Windowslabelminimizesubject
Alien Shooter: The Experiment Sigma Team2004 Windowslabelminimizesubject
APB: All Points Bulletin Webzen;EA Partners (Realtime Worlds;Reloaded Productions)2010David Jones (concept)
Windowslabelimageminimize
Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001Alex Brüggemann (management)
Alex Brüggemann (game design)
Alex Brüggemann (character animations)
André Hotz (character animations)
André Hotz (intro)
André Hotz (cutscene rendering)
André Schrieber (additional programming)
Andrzej Ruszczynski (voice recording)
Anja Riehl (additional 2d graphics)
Art Vedder (voice actor)
Bert Speckels (programming)
Björn Pankratz (additional game design)
Björn Pankratz (administration programming)
Björn Pankratz (additional sound effects)
Björn Pankratz (lead qa)
Bodo Henkel (voice actor)
Carsten Edenfeld (programming)
Carsten Kißlat (story design support)
Christian Wewerker (voice actor)
Claus Wohlgemuth (illustrations)
Clemens Schmitz (ai scripting)
Corinna Viel (voice recording)
Dennis Lüsebrink (additional programming)
Dieter Hildebrandt (engine programmer)
Dieter Hildebrandt (lead programmer)
Dieter Kling (voice actor)
Florian Jacobi (story design support)
Folko Streese (additional texturing)
Frank Kahlfuss (additional 2d graphics)
Hans-Jörg Karrenbrock (voice actor)
Helge Heynold (voice actor)
Helmut Winkelmann (voice actor)
Holger Beisheim (tool programming)
Horst Dworczak (additional game design)
Horst Dworczak (lead artist)
Joachim Pütz (voice actor)
Jochen Peketz (ai scripting)
Johannes Steck (voice actor)
Jörg Bütow (story design support)
Jürgen Alban (motion capture actor)
Jürgen Bilstein (additional animations)
Kai Rosenkranz (tool programming)
Kai Rosenkranz (music)
Kai Rosenkranz (sound effects)
Kai Rosenkranz (visual special effects)
Kai Rosenkranz (web design)
Klaus Bauer (voice actor)
Kritzelkratz 3000 (additional animations)
Kurt Pelzer (additional programming)
Laurenz Nolting (motion capture actor)
Manuel Moos (additional programming)
Marco Rademacher (sound effects)
Marina Korin (motion capture actor)
Mario Röske (modeling)
Markus Kark (character modeling)
Markus Kark (texturing)
Markus Kark (character animations)
Markus Kark (intro)
Markus Kark (cutscene rendering)
Markus Plewa (additional animations)
Markus Plewa (intro)
Markus Plewa (cutscene rendering)
Martin Schäfer (voice recording)
Martin Schäfer (voice actor)
Mattias Filler (story)
Mattias Filler (dialogues)
Mattias Filler (missions)
Mattias Filler (qa)
Michael Deckner (voice actor)
Michael Hoge (management)
Michael Hoge (game design)
Michael Hoge (art direction)
Michael Hoge (story)
Michael Hoge (dialogues)
Michael Hoge (missions)
Michael Hoge (ai scripting)
Michael Rüve (technical support)
Navid Vahdat (story design support)
Pete Knorr (voice actor)
Peter Heusch (voice actor)
Peter Sabath (tool programming)
Pit Krüger (voice actor)
Ralf Marczinczik (illustrations)
Roman Keskenti (additional programming)
Sascha Henrichs (modeling)
Stefan Kalveram (story design support)
Stefan Kalveram (qa)
Stefan Nyul (management)
Stefan Nyul (game design)
Stefan Nyul (story)
Stefan Nyul (dialogues)
Stefan Nyul (missions)
Stefan Nyul (ai scripting)
Steffen Rühl (story design support)
Tobias Franz (2d artist)
Tom Putzki (game design)
Tom Putzki (marketing)
Tom Putzki (pr)
Torsten Dinkheller (2d artist)
Torsten Dinkheller (marketing)
Torsten Dinkheller (pr)
Torsten Dinkheller (web design)
Torsten Feld (story design support)
Ulf Wohlers (programming)
Uwe Kaschel (voice actor)
Uwe Meier (character modeling)
Uwe Meier (texturing)
Vadim Pietrzynski (additional texturing)
Vadim Pietrzynski (additional animations)
Willy Rosenkranz (additional music)
Willy Rosenkranz (recording)
Zoey Hendley (voice actor)
Windowslabelimagesubject
Half-Life  Sierra On-Line (Valve)1998Andrew Coward
Bill Van Buren
Brett Johnson
Cade Myers
Chuck Jones
Dario Casali
Dave Lee
Dave Riller
Douglas R. Wood
Erik Johnson
Gabe Newell
Greg Coomer
Harry Teasley
Jay Stelly (Sound effects)
John Guthrie
Julie Bazuzi
Karen Laur
Kate Powell
Kelly Bailey (Composer)
Ken Birdwell
Ken Eaton
Lisa Mennet
Marc Laidlaw (Storyline)
Matt Eslick
Miene Lee
Mike Harrington
Mona Lisa Guthrie
Monica Harrington
Phil Kuhlmey
Randy Lundeen
Steve Bond
Steve Theodore
Ted Backman
Torsten Reinl
Wes Cumberland
Yahn Bernier
Yatsze Mark
Windowslabelimagesubject
Legend of Grimrock Almost Human Games2012 Windowslabelimagesubject
Mafia Gathering of Developers;Take 2 Interactive (Illusion Softworks)2002 Windowslabelimagesubject
Mafia II  2K Games (2K Czech)2010 Windowslabelimagesubject
Minecraft Mojang2011Carl Manneh
Daniel Frisk (programmer)
Daniel Kaplan
Daniel Rosenfeld (music and sounds)
Jakob Porser (programmer)
Jens Bergensten (programmer)
Kristoffer Zetterstrand (artist)
lead programmer)
Markus Persson 'Notch' (designer)
Markus Persson 'Notch' (programmer)
Markus Persson 'Notch' (artist)
original lead programmer)
Windowslabelimagesubject
SlamIt Pinball Big Score Strategy First (Technetium Games)2009 Windowslabelimagesubject
Sleeping Dogs  Square Enix;Namco Bandai (United Front Games;Square Enix London)2012 Windowslabelimagesubject
Surgeon Simulator 2013 Bossa Studios2013 Windowslabelimageminimize
Tropical Fish Shop: Annabel's Adventure Rainbow Games2010 Windowslabelimagesubject
Bingo Digital Equipment Computer Users' Society1966Larry Bethurum (Author)
DEC PDP-1labelimagesubject
Spacewar! Massachusetts Institute of Technology1962Alan Kotok (Programmer)
J. Martin Graetz (concept)
Steve Russell (developer)
Wayne Wiitanen (concept)
DEC PDP-1labelimagesubject
BBC Vik: The Baseball Demonstrator IBM1961Jack Burgeson (Author)
Paul R. Burgeson (Design)
customlabelimagesubject
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