showing 21 games
name arrow_downward | publisher(developer) | year | description | platform | |
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Bad Bots | Digital Tribe (Point 5 Projects) | 2013 | Windows | labelimageminimize | |
Colony Wars | Psygnosis | 1997 | Pilot stat-of-the-art military aircraft in a full-scale war for intergalactic supremacy taking place in over 60 'real world' missions. High-resolution 3D engine delivers movie-quality special effects and outstanding graphics.*** [32]*** [32]*** [27] | PS | labelimagesubject |
Colony Wars: Red Sun | Bally Midway (Psygnosis) | 2000 | Part three in the Colony Wars space shooter series, Red Sun features some refined arcade-style controls, eight upgradeable weapons, and 50 work-for-hire missions. Spend the money you earn upgrading your rig. You'll explore three new solar systems, as well as others previously seen in the series. | PS | labelimagesubject |
Colony Wars: Vengeance | Psygnosis | 1998 | This is the second of the Colony Wars series of games and is considered one of the best. There are four different spacecraft at your disposal with dozens of weapon combinations to choose from. The missions vary greatly from escorting freighters to salvaging wrecked ships. The title includes 40 different missions with six possible endings. [R2D2-A] | PS | labelimagesubject |
Future Wars: Time Travellers | Palace Software;Interplay (Delphine Software) | 1989 | Amiga | labelimageminimize | |
Future Wars: Time Travellers | Delphine Software;Interplay (Delphine Software) | 1990 | MS-DOS | labelimageminimize | |
Future Wars: Time Travellers | Delphine Software | 1989 | Atari ST | labelimageminimize | |
Future Wars: Toki no Boukensha | Starcraft (Voica and Image Products) | 1991 | NEC PC9801 | labelimageminimize | |
Future Wars: Toki no Boukensha | Starcraft (Voice and Image Products) | 1991 | X68000 | labelimageminimize | |
Lost Empire: Immortals | Paradox Interactive (Pollux Gamelabs) | 2008 | [b]Races:[/b] * Humans * Tritons * Horde * Megalanians * Crystal Spirits * Alkiths***US 2008-03-11 EU 2008-03-14***Minimum requirements: * Windows XP or Vista * 1.2 GHz CPU * 512 MB RAM * GeForce 4 or similar * 1 GB free HD space***Long ago the immortal Aeons presented the fledging races with the technology to travel the stars. Without pause for reasoning, vast fleets colonised the cosmos expanding the interstellar community until a great cataclysm occurred. Now the Aeon's, a technologically superior race that once guided the lesser races, is all but lost to myth. Their colonies and technology lie beyond reach - scattered throughout the galaxy, like so many stars. Only fading memories recall the cause of the Aeons downfall and the loss of the star-gates that ended the first Galactic War. Devoid of the means to navigate the stars, the empires of the six major races began to look inwards as communication between worlds was lost. From the depths of the abyss, the long forgotten desire for exploration and conquest calls out once again. For it would only be a matter of time before each race would: recover the knowledge to rebuild their fleets, reawaken their desire to explore, rekindle their need to expand and return to warring ways. As the six galactic empires make ready for the arduous struggle ahead, all manner of citizens are rallied to the cause. Scouting expeditions leave the safety of their stellar berths seeking out potential systems ripe for colonisation. Close behind terra-forming ships prepare planets for swelling populations. Throughout countless shipyards powerful battle-fleets are forged from newly acquired resources, ready to face the threats that emerge with every cycle of the sun. A new age has arrived. The Age of Immortals has descended upon the fledging empires of the known galaxy. Will you dominate or be destroyed? * Colossal Galactic Map – Explore the vastness of a fully populated macrocosm, teeming with up to 5,000 stars of varying configurations. Encounter the interstellar communities of six playable empires and twenty-eight uniquely evolved minor civilizations. * Vast Scientific Multi-nodal Research Tree – Conduct research across eleven scientific categories, branching out into 150 individual advances. * Customize Ship Construction – Spaceship models consist of eight classes that conform to a mission type: exploration, reconnaissance, defensive patrolling, fleet interdiction and planetary invasion. * 3D Rendered Dual Warfare System – View massive 3D rendered space battles between turns, through an action camera and adjust your strategy based on the outcomes of the space battles. * Multiplayer Action – Invite up to ten players to play in any one game. Create attributes to ensure that no two sides play with identical races. [Paradox Interactive] | Windows | labelimagesubject |
Neo Contra | Konami | 2004 | * Intense Contra shooting gameplay in new 3D perspective. * Awesome weapons including the Spread Shot and Flamethrower. * New 2nd player character the mysterious Samurai. * Improved Hit Rate System to keep track of scoring. [R2D2-A] | PS2 | labelimagesubject |
R.D.I | Amstar (Black System) | 1990 | Amstrad CPC | labelimageminimize | |
TaxiPilot | author | 2001 | Linux | labelminimizeminimize | |
The Chronicles of Riddick: Assault on Dark Athena | Vivendi Games (Starbreeze Studios;Tigon Studios) | 2009 | This is an action/stealth game in which players engage in first-person fighting and gunplay as they attempt to escape from a maximum-security interstellar prison. Players use firearms (assault rifles, shotguns, pistols), hand-to-hand weapons (fists, knives, clubs), and stealth moves (e.g., neck-snapping, strangulation, and throat-slashing) to kill security personnel, hostile prisoners, and humanoid mutants. Some kills can result in enemies getting stabbed in the eye or being dismembered, resulting in limbs that explode and litter the ground. Red blood often splatters on the environment when enemies are attacked or killed. Players can also encounter a character that masturbates in his prison cell. Although the character's back faces the player during the act, the sequence lasts for about 45 seconds and involves some moaning and shuddering. Dialogue within cutscenes contains some sexual references (e.g., rape and necrophilia) and strong use of profanity (e.g., 'f*ck,' 'c*nt,' and 'p*ssies').***Remake of [game=Escape from Butcher Bay]Escape from Butcher Bay[/game] with added and improved content and longer story involving Riddick's "assault" on a mercenary ship called Dark Athena. | X360 | labelimagesubject |
The Chronicles of Riddick: Assault on Dark Athena | Vivendi Games (Starbreeze Studios;Tigon Studios) | 2009 | PS3 | labelimageminimize | |
The Chronicles of Riddick: Assault on Dark Athena | Vivendi Games (Starbreeze Studios;Tigon Studios) | 2009 | [b]Minimum:[/b] * Windows XP w/ SP2 or Vista * Pentium D 805 or Athlon X2 3800+ CPU * 1 GB RAM * Radeon HD 2600 XT or GeForce 6800 Ultra GPU * 11 GB HD space [b]Recommended:[/b] * 1.8 GHz Core 2 Duo or Athlon X2 5200+ CPU * 2 GB RAM * Radeon HD 3850 or GeForce 8800 GT GPU***[b]tages[/b] - Atari has made a promise (of a sort) to remove this at some point in the future. [url]http://www.ataricommunity.com/forums/showthread.php?t=673039[/url] -- Butcher Bay specific: prisonbreak, mine, subterranean, npcspawning -- Dark Athena specific: cyborgs, spacecraft-location, submachineguns, remotedetonators***US 2009-06-16 on Steam; uses Tages copy protection like the retail release with "3 machine activation limit". ... elsewhere much later (on 2009-11-30??) | Windows | labelimageminimize |
The Chronicles of Riddick: Escape From Butcher Bay | Vivendi Universal Games (Starbreeze Studios;Tigon Studios) | 2004 | Xbox | labelimageminimize | |
The Chronicles of Riddick: Escape From Butcher Bay | Vivendi Universal Games (Starbreeze Studios) | 2004 | The first game to have an optional audio commentary. [Zerothis] | Windows | labelimagesubject |
Time Gal | Taito;Renovation Products (Wolf Team) | 1992 | Time's running out! The devious Luda is loose in time and out to change the history of mankind. Help Time Gal stop him before the world as you know it is destroyed. Hang on tight to your time machine as you travel from pre-historic times to the future. Jump from plane to plane in a WWII dog fight, sail a Spanish Galleon on the high seas, ride a torpedo through the ocean, battle robots in a futuristic space station, and escape from hungry dinosaurs. Are you brave and fast enough to face the challenges ahead before time runs out?*** [26]*** [20] | Mega-CD | labelimagesubject |
Time Gal | Taito | 1995 | Time Gal is on the hunt through time after the cunning Luda, who is bent on trying to change the history of mankind. You'll travel from prehistoric times where you'll run from carnivorous dinosaurs to the future where you'll be fighting with droids on a space station. Between pirate fights and riding torpedoes, you'll travel through 16 levels, all randomly selected providing for a new adventure every time. | Mega LD | labelimagesubject |
Time Gal | Taito | 1985 | Arcade | labelminimizeminimize |