showing 47 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
46 Okunen Monogatari: The Shinka Ron Enix (Almanic)1990 NEC PC9801labelimageminimize
Civ author? Linuxlabelminimizeminimize
Civilization  Microprose (MPS Labs)1992High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a world away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one person in history who builds an empire that never falls.

That's the challenge of Civilization, the most enthralling "god game" yet developed. From the creator of Railroad Tycoon —the SPA's 1990 Strategy Game of the Year — Civilization lets you match wits with history's greatest leaders.

You start at the dawn of recorded history—4000 B.C. and the founding of the first cities—then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barbarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexander the Great, Napoleon, Gengis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how Civilization lets you build a brave new world.

* Discover New Technologies. You dictate how your civilization grows by controlling the technologies it discovers — mastery of one technology provides the opportunity to learn new ones. Over 70 of mankind's greatest technical achievements are available, including The Wheel, The Alphabet, Mapmaking, Navigation and even Nuclear Weapons.
* Build Wonders Of The World. Earn the respect of your people—and the envy of the world—as you construct the Pyramids, the Great Wall and other wonders of antiquity, the Middle Ages or the modern era. Each Wonder you build brings special benefits to your society.
* Determine The Fate Of Your People. Every crucial economic, political and military decision is yours—and yours alone. From population growth to industrial policy, scientific development to military power, the destiny of your civilization is in your hands.
* Choose From Flexible Starting Options. So players of all levels can have fun and be challenged, you select from five difficulty settings, while playing on Earth or on a new planet generated for each game.
* Enjoy The Easy To Use Interface. The point-and-click, icon-based interface makes it easy to gather information, make decisions. Virtually any game-related question or concern is addressed in the on-line "civilopedia."

Will archaeologists yet unborn puzzle over the decline and fall of the culture you build? Or will your culture be the one that finally achieves earthly immortality?

You'll find the answer only in Civilization.***
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[97]***Reviewed on a special folder about "god games".
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[37]***Just one more turn....
Just one more turn....
Just one more turn....
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Civilization  Microprose1991High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a word away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one perso in history who builds an empire that never falls.

That's the challenge of [i]Civilization[/i], the most enthralling "god game" yet developed. From the creator of [i]Railroad Tycoon[/i] - the SPA's 1990 Stategy Game of the Year - [i]Civilization[/i] lets you match wits with history's greatest leaders.

You start at the dawn of recorded history - 4,000 B.C. and the founding of the first cities - then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barabarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexandre the Great, Napoleon, Genghis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how [i]Civilization[/i] lets you build a brave new world.***Reviewed on a special folder about "god games".
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Civilization for Networks  Microprose1995Slightly enhanced remake of the first Civilization game with multiplayer options. Win3.1labelimageminimize
Civilization IV  2K Games (Firaxis Games)2005Civilization IV comes to life like never before in a beautifully detailed, living 3D world that elevates the gameplay experience to a whole new level. Heralded as one of the top ten games of 2005, Civilization IV is a must-have for gamers around the globe.

[b]FEATURES[/b]
-Faster-Paced Fun – Gameplay has been streamlined for a tighter, faster, and more compelling experience.
-Greater Accessibility and Ease of Play – An easy-to-use interface will be immediately familiar to RTS and action game players, and newcomers to the series will be able to jump in and play.
-Tech Tree – Flexible Tech tree allows players more strategic choices for developing their civilizations along unique paths.
-More Civs, Units, and Improvements to enhance and grow your empire.

-Multiplayer – LAN, Internet, PBEM, and Persistent Turn-Based Server (PTBS) offer players all-new strategies and ways to play when competing or cooperating with live opponents.
-Team Play - Whether playing multiplayer or single player, team play offers a new way of setting locked alliances that result in shared wonder effects, visibility, unit trading, and shared territory that delivers a plethora of new strategic and tactical options.
-Civ IV comes to life! - Beautiful 3D world with dozens of fully animated units (including culturally unique units), and totally customizable armies. Cities and wonders will appear on the map. Wonder movies are back!
-Mods and Community Tools - Designed from the ground up for modability, the game contains a powerful map editor with XML and Python support.
-Choose Your Leader – Most Civs now have 2 leaders from which to choose, with each Leader having traits that provide various bonuses to the player.

-Civics – With the discovery of new techs, civic options can become available. Freedom of speech or slavery? Hereditary rule or open elections? This creates endless government choices and possibilities!
-Religion – Now there are 7 religions in the game that are unlocked through researching. When unlocked, the religion spreads through a player’s empire allowing them to use the religion to help manage happiness, gain gold and create Great Prophets.
-Great People - As the player uses specialists they gain Great People points in the city that is utilizing the specialists. Great People include the Artist, Tycoon, Prophet, Engineer, & Scientist. They can be used to get free techs, start Golden Ages, or join a city to increase its output.
-Promotions – Each unit has a promotion path that emphasizes specific unit traits. Promotions include bonuses to Attack/Defend on specific terrains/features, movement bonuses, sight/visibility bonuses, and increased withdrawal chances.
-In-Game Movies – Civ IV will have over 70 in-game movies.***
[100]***
[12]***If the idea of good game is to have inconsistent controls for the same action in different situations (right click works to remove all other items from build queue except the last, which you can only remove by the minus key in keyboard, not the numpad minus mind you... delete would've made more sense and it's actually more commonly used in [i]other[/i] games) and forcing the player to choose an action from "help" dialog instead of ignoring it (I suggest you disable the advisor pop-ups which are on by default, since you [i]must[/i] take the advice), then Civ4 is truly master of it. I can't imagine what drove them to so brilliantly disregard simple user friendliness. Mostly it works well, though, at least if you can ignore the problems it has. For me, these are aggravating shortcomings in the simplest things a game of this kind can have are too much. Unfortunately they're present in the final patch and Warlords/BtS expansions as well, so maybe I'm alone in this grievance for surely it would've been fixed otherwise.***Has been released on both 2 CDs and 1 DVD at some point.
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Civilization IV: Beyond the Sword  2K Games;Valve (Firaxis Games)2007Sid Meier's Civilization IV : Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit. The expansion focuses on the time periods after the invention of gunpowder and delivers 11 unique and challenging scenarios created by the development team at Firaxis as well as esteemed members of the Civ Community. Civ IV: Beyond the Sword also includes ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination.

* Expanded Epic Game: Adds a massive increase of new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.
* New Game Scenarios: 11 new scenarios custom-designed by the team at Firaxis and some members of the Civ Fan Community.
* New Civilizations: 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings.
* More Civilization Leaders: Sixteen new leaders, both for the new civilizations as well as additional leaders for existing civilizations, including Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans.
* Corporations: A new game feature similar to religion allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
* Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents, stir citizen unrest and defend government secrets.
* Events: New random events - such as natural disasters and pleas for help or demands from their citizens - challenge players with obstacles that must be overcome for their civilization to prosper.
* New Wonders: Five new wonders await discovery, including the Statue of Zeus, Cristo Redentor, the Shwedagon Paya, and the Mausoleum of Maussollos.
* Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
* Apostolic Palace: The United Nations is available earlier in the game, providing a way to win a diplomatic victory earlier. In addition, new resolutions expand the available diplomatic options.
* Advanced Starts: A major fan request, this new feature enables players to "buy" components of a custom-tailored empire and begin play in the later part of the game, allowing one to experience many of the new features of the expansion in a shorter amount of time.
* Advanced AI: The greatly-enhanced AI now relies more on smart play and less on handicap bonuses to remain competitive, providing a more consistent challenge throughout the course of the game, both economically and militarily. The ways in which the AI attempt to achieve victory have also been expanded.
[Valve Corporation]
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Civilization IV: Warlords  2K Games (Firaxis Games)2006 Windowslabelimageminimize
Civilization V  2K Games (Firaxis Games)2010In Civilization® V, players strive to become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age, waging war, conducting diplomacy, discovering new technologies, going head-to-head with some of history’s greatest leaders and building the most powerful empire the world has ever known.

[b]Belieavable world[/b]
More than just a strategy game - the expanded visuals and immersive audio invite would - be kings to take up the reigns of power and forge a mighty empire. Civilization V offers a limitless variety of vast, realistic and diverse landscapes for players to explore, battle over and claim as their own.

[b]Inviting presentation[/b]
An intuitive interface eases both new players and Civ veterans into the game. Guided by a set of trusted advisors who will explain game functionality and provide counsel for significant decisions, even first-time players will be confident in the choices they make.

[b]Huge battles[/b]
Combat is more exciting and engaging than ever before. Wars between empires feel massive with armies spreading across the landscape.The addition of ranged bombardment allows players to fire weapons from behind the front lines, challenging players to develop clever new strategies to guarantee victory on the battlefield.

[b]Live history[/b]
Write your own epic story each time you play! Choose one of eighteen historical civilizations to lead from the stone-age to the space age on your quest to build the world’s most powerful empire.

[b]Improved diplomacy[/b]
Negotiate with some of history’s most cunning rulers, each with a well-crafted plan for victory. Successful diplomacy will depend on players carefully managing relationships with other leaders, trading items, plying them with gold, and deciding if they are friend or foe. City States will present a new diplomatic battleground on which the major powers of the world will vie for supremacy.

[b]In-game community hub[/b]
Compete with Civ players from all over the globe via the Internet, offering endless ways to rule the world.

[b]Modability[/b]
With unprecedented modding tools, players will have a nearly unlimited options for modifying Civilization V any way they like.
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Civilization V  2K Games (Firaxis Games)2010 Mac OS Xlabelminimizeminimize
Civilization V  2K Games (Aspyr Media)2014 Linuxlabelminimizeminimize
E.V.O.: Search for Eden  Enix (Almanic)1992Whether you believe in evolution or not, E.V.O.: Search for Eden is a unique game that has to be seen to be believed! You start as a small fish millions of years ago. You’ve got to eat smaller fish while avoiding being eaten by bigger creatures of the sea to gain evolution points. When you earn enough points, you can evolve your character into a bigger and stronger animal. As the game progresses, your character will become diverse, intelligent, and adept as you fight for survival and to prove yourself as one of "the fittest." By using the "Book of Life" feature, you have the ability to create and save up to 50 of your favorite creatures! Travel back in time and see if you can reach the mythical land of Eden in E.V.O.: Search for Eden.***Apparently the Japanese title translates to something like: 4.6 billion year tale.***Somehow, humans evolved from Cabbits.
[Haoie]
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Empire Earth Vivendi;Rebellion (Stainless Steel Studios)20012009-07-08 on GoG.com, by Rebellion (lang: eng) - bundled with [game=#168515]Art of Conquest[/game].***'Next-generation' Age of Empires clone, stretching over thousands of years of human history. The graphical engine used low-grade polygons, allowing for cut-scenes within the engine.

A well rounded RTS production, showing simple development of a good theme without ground-breaking innovation.
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Empire Earth II  Vivendi Universal (Mad Doc Software)2005 Windowslabelminimizeminimize
Empire Earth III  Vivendi Universal (Mad Doc Software)2007 Windowslabelimageminimize
Empires: Dawn of the Modern World Activision (Stainless Steel Studios)2003 Windowslabelminimizeminimize
Europa Universalis II  Strategy First;Ubi Soft (Paradox Entertainment)2001 Windowslabelimageminimize
Europa Universalis II  Paradox Entertainment2014 Linuxlabelminimizeminimize
Europa Universalis II  Virtual Programming2001 Mac OS Xlabelminimizeminimize
Europa Universalis IV Paradox Interactive (Paradox Development Studio)2013Reliable information lead to the inclusion of this entry here at UVL. After which Europa Universalis IV was in fact ported to and published for Linux.***Linux version is unconfirmed.
[quote=Johan, Paradox development team][u]Hopefully[/u], all games EU4 and forward will be Mac & Linux compatible.[/quote]
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GODUS 22 Cans2016Development ceased around 2016 when the lead designer's work contract ended and was not renewed. Officially it's in development but with no updates. Alpha version still available for purchase and play on Steam. Windowslabelimageminimize
Mega lo Mania Image Works (Sensible Software)1991 Atari STlabelimageminimize
Mega lo Mania  Virgin (Sensible Software)1992 Mega Drivelabelimageminimize
Mega lo Mania  Image Works (Sensible Software)1992 MS-DOSlabelimageminimize
Mega-Lo-Mania Imagineer (Sensible Software)1993 SNESlabelimageminimize
Mega-lo-Mania Ubi Soft (Sensible Software)1991 Amigalabelimageminimize
Prehistorik Titus (Movie Interactive)1991Raider of the lost Nosh!

Prehistorik, a member of the T-Bone Tribe, is hungry and ready for a bronco lunch! Armed with Diner-Club, his faithful frazzler, he sets off on his food-spotting expedition. Follow Prehistorik from the unexplored ice-fields of Antarctica, the darkend mysterious caverns of the shady continent to the lush jungles of the Tropics.

Featuring: Rhino Dendron * King-Kongorus XII * Chimp-Agogo * Boa-Dee-Sauce * Pyro-Tax * And many other Chops ### Lunch is served!****
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Prehistorik Titus1991Raider of the lost Nosh!

Prehistorik, a member of the T-Bone Tribe, is hungry and ready for a bronco lunch! Armed with Diner-Club, his faithful frazzler, he sets off on his food-spotting expedition. Follow Prehistorik from the unexplored ice-fields of Antarctica, the darkend mysterious caverns of the shady continent to the lush jungles of the Tropics.

Featuring: Rhino Dendron * King-Kongorus XII * Chimp-Agogo * Boa-Dee-Sauce * Pyro-Tax * And many other Chops ### Lunch is served!****
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Prehistorik Titus1991Raider of the lost Nosh!

Prehistorik, a member of the T-Bone Tribe, is hungry and ready for a bronco lunch! Armed with Diner-Club, his faithful frazzler, he sets off on his food-spotting expedition. Follow Prehistorik from the unexplored ice-fields of Antarctica, the darkend mysterious caverns of the shady continent to the lush jungles of the Tropics.

Featuring: Rhino Dendron * King-Kongorus XII * Chimp-Agogo * Boa-Dee-Sauce * Pyro-Tax * And many other Chops ### Lunch is served!****
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[34]***You're a prehistoric man and you have to collect food so as to feed your hungry family through four levels (four ages : stone age, ice age, etc...). Very funny and very good game !!!
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Prehistorik Titus (Movie Interactive)1991Raider of the lost Nosh!

Prehistorik, a member of the T-Bone Tribe, is hungry and ready for a bronco lunch! Armed with Diner-Club, his faithful frazzler, he sets off on his food-spotting expedition. Follow Prehistorik from the unexplored ice-fields of Antarctica, the darkend mysterious caverns of the shady continent to the lush jungles of the Tropics.

Featuring: Rhino Dendron * King-Kongorus XII * Chimp-Agogo * Boa-Dee-Sauce * Pyro-Tax * And many other Chops ### Lunch is served!****
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Prehistorik Titus2015 Linuxlabelminimizeminimize
Prehistorik Interplay Entertainment (Titus)2011 Androidlabelimageminimize
Prehistorik Interplay Entertainment (Titus)2010 iOSlabelminimizeminimize
Railroad Tycoon II God Games (PopTop Software)1998 Mac OS Classiclabelminimizeminimize
Railroad Tycoon II  Take 2 Interactive;Gathering of Developers (PopTop Software)1998 Windowslabelminimizeminimize
Railroad Tycoon II: The Second Century Gathering of Developers;Take-Two Interactive (PopTop Software)1999 Windowslabelimageminimize
Rock of Ages Atlus USA (ACE Team)2011A medio camino entre un plataformas y un TD, ya que el juego se divide en 2 estadios:

-Estadio roca: manejas una bola que tiene que tratar de llegar a la puerta del final lo más entera y con la mayor velocidad posible, para generar la máxima fuerza. El juego se gana cuando rompes la puerta y chafas al paisanito que se esconde detrás de ella.

-Estadio mapa/tower defense: En este momento (mientras no usas la roca) puedes construir diversas defensas para tratar de evitar que la bola rival llegue entera y rápido a tu puerta, incluso en el mejor de los casos destruirla por completo.

Este toma y daca entre ataque y defensa y su estética entre lo histórico y lo ridículo lo convierten en un multijugador de lo más gracioso.

7 de 10***A rock-solid combination of rock-rolling action, deep strategy, and captivating art and music from different ages of history, this is a game of crush or be crushed! Two castles stand opposed; one is yours, the other is your enemy’s. They're a jerk and their castle sucks, so you’re going to try to smash it using an enormous boulder. Even as they build up their defenses, you're ready to roll over them in order to raze that unsightly tower. But beware! There’s a giant boulder headed your way, too.

Key Features
* Brought to you by the insanely creative minds of ACE Team, makers of Zeno Clash!
* Take control of a giant boulder and crush your enemies!
* Use an amazing variety of units to defend your tower and knock your enemy off course.
* Bring your fight to both online and offline multiplayer!
* 3 different modes: War, Time Trial, and SkeeBoulder.
* 5 rich, historic periods of art and music create a gaming atmosphere unlike any other.
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SimEarth  Imagineer;FCI (Tomcat System)1991A conversion (port?) of the computer game. Nearly all original features are intact. Guide the development of a planet and the lifeforms of it from primordial beginnings to the development and exodus of multiple intelligent species. In addition to sandbox like 'random world', all the scenarios from the computer version are present. Random World, Civilization, Industrialized Civilization, Space Exodus, Mars, Venus, Ice World, Dinosaur Civilization, Daisyworld (Gaia Hypothesis), and New Earth. The New Earth scenarios takes a slightly different turn than other versions however. In this version, you must first eliminate a robot civilizational. The language is really dumbed down so that it actually no longer makes any sense the way it is applied to the elements of the game. For instance, calling the Mollusk lifeforms "Octopus". Well at least they didn't rename Insects to "Bee". But because of this, the bit of educational value associated with other versions is not just rendered null, its full of false information.

A large number of reviews claim there is no 'game' in this game. They are referring to the game's various open-ended modes play. These reviews ignore the scenarios mode with three levels of difficulty. Each mode has win conditions and loss conditions. The SNES scenarios are the same conditions yet more difficult to complete than the computer versions to.

Tags:
It is censored. Surprisingly, much of the language that suggested a belief in evolution has been removed from this version. Despite the game's premise depending on many aspects of the theory. For instance new lifeforms do not "evolve" in this game, rather they are "born".
[ ]
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Spore EA Games (Maxis)2008
[100]***
[12]***2011-08-27. Just found a copy of this at a Goodwill store where everything is overpriced (ie: Police Quest disk only in damaged box, $29.99). Spore is the cheepest game here, marked "SUCKS! $0.03"***[b]Add-on packs:[/b]
* Creepy & Cute Parts (2008-11-?)
ISBN:0-7845-4656-8
UPC: 014633190762

[b]Expansions:[/b]
* Galactic Adventures (2009-03-?)

The [i]Spore Creature Creator[/i] was released as standalone product in [i]2008-06[/i] for people to populate the [i]Sporepedia[/i] with (this turned out to be huge success). The creature creator is not a game in itself, but only the part that allows creating the creatures (like the name implies). Released as both free (with only fourth of the body parts available) and commercial version, the latter allowed people to get a discount on the final game when it got released.***[b]2008-06-25[/b] — "More than one million wild and wonderful lifeforms created using the Spore Creature Creator in the first week."
[Maxis]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.0 GHz P4 or equivalent CPU
* 512 MB RAM (768 MB for Vista)
* A 128 MB VRAM
* GPU w/ Shader Model 2.0 support
* 6 GB free HD space

For computers using built-in graphics chipsets:
* Intel 945GM or better GPU
* 2.6 GHz Pentium D CPU, 1.8 GHz Core 2 Duo or equivalent CPU
* 768 MB RAM***From the mind of Will Wright, the creator of The Sims, comes SPORE , an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

* Tide Pool Phase
Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level.

* Creature Phase
Venture onto land and help your creature learn and evolve with forays away from your nest. The only way to grow is by taking chances!

* Tribal Phase
Instead of controlling an individual creature, you are now caring for an entire tribe. Give them tools and guide their interactions as you upgrade their state of existence.

* Civilization Phase
Once your city is established, your creatures begin seeking out and interacting with other cultures. Make contact with an olive branch or a war cry. The goal for your creatures is to conquer the planet.

* Space Phase
The time has come to move on to other worlds in your solar system. Make contact, colonise, or terraform, then venture further to find other solar systems. A 'mission' structure provides new goals in your quest for galactic dominance.
[EA]
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Spore EA Games (Maxis)2008Comes in the same box as the Windows version.***Spore is your own personal universe in a box. In this universe you can create and evolve life, establish tribes, build civilisations and even sculpt entire worlds. In Spore you have a variety of creation tools at your disposal that allow you to customise nearly every aspect of your universe: creatures, vehicles, buildings, and even spaceships. While Spore is a single player game, your creations and other players' creations are automatically shared between your galaxy and theirs, providing a limitless number of worlds to explore and play.

The Spore universe is made up of five phases with different challenges and goals. You may choose to start with the cell phase and nurture one species from its humble aquatic origins to its evolution as a sentient species. Or you may decide to start building tribes or civilisations on multiple planets. What you do with your universe is up to you.
[Maxis]***[b]Minimum:[/b]
* Mac OS X 10.5.3
* Intel Core Duo CPU
* 1 GB RAM
* 128 MB VRAM
* ATI X1600, NVidia 7300 GT or equivalent GPU
* 4.7 GB free HD space

For computers using built-in graphics chipsets:
* Intel GMA X3100 or better GPU
* Dual 2.0 GHz CPUs, 1.7GHz Core 2 Duo or equivalent CPU
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Spore EA Games (Maxis)2008 Wiilabelminimizeminimize
Spore EA Games (Maxis)2008Spore is a cancelled game for the PSP. It was still released on other platforms. PSPlabelimagesubject
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Time Traveller  Sega1991[media=youtube]zMCU4k_XBqg[/media]***Travel to different time periods, meet interesting people, and kill them. (paradoxes?)

Sega produced a billboard style marquee that prominently featured the word "Hologram". It could be placed above the unit, or not. The title of the game itself was placed on top of the unit between the stereo speakers and was less noticeable than the billboard. Thus, pictures of the unit with the optional billboard tend to suggest the game was actually titled "Hologram" while units without it were appropriately thought to be titled "Time Traveler" but mistaken for a different game than the supposed "Hologram"

Part of the Hologram series (along with [game=#41697]Holosseum[/game]).
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Vampire: The Masquerade – Redemption  Activision (Nihilistic Software)2000The protagonist joined a crusade for religious reasons even if this motive faded. He is in love with a Christian (Benedictine) nun (of which order?) who definitely values her religion and wants to keep her vows (which was not a given in the 12th century). This nun also values prayer. The protagonist also has religious vows that he clings to. Christian religion has a significant role in the story. Though the game ending greatly depends on the protagonist's conduct, this mechanic is has nothing to do with any real-world faith or religion, it is more of an constructed system of virtue unique to the game.***
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[84]***From official site:

'Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled-a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis, Vukodlak, a powerful vampire lord. Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured immortality.'
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Where in Time is Carmen Sandiego? Konami (Distinctive Software)1991 NESlabelimageminimize
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