showing 11 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Alcatraz Infogrames (221B Software Developments)1992Alcatraz has already sheltered the biggest mafia gangsters, but not one as ruthless as the boss of the drug cartel, Miguel Tardiez, who took refuge with his men in the former prison. Your mission consists of capturing the dealers, burning all the stocks and destroying the secret laboratories... There, where all the others have failed, you must be successful. In case of problems, do not count on anybody to help you.

- SONORIFIC GAME PLAY - 1 OR 2 PLAYERS SIMULTANEOUSLY - 100 % DANGER***
[76]***
[7]***
[23]***
[97]***
[52]***75% for one player
85% for two players
[37]***I remember that there was 3 different types of play. There was the side scroll shoot them up. There was also the part in the jails where it was "3d" and the building climb.
[sam]***A 2d game where you are supposed to escape from alcatraz
by killing (shoooting) guards that ar in your way. (it has been a long time since I played it, so thats abiut all i can remember)
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Alcatraz Infogrames (221b Software Developments)1992Alcatraz has already sheltered the biggest mafia gangsters, but not one as ruthless as the boss of the drug cartel, Miguel Tardiez, who took refuge with his men in the former prison. Your mission consists of capturing the dealers, burning all the stocks and destroying the secret laboratories... There, where all the others have failed, you must be successful. In case of problems, do not count on anybody to help you.

- SONORIFIC GAME PLAY - 1 OR 2 PLAYERS SIMULTANEOUSLY - 100 % DANGER***
[52]
Atari STlabelimagesubject
Alcatraz Infogrames (221B Software Developments)1992Alcatraz has already sheltered the biggest mafia gangsters, but not one as ruthless as the boss of the drug cartel, Miguel Tardiez, who took refuge with his men in the former prison. Your mission consists of capturing the dealers, burning all the stocks and destroying the secret laboratories... There, where all the others have failed, you must be successful. In case of problems, do not count on anybody to help you.

- SONORIFIC GAME PLAY - 1 OR 2 PLAYERS SIMULTANEOUSLY - 100 % DANGER
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Alcatraz II Spectral Associates1981 Tandy Cocolabelminimizeminimize
Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001This nice German developed RPG adventure is set against the backdrop of a landscape savaged by war, the King of the human territories must find enough ore to forge weapons for his army to use in defence against the Orc Hordes. The King's mines are set in a large magical sphere and are worked by prisoners captured from across the kingdom. And it is into this sphere that you are thrown, charged with the task of delivering a letter – a letter that might just mark the turning point in the war against the Orcs. The Gothic world is constantly changing and evolving: events will occur that can alter the relationships between several groups of characters. NPCs are fully rounded with their own daily habits and relationships: they get up, work, go to bed, chat with each other and so on. More significantly, monsters cooperate with each other and are able to figure things out; they have individual perception. Some can be lured with food or noise, some will run away from bright light. Some can only hear or detect movement. Each character has the ability, with the correct training, to improve particular skills as the game progresses: training with the master of the sword, for example, will result in a character displaying noticeably more skilled swordsmanship. It is so much more satisfying to witness the effect of the skills you have learnt when they are visible in your character as oppose to a meaningless number rating, improving say, from 8 to 10. These 'optical' improvements are for the whole range of skills included in Gothic. The two different classes of magic (which are absolutely independent from each other) work along the same lines.***
[12]***
[53]
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Planet Alcatraz  1C Company2006[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or 1.4 GHz Athlon CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon X800 GPU
* 5 GB HD space

[b]Recommended:[/b]
* Core 2 Duo or Athlon 64 X2 CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD2600 Pro***Original Russian version was released in 2006-03, English translated version was released on 2009-10-31.***Planet Alcatraz is a 3D role playing game with isometric projection. The player travels through the game world and fights against enemies in the real-time mode. In a general sense Planet Alcatraz can be portrayed as a non-linear adventure with lots of shooting. Several genres are mixed in this game but despite that fact it isn't stuck between them and appears to be a classical RPG that is based on a specially developed system.

The action takes place on prison planet Alcatraz. Its inhabitants are inveterate criminals that were banished there for the life term for their terrible crimes. The main objective of the game is to control a sabotage group that consists of the only one person in the beginning and enlarges through the game. The player has to use all sorts of resources and means to accomplish the mission.

[b]Key Features:[/b]
* A great number of key features make Planet Alcatraz unlike other games, but fans of such projects as Crusader: No Regret, Fallout Tactics, Star Wars: Knights of Old Republic, Silent Storm and Rage of Mages will certainly find it very attractive;
* Absolutely unique universe
* Creation of the main character allows changing basic characteristics and appearance including facial animation based on LifeMode technology
* Advanced role and fighting systems developed specially for that game
* Tense atmosphere determined by deep immersion to planet's criminal world
* Modern 3D engine
* Comprehensive dialogue system allowing the player to choose the way of behaving and communication on his own
* Possibility to influence on NPC either in moral or physical manner
* About 100 kinds of cold steel and firearms
* About 200 characters involved in dialogues
* About 80 original monsters, including flying and poisonous
* Cinematic trailers competently interlaced with the story line
* Thrilling non-linear plot line teemed with plenty of keen occurrences
* Fights and adventures with different behavioral and battle options
* Original sounds and music
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The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009This is an action/stealth game in which players engage in first-person fighting and gunplay as they attempt to escape from a maximum-security interstellar prison. Players use firearms (assault rifles, shotguns, pistols), hand-to-hand weapons (fists, knives, clubs), and stealth moves (e.g., neck-snapping, strangulation, and throat-slashing) to kill security personnel, hostile prisoners, and humanoid mutants. Some kills can result in enemies getting stabbed in the eye or being dismembered, resulting in limbs that explode and litter the ground. Red blood often splatters on the environment when enemies are attacked or killed. Players can also encounter a character that masturbates in his prison cell. Although the character's back faces the player during the act, the sequence lasts for about 45 seconds and involves some moaning and shuddering. Dialogue within cutscenes contains some sexual references (e.g., rape and necrophilia) and strong use of profanity (e.g., 'f*ck,' 'c*nt,' and 'p*ssies').***Remake of [game=Escape from Butcher Bay]Escape from Butcher Bay[/game] with added and improved content and longer story involving Riddick's "assault" on a mercenary ship called Dark Athena. X360labelimagesubject
The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009 PS3labelimageminimize
The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 805 or Athlon X2 3800+ CPU
* 1 GB RAM
* Radeon HD 2600 XT or GeForce 6800 Ultra GPU
* 11 GB HD space

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5200+ CPU
* 2 GB RAM
* Radeon HD 3850 or GeForce 8800 GT GPU***[b]tages[/b] - Atari has made a promise (of a sort) to remove this at some point in the future. [url]http://www.ataricommunity.com/forums/showthread.php?t=673039[/url]

-- Butcher Bay specific: prisonbreak, mine, subterranean, npcspawning
-- Dark Athena specific: cyborgs, spacecraft-location, submachineguns, remotedetonators***US 2009-06-16 on Steam; uses Tages copy protection like the retail release with "3 machine activation limit".
... elsewhere much later (on 2009-11-30??)
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The Chronicles of Riddick: Escape From Butcher Bay Vivendi Universal Games (Starbreeze Studios;Tigon Studios)2004 Xboxlabelimageminimize
The Chronicles of Riddick: Escape From Butcher Bay Vivendi Universal Games (Starbreeze Studios)2004The first game to have an optional audio commentary.
[Zerothis]
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