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Zep's Dreamland LoomSoft2003An addictive and challenging block-building puzzler where you control the cute little blue character, Zep, and help him navigate through an obstacle-filled dreamland.

Use Zep's magical power to create or destroy blocks in order to help you change the landscape and reach each dream's exit. Easier said than done! Zep's abilities are powerful, but he can't build things wherever he wants. The dreamland is filled with dead-zones that prevent Zep from being able to conjure up blocks. These, and many other obstacles will block Zep's path.

It's up to you to determine the best (and sometimes only) way to get around them in order to help him wake up.***Zep must build blocks to make through puzzle platform levels. Blocks can only be conjured if standing on normal original dreamworld materials, not other conjured blocks and special blocks that prevent conjuring of all or some types of blocks. Includes a level editor and many consumer generated level sets are available for download from the official website.
[Zerothis]
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Zelda II: The Adventure of Link  Nintendo1988There is an extremely obscure bug in the game whereby the attack value which normally maxes out at 8 can be set to something else. "0" and "F" have been seen. Both of these, with two exceptions, will allow Link to kill any enemy with one hit. The exceptions are the Thunderbird boss which requires one hit but the thunder spell must still be cast on it first. Shadow Link still requires 8 hits. No one has discovered what triggers this bug. It can be saved and in fact cannot be undone from a saved game.***
[17]***
[30]***
[49]***
[1]***
[52]***
[37]***Link returns to Hyrule to search for the Triforce and to awaken Zelda from an endless sleep. Embark on a quest to find the Triforce of Courage and save Hyrule from ruin. Learn magic spells, talk to people in towns to get clues, collect items to increase your power and explore six palaces where the underlings of the evil Ganon await you.

This sequel to the Adventure classic uses a side-scrolling visual engine unique to the series for more technical combat, and features more in-depth world roaming as Link encounters townsfolk while on his quest.***A year and a half after the original Famicom Disk System release in Japan, Nintendo brought this game to the west on cartridge. Desptite being a quite good game, Zelda 2 is my least favorite of the classic Zelda games. It surely explored a new gameplay style but the levels were too difficult and I didn't like the random enemy encounter battle system (the similar "[game=#7581]The Battle of Olympus[/game]" would prove to be much better balanced in my eyes). Graphics and sound are very good for its time. Nintendo understood how to program their 8-bit console.
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Ys: The Oath in Felghana  Falcom;XSEED Games (Falcom)2005When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically. Hordes of violent monsters roam the outskirts of town, a long-dormant volcano has suddenly sprung back to life and the new lord of the land has begun mercilessly and inexplicably extorting money from its long-suffering citizens. While Dogi seeks out his former combat master for answers, Adol tends to the townsfolk -- and finds himself embroiled in a world of political conspiracies, ancient legacies and unthinkable taboos.

A complete 3D reimagining of the 16-bit console classic "Ys III: Wanderers From Ys," Ys: The Oath in Felghana is a fast-paced action role-playing game with tight controls, Metroidvania-style exploration elements, intense combat with epic screen-filling boss battles, and a thrashing, percussive arranged soundtrack that's been heralded by many as one of the best of all time. Based on the original 2005 PC release, this classic is finally officially available in English with added Steamworks features such as achievements and cloud saving.

Come see why Falcom fans the world over regard this game as "Ys, Perfected"!

Key Features:
* Six difficulty levels ranging from "Very Easy" for casual players to "Inferno" for true old-school gaming masters.
* Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
* Over 30 unique Steam Achievements as well as Steam Cloud support.
* Adjustable high-resolution PC graphics with original blood effects intact.
* Gamepad support in addition to standard keyboard and mouse controls.
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You Still Won’t Make It  Vetra Games2013 Linuxlabelminimizeminimize
You Have To Win The Game Minor Key Games2014 Linuxlabelminimizeminimize
Yes Chefica com.ovaN2014 Linuxlabelminimizeminimize
Wings of Vi Grynsoft2014 Windowslabelminimizeminimize
We're Back! A Dinosaur's Story HiTech (Hi Tech Expressions)1993 SNESlabelimageminimize
Waking Mars Tiger Style2012 Linuxlabelminimizeminimize
Waking Mars Tiger Style2012 Mac OS Xlabelminimizeminimize
Waking Mars Tiger Style2012Uno de los mejores juegos de exploración que haya visto.

Recuerda en ambientación y en música inmersiva a la saga Metroid, aunque en este caso tu "armamento" esté compuesto por un puñado de pseudosemillas y una IA con bastante sentido del humor.

Perfecto para aficionados a la Areología

8 de 10***[b]BRING A SLEEPING PLANET BACK TO LIFE[/b]
WAKING MARS is a one-of-a-kind adventure in which you jetpack through subterranean Mars encountering a host of extraordinary alien lifeforms that operate as a living, breathing ecosystem. Learn and master the behaviors of these creatures to create ecosystems of your own design if you are to survive and discover the secrets of Mars’ past.

[b]UNCOVER THE MYSTERIES OF ANCIENT MARS[/b]
In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.
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VVVVVV ?? Pandoralabelminimizeminimize
VVVVVV Distractionware2011Play Captain Viridian who during evacuation of his ship, became separated from the crew and was zapped it the VVVVVVth dimension. Captain Viridian can reverse gravity of the environment at will to navigate the gameworld and avoid hazards. Help him rescue his crew and return to normal space. Linuxlabelimagesubject
VVVVVV Distractionware2010 Mac OS Xlabelminimizeminimize
VVVVVV Distractionware2010Un plataformas bastante rompecabezas, que desafía al jugador con comprender cómo solucionar cada pantalla cambiando el sentido de la gravedad.
8 de 10***A puzzle platformer from Terry Cavanagh.
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Ultima VIII: Pagan  Origin1994Requires CPU 386, but a 486 is recommended.***
[22]***85% if run on a DX33
93% if run on a DX2 66
[37]***Comes on 8 3½ floppy disks or one CD.***I didn't like Pagan as much as the previous titles, mainly because you have no companions travelling with you. Still a great game nonetheless. Check this site to get this to run on Windows:
[[link:http://pentagram.sourceforge.net/]]
[cjlee001]
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Trine 2: Director's Cut  Frozenbyte2012 Wii Ulabelimageminimize
Trine 2 Atlus (Frozenbyte)2011 PS3labelimageminimize
Trine 2 Atlus (Frozenbyte)2011 X360labelimageminimize
Trine 2 Frozenbyte2011Quitando uno de los elementos más engorrosos de la primera entrega (el maná), este juego pule aunque a veces facilita demasiado la fórmula del anterior, con nuevos poderes para los 3 personajes.

Como siempre, la música, arte y narrador inmejorables.

La DLC de los Goblin es genial, especialmente los escenarios, que son a cada cual más extravagante.

9 de 10***Trine 2 is a sidescrolling game of action, puzzles and platforming where you play as one of Three Heroes who make their way through dangers untold in a fantastical fairytale world.

Key Features:
* Physics-based puzzles with fire, water, gravity and magic
* Accessible for both casual and hardcore gamers
* Online and local co-op with up to three players
* Save anywhere to play as long or short sessions as you like
* Unlimited Character Mode adds to additional replay value
* Superb graphics with next-gen visuals use impressive technical effects
* Hidden collectibles for extra adventuring
* Upgrade your characters to suit your play style and to learn amazing new skills
* Fun and challenging achievements to unlock
* Current and New Game+ to ensure that adventuring will never end
* Amazing 19-track soundtrack composed by the acclaimed Ari Pulkkinen
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The Simpsons: Bart's House of Weirdness Konami (Distinctive Software)1991 MS-DOSlabelminimizeminimize
The Legend of Zelda: A Link to the Past  Nintendo1991
[30]***
[66]***Japanese version
[32]***
[64]***Also reviewed in Nintendo Player #7 without score.
[46]***
[37]***European version
[29]***Japanese version
[29]***
[27]***A Link to the Past (LTP throughout) was a ground-breaking game for the Zelda series. Besides being the first Zelda for the SNES, it was the first to have a semi fleshed-out plot. By semi fleshed-out, I mean something more than collect crystals and kill Ganon. Instead, it had a retrieve 3 pendants, collect the 'Master Sword,' kill Agahnim, _then_ collect crystals and [spoiler]kill Ganon (revealed to be Agahnim's alter-ego).[/spoiler]
Despite my sarcasm, I actually enjoyed (and continue to enjoy) this game having beaten it at least 15 times and I still keep coming back for more. The wonderfully engaging plot (mentioned above) actually takes place *before* the first 2 Zeldas, and so is technically a prequel. The game-play departs from the Zelda 2 RPG style, and returns to it's roots as a top-view adventure game with RPG elements. Unlike the first Zelda, communication plays a fairly important role in this installment. There are friendly, non-cavedwelling NPC's that you can, indeed are required, to get information from. Some play an important role, some are there just to annoy the living shnike out of you. Fighting is still basicly the same as in the original, as is the heart and money system. However, the overworld/dungeon system has changed drastically with the addition of an in-game map that actually shows important locations. i.e. Where you are, where you need to go, and enough detail to make getting there possible.***The Zelda Link to the Past [[link:http://www.romhacking.net/hacks/170/ Master Quest]] hack has brand new dungeons, overworlds, music, etc.
[cjlee001]
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The Legend of Zelda: A Link to the Past Nintendo2016 3DSlabelminimizeminimize
The Flintstones  Taito;Sega (Taito)1993
[29]***
[38]***THE FLINTSTONES is based on the movie of the same name. You play the role of prehistoric dimwit Fred Flintstone, and along with your wife Wilma and friends Barney and Betty Rubble, you've got a serious problem. The dastardly Cliff Vandercave has kidnapped Pebbles and Bamm-Bamm and it's up to you to find him and rescue the kids. You'll make your way through 45 levels of wacky FLINTSTONES high jinks battling dinosaurs and driving the Flintmobile in an effort to be the hero. If you think you're up to the challenge, play THE FLINTSTONES, save Pebbles and Bamm-Bamm, and get a taste of prehistoric life while you're at it!***
[27]***
[26]***
[20]
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The Flintstones  Taito;Nintendo (Taito)1991 NESlabelimageminimize
The Cave Sega (Double Fine Productions)2013 Mac OS Xlabelminimizeminimize
The Cave Sega (Double Fine Productions)2013 Linuxlabelminimizeminimize
The Cave Sega (Double Fine Productions)2013 PS3labelminimizeminimize
The Cave Sega (Double Fine Productions)2013 X360labelminimizeminimize
The Cave Sega (Double Fine Productions)2013 Windowslabelimageminimize
The Cave Double Fine Productions2013 Wii Ulabelminimizeminimize
Terminus author2013Apterus is a normal horse, sort of. She wants to become a Pegasis. With a pair of mechanical wings she aims to reach the top of Mount Olympus and beg for real wings from the gods. If the lesser deities and mythic monsters don't kill her along the way the gods might do it themselves. Linuxlabelimagesubject
SuperBunguru author? Linuxlabelminimizeminimize
Super Win The Game Minor Key Games;IndieBox (Minor Key Games)2014Zelda II, Metroid, and Super Mario without swords or any weapons, epic music, extra lives, boss battles, life meter, destroyable enemies, cutting edge 8-bit graphics, or magic. What does it add for the things it lacks?

Optionally, it can be experienced in CRT mode. CRT mode is everything bad about playing on old style TVs. Fuzzy moire hexagonal screen pixels, color bleeding, curved screen distortion, invisible overscan and rounded off image corners, motion blur/phosphor burn, reflections on the CRT frame. Even rolling screen, RF interference, and static make an appearance. But it's nostalgic... I think this might well be the only Linux game that has "action safe" and "title safe" design (google it). CRT mode is also tunable to better match the old TV players used when they had no other choice. Personally, I found CRT mode to be worth 15 seconds of enjoyment, then I switched it off. But, that's just my personal preference. Turning off CRT mode does not result in 'modern' graphics. Without the CRT mode, this game is about gameplay only.

It also ads some sort of quasi-bonus, playable dream segments. Same gameplay but confusing transdimensional level design and dialog I cannot make any sense of. The author admits that the dream segments are about something deeply personal. With that, I expect few would understand. This is OK, the dream segments don't require the player do do anything except progress through them and the author hasn't decided to leave the gaming industry or threaten to (like some others have after their deeply personal game designing when uninterpreted).

All sorts of game mechanics make up the game. Double-jumping, wall clinging, wall jumping, invisible structures, switch-on platforms, etc... Each one needs to be earned. Each new ability opens more areas to explore and more places to discover when revisiting. And to make 100% completion, full expert use of each mechanic will be required.

There are no map spoilers. The in-game mapping falls somewhere between Metroid and Super Metroid. There is no in-game map item to reveal areas you've missed. Get out your oldskol grid paper and start making checklists if you want to do a 100% completion of the game. Once again, this seems a deliberate feature to invoke nostalgia.

Speedruns are also added to the mix. Complete with online leader boards.

Finally, death is instant, likley frequet, but not costly. Everything kills the player without HP, shield, or mercy. The player cannot eliminate enemies at all, only earn better methods to avoid them. In contrast, pretty much every door is a retry point.

In short, I you like(d) NES games, SWTG is for you. If you've never played NES games and are curious, SWTG is for you.
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Super Meat Boy Forever  Team Meat2017 Windowslabelminimizeminimize
Super Meat Boy Forever  Team Meat2017 Linuxlabelminimizeminimize
Super Meat Boy  Team Meat2011 Mac OS Xlabelminimizeminimize
Super Meat Boy  Team Meat2011[spoiler=language warning;close Tommy Refenes]"Linux is garbage"
"Linux can fuck off for all I care."
"Fuck off, indefinitely."[/spoiler]
[Tommy Refenes]***[media=youtube]9hhFBrVCp6Q[/media]
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Super Meat Boy  Team Meat2010 Wiilabelminimizeminimize
Super Meat Boy  Team Meat2010 X360labelimageminimize
Super Meat Boy  Team Meat2010Un plataformas tan frenético como difícil, para los amantes de los récords y las cronos.

Muy recomendable.

FEEEEETUUUUUSSS!!

8 de 10***Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.

Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines them down to the essential no BS straight forward twitch reflex platforming.

Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 100+ single player levels weren't enough SMB also throws in multiplayer game modes, a level editor and tons of unlock able secrets, warp zones and hidden characters.

* Story mode, featuring over 205 levels spanning 5 chapters
* Vs mode for 2-4 players
* Collectible Medals and Bandages
* Warp zones that will warp you into other games
* Over 20 unlock able and playable characters from popular indie titles such as, Braid, Bit.Trip and Alien Hominid
* Epic Boss fights
* Full Level Editor
* A story so moving you will cry yourself to sleep for the rest of your life
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Sqrxz III Retroguru2015 GameCubelabelminimizeminimize
Sqrxz III Retroguru2015 Amiga AGAlabelminimizeminimize
Sqrxz III Retroguru2012 GP2Xlabelminimizeminimize
Sqrxz 4 - Cold Cash Retroguru2014 BSDlabelminimizeminimize
Sqrxz 4 - Cold Cash Retroguru2014 Linuxlabelminimizeminimize
Sqrxz 3 - Adventure for Love Retroguru2012 BSDlabelminimizeminimize
Sqrxz 3 - Adventure for Love Retroguru2012 Linuxlabelminimizeminimize
Sqrxz 2 -2010 Dreamcastlabelminimizeminimize
Sqrxz 2 -2011 Windowslabelminimizeminimize
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