showing 21 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
'89 Dennou Kyuusei Uranai  Jingukan (Micronics)1988A weird japanese fortune telling game. It was released in 1988 and it was supposed to predict your fortune for the upcoming year 1989. There isn`t much you can do, you have to enter personal information and you get a prediction. NESlabelimageminimize
Ai Sensei no Oshiete: Watashi no Hoshi  Irem1993 NESlabelimageminimize
Arcane Version Soft1985 Apple II Elabelminimizeminimize
Captain & Crew UpTime? Apple II Elabelminimizeminimize
Chuugoku Senseijutsu  Jaleco (Aicom)1988Now this is a strange game, because there is not much of a "game" here. At least i didn't found much inside. It is a fortune telling simulation. You create characters, male and female, give them a birthdate and then you can ask an old and wise-looking "sensei" what the future has up for you in certain categories. If there is some actual goal in this game then I couldn't find it due to all the Japanese text. NESlabelimageminimize
Crystal Ball Digital Horizons (R.K. West Consulting)1988 MS-DOSlabelimageminimize
ESP Test UpTime? Apple II Elabelminimizeminimize
Gothic 2  JoWood Productions (Piranha Bytes)2002You have torn down the magical barrier and released the prisoners of the Mine Valley. Now the former criminals of the forests and mountains are causing trouble around the capital of Khorinis. The town militia is powerless due to their low amount of force–outside of the town, everyone is helpless against the attacks of the bandits.***Re-released together with the Night of the Raven expansion on 2005-11-29 as [i]Gothic 2 Gold Edition[/i]. Windowslabelimagesubject
Gothic 2: The Night of the Raven  JoWooD Productions (Piranha Bytes)2003"When you're in need of something and don't know where to find it, go to Khorinis. There you can surely buy it." -- Saying (author unknown) The mine valley of Khorinis. The glorious days of the once productive mines in this small seaside region were long over. Surrounded by the impenetrable magical barrier, the slaves eked out their miserable existence in this apparently natural prison.
One brave man managed to burst the bonds of imprisonment. Following his own call to freedom, he ventured deep into the subterranean temples. Willing to do whatever was necessary, he went out to banish Evil and destroy the magical barrier forever. Spurred by the hatred of men long-suppressed, the prisoners streamed trough the only pass to freedom.
No one in Khorinis had been prepared for this. Too long had they lived under the deceptive notion of security granted by the apparently indestructible magical dome. The small militia garrison could not put up enough forces against the onrush. After numerous bloody clashes, many captives escaped and found safety in the woods or rugged mountains of the surrounding countryside.
The steadily escalating number of raids in the vicinity of the town wall and the bandits' ever-increasing boldness seemed to paralyze the whole town. Angered by the militia's inability to protect their farms, some of the farmers formed an alliance with the refugees, no longer willing to pay allegiance to the king.
Khorinis is facing an uncertain future. Due to the farmers' decreasing production, more and more of the food deliveries do not take place, and the stocks diminish continuously. The militia's might ends at the town gate. Outside the town wall, nobody is safe from the bandits' armed raids. There is war in Khorinis. A civil war.
But there is something else that could not be foreseen. Evil is not dead, rearing its ugly head again. But this time it is set on delivering the deathblow to humanity, and no one can stop it.
No one?***Adds one more area to the game as well as re-balances the gameplay otherwise. Pretty much like a huge patch.***English version was released as part of the Gothic 2 Gold combined re-release (2005-11-29), never sold in English separately.
Windowslabelimagesubject
Gypsy author? Atari 400/800labelminimizeminimize
Horoscope UpTime? Apple II Elabelminimizeminimize
Laura's Happy Adventures  Ubi Soft (Playmobil Interactive)1998 Windowslabelminimizeminimize
Lifetime UpTime? Apple II Elabelminimizeminimize
Palm Reader UpTime? Apple II Elabelminimizeminimize
Simple 2000 Series Vol. 40: The Tōyō Miō Ura Justsu ~Fūsui - Seimeihandan - Ekiura~  D3 Publisher (Gam Stage)2003 PS2labelminimizeminimize
Sonic the Hedgehog's Gameworld Sega (Aspect)1994 Picolabelminimizeminimize
Taboo: The Sixth Sense Tradewest (Rare)1989Taboo is your personal link to the future, your window onto the unknown! Based on traditions centuries old, it combines the ancient tarot system of predicting events to come with the high technology of the computer. The result is answers to your questions about future events, plus personal lucky numbers when you want them!

Taboo is entertaining when used by just one person or enjoyed by a group. It's authentic, it's exciting, and it provides hours of fascinating play for you and your friends.

Note: Taboo The Sixth Sense is not intended for children under 14. It is meant for curiosity value and entertainment only. No mystical or magical claims are guaranteed or inferred.***NES-OO-USA (that's got to be one of the best Nintendo product numbers ever)
Warning labels for NES game are rare, this game has two. It is not intended for 'anyone under 14' and is intended for 'entertainment purposes only'.

This game was, [i]at the time[/i], possibly the most glaring example of Nintendo's hypocritical disregard of and selective enforcement of their own claimed supposed standards. As such it seems an important historical fact.

Tags:
Nude flesh, male and female buttocks, female breast with nipples can be clearly seen in this game. Additionally there is a Christian Cross, the devil, and other numerous religious references (besides the tarot reading itself). This is against against Nintendo's Content Guidelines as revealed by their own documents. This is a tarot card reader (for predicting the player's future) and lotto number picker, there's no real 'game' involved, just entertainment, supposedly.
[Zerothis]
NESlabelimagesubject
Tarot Uranai  Scorpion Soft1988 Famicom Disk Systemlabelimageminimize
The Legend of Zelda: A Link to the Past Nintendo2016 3DSlabelminimizeminimize
The Legend of Zelda: A Link to the Past  Nintendo1991
[30]***
[66]***Japanese version
[32]***
[64]***Also reviewed in Nintendo Player #7 without score.
[46]***
[37]***European version
[29]***Japanese version
[29]***
[27]***A Link to the Past (LTP throughout) was a ground-breaking game for the Zelda series. Besides being the first Zelda for the SNES, it was the first to have a semi fleshed-out plot. By semi fleshed-out, I mean something more than collect crystals and kill Ganon. Instead, it had a retrieve 3 pendants, collect the 'Master Sword,' kill Agahnim, _then_ collect crystals and [spoiler]kill Ganon (revealed to be Agahnim's alter-ego).[/spoiler]
Despite my sarcasm, I actually enjoyed (and continue to enjoy) this game having beaten it at least 15 times and I still keep coming back for more. The wonderfully engaging plot (mentioned above) actually takes place *before* the first 2 Zeldas, and so is technically a prequel. The game-play departs from the Zelda 2 RPG style, and returns to it's roots as a top-view adventure game with RPG elements. Unlike the first Zelda, communication plays a fairly important role in this installment. There are friendly, non-cavedwelling NPC's that you can, indeed are required, to get information from. Some play an important role, some are there just to annoy the living shnike out of you. Fighting is still basicly the same as in the original, as is the heart and money system. However, the overworld/dungeon system has changed drastically with the addition of an in-game map that actually shows important locations. i.e. Where you are, where you need to go, and enough detail to make getting there possible.***The Zelda Link to the Past [[link:http://www.romhacking.net/hacks/170/ Master Quest]] hack has brand new dungeons, overworlds, music, etc.
[cjlee001]
SNESlabelimagesubject
The Psychic UpTime1988 Apple II Elabelminimizeminimize
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