showing 101 - 118 of 118 gameschevron_left
name arrow_downward | publisher(developer) | year | author(s) | platform | |
---|---|---|---|---|---|
Skyward Collapse: Nihon no Mura | Arcen Games | 2014 | Linux | labelminimizeminimize | |
Spore | EA Games (Maxis) | 2008 | Will Wright | Windows | labelimagesubject |
Spore | EA Games (Maxis) | 2008 | Will Wright | Mac OS X | labelimagesubject |
Spore | EA Games (Maxis) | 2008 | Will Wright | Wii | labelminimizeminimize |
Spore | EA Games (Maxis) | 2008 | Will Wright | PSP | labelimagesubject |
Spore | EA Games (Maxis) | 2008 | Will Wright | X360 | labelminimizeminimize |
Spore | EA Games (Maxis) | 2008 | Will Wright | PS3 | labelminimizeminimize |
The Mims Beginning | Squatting Penguins | 2016 | Linux | labelminimizesubject | |
The Mims Beginning | Squatting Penguins | 2016 | Mac OS X | labelminimizeminimize | |
The Mims Beginning | Squatting Penguins | 2016 | Windows | labelminimizeminimize | |
The Universim | Crytivo Games | 2015 | Linux | labelminimizeminimize | |
Thrive | Revolutionary Games | 2015 | Linux | labelminimizeminimize | |
Universe Sandbox 2 | Giant Army | 2014 | Chad Jenkins (developer) Chad Jenkins (technical artist) Christian Herold (developer) Christian Herold (code architect) Dan Dixon (project lead) Dan Dixon (creator) Eric Hilton (astronomer) Eric Hilton (developer) Georg Steinröhder (developer) Georg Steinröhder (shader wizard) Jared Meier (operations) Jared Meier (support) Naomi Goldenson (climate scientist) Naomi Goldenson (developer) Thomas Grønneløv (numerical physics developer) | Linux | labelminimizeminimize |
Utopia | Mattel | 1982 | Aquarius | labelimageminimize | |
Utopia | Mattel | 1981 | Don Daglow (design) Don Daglow (programming) Don Daglow (graphics) Kai Tran (graphics) Russ Lieblich (sound) | Intellivision | labelimagesubject |
War for the Overworld | Subterranean Games (Subterranean Games;Rise) | 2015 | Andrew Bushkov (lead environment artist) Dan Atkins (lead sound designer) Dante de Glanvill (sound designer) Garret Faith (art director) James Heinichen (lead writer) Josh Bishop (lead designer) Josh Bishop (pr) Patrick DiLillo (lead animator) William Phelps (producer) | Linux | labelminimizeminimize |
War for the Overworld | Subterranean Games (Subterranean Games;Rise) | 2015 | Andrew Bushkov (lead environment artist) Dan Atkins (lead sound designer) Dante de Glanvill (sound designer) Garret Faith (art director) James Heinichen (lead writer) Josh Bishop (lead designer) Josh Bishop (pr) Patrick DiLillo (lead animator) William Phelps (producer) | Windows | labelimageminimize |
War for the Overworld | Subterranean Games (Subterranean Games;Rise) | 2015 | Andrew Bushkov (lead environment artist) Dan Atkins (lead sound designer) Dante de Glanvill (sound designer) Garret Faith (art director) James Heinichen (lead writer) Josh Bishop (lead designer) Josh Bishop (pr) Patrick DiLillo (lead animator) William Phelps (producer) | Mac OS X | labelminimizeminimize |