showing 46 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Doom II  Activision (Torus Games)2002The sequel to the most immersive 3-D action-shooter of all time is now on GameBoy Advance.
Created by game pioneers id Software and brought to the GBA by Torus Games, Doom II: Hell on Earth is the complete classic shooter. This time, players battle nastier, mightier and even deadlier demons. Earth's only remaining ground spaceport is in danger.
The success or failure of this mission will mark humanity's salvation or extinction, only the skill and battle-hardened will of the Space Marine can decide its fate.
There are new, more powerful weapons tohelp players to blast their way through all of the original levels from the classic PC phenomenon.***
[100]***
[12]
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Freeablo  ?? Linuxlabelminimizeminimize
Hell: A Cyberpunk Thriller Take 2 Interactive1995 Mac OS Classiclabelimageminimize
Hellgate  HanbitSoft2009Very much the same game as the original Hellgate: London with offline play removed completely and some other features added.

Immediately obvious differences is the presence of item shop (microtransactions), achievements, auction house, newbie XP boost status effect, and various other features reminiscent of MMOs.

The overall story is less apparent and some things in regards to the story that existed in the original are no longer in.
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Hellgate: London Namco Bandai;Electronic Arts (Flagship Studios)2007Latest version: SP 1.2 (as of ?), MP 1.3d (as of 2008-07)***[b]References:[/b]
* Diablo: Wirt's peg leg***2008-02-22 Korea, published by Hanbitsoft

Note that the original English version of Hellgate has been abandoned and Hanbitsoft continued to develop their release beyond that. They re-published their version internationally, but it has been changed noticeably from its origins and there is no update/upgrade path for original Hellgate: London owners to the Hanbitsoft version. The core game is still very similar, but Hanbitsoft's version resembles MMOs much more closely in terms of features (though still lacks open areas where all players fight for ).***The multiplayer part is similar to that of Guild Wars, with people gathering at the hubs (underground stations; a bit like location specific in-game lobbies) from where they head out into [i]instanced[/i] combat/quest areas. So this is practically a MMO with the same experience available for single-player/offline users (minus the other players).***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 1.8 GHz CPU (2.4 GHz for Vista)
* 1 GB RAM (2GB for Vista)
* 128 MB VRAM
* 7 GB HD space
* Radeon 9000 or GeForce 6200***DESCRIPTION

Hellgate : London is the first original title from premier developer Flagship Studios. Set in the near future, Hellgate introduces gamers to a world devastated by demon invasion. Players are thrust into a desolate city scorched by hellfire. Here, the few survivors must meld science and sorcery in order to gain a foothold against the minions of darkness and save the bloodline of humanity.

Hellgate : London combines the depth of role-playing games with the action of first-person shooters while offering infinite replayability and an individualized gaming experience complete with dynamically created levels, monsters, items and events. Players create a hero and then battle through innumerable hordes of demons while completing quests and advancing through experience levels and branching skill paths. A robust, flexible skill and spell system, highly-customizable items and a massive variety of randomly generated equipment allow players to create a hero that is truly unique.

FEATURES

* A New Perspective on RPGs
Combining the depth and customizability of role-playing games with the immersion of those played from the first-person, Hellgate is fast-paced but doesn't require lightning reflexes to achieve a high level of success.
* Unique and Appealing World
Explore an ominous post-apocalypse London alone or with friends. From ancient ruins long buried beneath once thriving streets to shattered cathedrals, fact and myth are blurred into an unceasing nightmare as the last remnants of humanity fight for their very souls.
* Character Classes
Fight against the demons of the underworld as one of several unique character classes. like the Templar, each class has a unique visual and game-play style based on its particular history and place in the world. Randomly generated items that can be modified in numerous ways ensure that heroes are distinct and individualized.
* Hell on Earth
Battle against a wide variety of demonic enemies, each with their own unique attributes, abilities, and vulnerabilities.
* Infinite Re-playability
With dynamically generated levels, massive quantities of randomly created items, chance events and story-driven quests, no two gaming experiences are ever the same. Differing levels of rarity and modification potential for items and skills also mean that every game played is a unique event.
* Single-Player and Online Multiplayer Support
While Hellgate : London stands on its own as a singleplayer game, it also provides a compelling multiplayer experience via a dedicated online gaming destination. By creating unique and individualized gameplay "instances" within a vast online community, Hellgate provides gamers with all the best parts of traditional massive multiplayer games, but without any of the common downsides.
[Namco]
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Jericho  CodeMasters (MercurySteam Entertainment)2007US 2007-10-23, published by Codemasters
EU 2007-10-23, published by Codemasters
INT 2007-10-26, published by ?, distribted by Steam***Minimum requirements:
* Windows XP or Vista
* Pentium 2.4 GHz or Athlon XP 2400+
* 1 GB RAM
* GeForce 6600 or Radeon X1600
* 4.5 GB Hard Drive Space
* 2x DVD-ROM Drive

Recommended:
* Intel Core 2 Duo or Athlon 64 X2
* GeForce 8800 or Radeon X1950
* Creative Sound Blaster X-Fi Sound Card

Supported GPUs:
ATI Radeon X1600, X1800, X1900, X1950, HD2900.
NVIDIA GeForce 6600, 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8800.

Not compatible with all integrated sound/graphics solutions (including laptops).***Clive Barker's Jericho is a terrifying squad-based horror FPS game based on an original concept and story by legendary horror writer and filmmaker Clive Barker, the creator of Hellraiser . An ancient evil has broken through into our world and is threatening to spread its taint across the whole of the earth unless it's stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. Clive Barker's Jericho delivers an overload of sensory horror. Players journey through hellish locations and slices of time combating gruesome and twisted enemies. A squad-based horror First Person Shooter, the Jericho of the title refers to the Jericho Team, a seven-man strike force that protects government interests from paranormal threats. Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including telekinesis, pyromancy, blood magic and exorcism.

Game features:

* All-action first-person shooter combined with darkest horror from the twisted mind of horror legend Clive Barker
* Modern weapons & paranormal powers
* Switch between & play all six squad members
* Direct your squad as they watch your back & follow your orders
* Squad first person shooter mechanics deliver tactical action
* Each character has unique paranormal abilities
* Abilities can be combined to create new powers
* The game takes place in Al-Khali, a city formed over 6 different eras and ruled by evil
[Codemasters]***Teaser vids at Youtube:
http://www.youtube.com/strangeexperiments

Demo:
http://www.codemasters.co.uk/downloads/index.php?downloadid=31238
http://www.fileshack.com/file.x/11164/
http://www.3dgamers.com/dlselect/games/jericho/clivebarkersjericho_demo.exe.html

Other:
http://www.codemasters.co.uk/jericho/community/downloads.php
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Jericho  Codemasters (MercurySteam Entertainment)2007 PS3labelimageminimize
Jericho  Codemasters (MercurySteam Entertainment)2007 X360labelimageminimize
NecroVisioN 1C Company;505 Games;Aspyr Media (The Farm 51)2009Latest version: 1.1 (as of 2009-03-18)***2005-11-30 PC/X360 horror FPS mentioned, no details given.
2006-06-09 Announced as NecroVisioN
2007-04-02 Publishing contract with 1C signed
2008-02-05 505 Games set to publish NecroVisioN in Europe
2008-08-07 1C signs Gamersgate to distribute NecroVisioN digitally
2009-01-17 European release dated to Feb 20
2009-01-22 Aspyr enters an agreement with 1C to publish NecroVisioN in North America
2009-02-11 Polish and English demos released
2009-02-20 European release
2009-05-19 on GameAgent, by Aspyr (lang: eng; download)
2009-05-20 on Steam, by Aspyr (lang: eng; download)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1600 CPU
* 8 GB HD space
* DVD-ROM drive

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD 38xx GPU***EU by 505 Games
NA by Aspyr Media
?? by 1C Publishing EU / 1C Company***The year is 1916. Young American joins UK Army to experience an adventure of his life and soon realizes that greater evil is hiding beneath the Great War storm. He has to face the underground world of vampires, demons, evil genius creatures and even become one of the demons to rescue the human and vampire kind from forces of darkness.

NecroVisioN is a First Person Shooter taking place in a variety of locations from battlefields of World War I to much darker and brutal underground world of vampires and demons. Sceneries range from realistic to dream-like, opponents from enemy troops to fantasy creatures -- old fashion look and style of the game is going to remind the world setting from the Lovecraft's horrors and seamlessly mix the war shooter elements into it. Player will fight enemies using environments, powerful and evil artifacts, vampire technology, and authentic WWI era weapons.

Key features:

* Intense and explosive fights
* Huge boss battles
* Combat System + Spell System
* Mix of realistic and fantasy weapons, enemies, levels
* Interactive elements and simple riddles adding depth to the overall gameplay experience
[1C]
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NecroVisioN: Lost Company  1C Company (The Farm 51)2010[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1600 GPU
* 8 GB HD space

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD38xx GPU***NecroVisioN: Lost Company is the prequel to the old-school horror FPS which covers the events that happened before the NecroVisioN story began. The game contains several unique levels, characters, weapons and gameplay elements, as well as a new main hero that tells the original game story from an opposing perspective. Players now act as one of the WWI German soldiers that discovers the evil forces unleashed by the war and starts to fight against them. Eventually the player leads soldiers from all the nations gathered on the front through massive battles against the zombies and demons. Finally players become the first Necromancer that was defeated by Simon Bukner in NecroVisioN.

Key Features:
* 10 new levels in the single player campaign
* 15 new characters
* 6 new weapons
* Variety of special weapon upgrades
* New drivable vehicles to use in the fight including the FT17 tank and Halberstadt CL.II airplane
* Several additional close combat techniques, spells and fatalities in single player
* New, unique multiplayer mode: Gas Attack
* 3 new maps and several new skins for multiplayer mode
* New visual effects like enhanced depth-of-field, soft shadows and new shaders with optimized renderer and data loading system.
[1C Publishing]
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Painkiller Dreamcatcher (People Can Fly)2004[b]How to kill:[/b]
[spoiler=Necrogiant (chapter 1 boss);Hide]Nothing special needed. Just keep distance from him after he breaks his chains and use long range weapons like the stakegun.[/spoiler]
[spoiler=Mudgiant-thingy (chapter 2 boss);Hide]Shoot the bubbles under him until you get permanently burning bubbles (burst them all). Shoot bubbles that float near the boss. Shoot at the boss directly until he has extinguished all. Repeat.[/spoiler]
[spoiler=Guardian (chapter 3 boss);Hide]Destroy his warhammer, then Guardian himself.[/spoiler]
[spoiler=Alastor (chapter 4 boss);Hide]No special tricks needed. At the end you need to destroy the statues when he's drawing energy from them.[/spoiler]
[spoiler=Lucifer (chapter 5 boss);Hide]"Push" (shoot, really) the meteors he summons back at him.[/spoiler]***[b]widescreen[/b] - this unfortunately reduces the vertical visibility by cutting off the top and bottom part of the screen so the edges still match the same angle.
[b]stock sounds[/b] - one is noticeable in C1L4 (Cathedral) where it's played as a random-ish background sound.
[b]colossi[/b] - the necrogiant, the protagonist is hardly the size of its fingernail.
[b]mookrush[/b] - is actually interrupted, several times even, but that's because the boss appears at those times and everyone else disappears for a short while.***2007-01-27 on Steam, by Dreamcatcher Interactive (lang: eng, ger, fre, spa) ; Gold Edition (actually Black Edition)
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Painkiller: Battle out of Hell  Dreamcatcher (People Can Fly)2004[spoiler=How to kill Alastor;Hide]Stand on the "flaming" circles until they snuff out, this summons a giant earth elemental like creature that beats up Alastor a bit. However, this only stuns him for a moment during which your own weapons become effective against him. Repeat as much as necessary.[/spoiler]***2007-01-27 on Steam, by Dreamcatcher Interactive (lang: eng, ger, fre, spa) ; Gold Edition (actually Black Edition)***In the Orphanage level, there are references to [[game:7th guest]], [[game:American McGee's Alice]] and [[game:Grim Fandango]]. Windowslabelimageminimize
Painkiller: Overdose DreamCatcher Interactive;JoWood Productions (Mindware Studios)2007[b]unique/angelic/demonic/hybrid protagonist[/b] - a cross-breed of the two, so he's quite special.
[b]odd appliances[/b] - the starting weapon is a demon's head, the second weapon gained is a shattered cube.***Overdose's events start sometime after the end of [game=#154094]Painkiller[/game] as a result of Lucifer's death (at Daniel's hands) when Belial is freed, having been trapped by Lucifer's essence.***2007-10-30 on Steam, by Dreamcatcher Interactive (lang: eng)***Packed with tons of fast-paced, adrenaline-fueled single player and multiplayer levels of mayhem, Painkiller: Overdose brings with it 6 innovative new demonic weapons, mind-bending physics, lightning-player maps, over 40 demented and sickly-twisted monsters from Hell and gigantic end bosses that will blow your mind!

Game Features:

* Prequel to the eventual Sequel bridges the storyline and ties up wandering ends.
* Overdose introduces a new character and storyline that examines the repercussions of Daniel defeating Lucifer in the original Painkiller!
* 16 NEW levels of fast-paced pain-killing action!
* 6 New demonic weapons grant the powers of a demi-god to souls awaiting damnation everywhere!
* Crafted and designed completely by Mindware Studios; long-time advocates and fans of the game.
* A reshuffled Tarot deck infuses Belial with new powers and devastating combinations.
* An innovative direction in the Painkiller universe!
* Over 40 demented and sickly-twisted monsters from Hell
* New End Bosses of colossal statures standing guard over Hell's crumbling domain and the entrances to the other realms!
* A revitalized commitment to multiplayer introduces a series of stats tracking features and game server options intended to revamp the multiplayer experience.
* Multiplayer compatibility with original Painkiller multiplayer maps and game modes!
[Mindware]***US 2007-10-23 by DreamCatcher
EU 2007-11-15 by Jowood
INT 2007-10-30 on Steam, by JoWooD Entertainment, DreamCatcher (lang: eng, ger)***Minimum requirements:
* Windows 2000, XP or Vista
* 1.5 GHz Pentium III or Athlon CPU
* 512 MB RAM
* 2.5 GB free HD space
* 128 MB VRAM
* GeForce FX 5600 or Radeon 9600***Apparently this was originally a community driven mod for [game=Painkiller]Painkiller[/game].
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The Darkness II  2K Games (Digital Extremes)2012 PS3labelimageminimize
The Darkness II  2K Games (Digital Extremes)2012 X360labelimageminimize
The Darkness II  2K Games (Digital Extremes)2012Un FPS cuya mayor virtud es el elenco de poderes que puedes emplear para destrozar y eviscerar todo a tu paso.
Aún mejor que la historia es el multijugador cooperativo, ya que los personajes son a su vez más especialistas y más limitados en sus poderes, lo que genera unas situaciones donde la sinergia es tan necesaria como sorprendentemente poderosa.

6 de 10***EAN-13: [code]5 026555 058902[/code] (UK Limited Edition)***Inspired by the popular comic book series produced by Top Cow Productions, Inc., The Darkness II is an intense first person shooter that delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror.

Players will be taken down the brutal and personal path of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as The Darkness.

It’s been two years since Jackie Estacado used The Darkness to kill the men responsible for his girlfriend’s murder. He’s been unable to shake the memory of Jenny’s death since bottling up his supernatural power and now The Darkness wants out. A sudden, unprovoked attack by a mysterious organization known as the Brotherhood heralds the start of a full-scale war and opens the door for The Darkness to reemerge, setting Jackie on a journey to hell and worse.

Key Features
* 4-Player Co-op Campaign - Play as one of four unique characters each capable of wielding weapons infused with Darkness powers.
Quad-Wielding Chaos - Slash, grab, and throw objects and enemies with the Demon Arms while simultaneously firing two weapons, adding a new dimension to the FPS category.
* Harness an Unstoppable Power - Master the Demon Arms and summon the powers of The Darkness for even more explosive gameplay.
Kill the Lights - The vicious powers of The Darkness manifest only in the shadows so use the environment to your advantage and watch out for enemies who will use light as a weapon.
* Intense and Personal Journey - Experience a dark, twisted and gripping story written exclusively for the game by acclaimed comic book author Paul Jenkins whose credits also include The Incredible Hulk, Wolverine, and the original The Darkness game.
* Distinctive Graphic-Noir Style - Graphic novel shading and color combined with the dramatic lighting of film noir pays tribute to the source material and brings the pages of the comic series to life. Inspired by the popular comic book series created by Top Cow.
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The Elder Scrolls IV: Oblivion  2K Games (Bethesda Game Studios)2006The fourth title in the best-selling Elder Scrolls series brings the RPG genre to new heights with its combination of freeform gameplay and cutting-edge graphics. Oblivion features a 3D engine that can render stunningly realistic environments, groundbreaking AI for all characters in the game, and the same open-ended gameplay style that has made The Elder Scrolls one of the most critically acclaimed franchises of all-time.

After the mysterious and untimely death of the Emperor, desperate factions vie for control of Tamriel's throne. With the empire ready to crumble, the gates of Oblivion open and demons march upon the land, laying waste to everything in their path. To turn the tide of darkness the player must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

Features:


* Return of the Elder Scrolls. The sequel to the best-selling, role-playing game, The Elder Scrolls III: Morrowind.
* Live Another Life in Another World Gamers can create and play any character they can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
* Next Generation Graphics Pixel-shader effects and high definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons and the most realistic forests ever created in a game.
* First Person Melee and Magic An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
* Radiant A Groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep and complete goals all on their own.
* Realistic Characters Features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching and full speech. They even engage in unscripted conversations with each other.
* Open-Ended Game Play; Short Challenges The enormous world of Oblivion is open, allowing players to explore at their own pace. Players will encounter shorter challenges such as fighting bandits, mixing potions, and creating magic along the way to unraveling the main quest.
[R2D2-A]
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The Elder Scrolls IV: Oblivion  2K Games;Bethesda Softworks (Bethesda Game Studios)2006Oblivion is set during the Third Era, six years after the events of The Elder Scrolls III: Morrowind, although it is not a direct sequel to it or any other game. The game is set in Cyrodiil—a province of Tamriel, the continent on which all the games in the series have so far taken place.

The story begins with the player imprisoned in a cell for an unknown crime. Emperor Uriel Septim VII, accompanied by Imperial bodyguards known as the Blades, arrives in the prison, fleeing from assassins who have murdered the emperor's three sons and are now targeting him. The emperor and the Blades reveal that the player's jail cell contains a secret entrance to a part of the city's sewer that functions as an escape route. Pardoned by the emperor, the player follows the group into the sewer, where they come under attack by assassins. The blade captain is cut down during the fighting that ensues. Knowing he is destined to die by the hands of the assassins, Uriel Septim entrusts the player with the Amulet of Kings, worn by the Septim emperors of Tamriel, and orders the player to take it to a man named Jauffre, the grandmaster of the Blades, at Weynon Priory. Immediately afterward, one of the assassins kills the emperor. The player escapes the sewer and heads out into the open world of Cyrodiil.***
[100]***
[12]***[b]Add-ons:[/b] (DLC)
* Knights of the Nine
* Horse Armor
* Frostcrag
* Battlehorn Castle
* Mehrune's Razor
* Orrery
* Thieves' Den
* Vile Lair (Deepscorn Hollow)
* Spell Tomes

[i]Shivering Isles[/i] is also DLC but adds ~30 hours of gameplay and is considered an actual expansion rather than minor add-on.***[b]Performance optimization:[/b]
1) In [code]Oblivion.ini[/code] set [code]iMinGrassSize=130[/code] (default: 80), this makes grass more sparse (the grass is mostly CPU intensive).
2) Disable HDR and use only Bloom effect (HDR in Oblivion is very hackish anyway). In most other games HDR doesn't cause much performance issues nor looks as garish as it does in Oblivion.
3) In [code]Oblivion.ini[/code] set [code]bDSoundHWAcceleration=0[/code] (default: 1, eanbled) if sounds are strange.

Anything else is just choosing right quality vs speed trade-off with video settings.

[b]Crashes:[/b]
4) In case of random crashes, try running the game on single core.

[b]Other:[/b]
5) There are plenty of user made mods that make the game look prettier, but this is usually accomplished with higher polycount models and larger textures, so if you have trouble running the game as is, don't even dream of it. Not that the performance is any issue for hardware people are transitioning to now.***?? 2007? --- Game of the Year (GOTY) edition with [game=#161048]Shivering Isles[/game] and [game=#159888]Knights of the Nine[/game] expansions.
INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) --- GOTY edition, includes Knights of the Nine and the Shivering Isles expansions.***Oblivion, when it still wasn't out in the light, held my hopes of redeeming the errors done in Morrowind for the series, but woe it was not to be so. Oblivion is much like Morrowind, except they ruined the beast races' looks even more (though I kinda like it they chose not to use digitigrade legs for them instead of vainly trying to get them to work like they tried in Morrowind - it was a horrible sight if you don't know).

Anyways, Oblivion did have many improvements over Morrowind, the graphic mood isn't as happy as in Morrowind, but still needs work to reach what it was In Daggerfall to really suit my taste (Battlespire and Redguard had the mood right, too). The graphic side really had gained some improvement (mostly just tech eyecandy), except the land still looks like it's made of bent plastic like in Morrowind.

Unsurprisingly the AI seems to have received extremely little attention, with the opponents blindly rushing in at you or blasting from afar with little regard to tactics or anything else than to attack and.. well.. attack. The last time I saw AI this weak was in Serious Sam, but that game didn't really need it. Still, You'd have expected Oblivion to have something more advanced but no, it seems they ignored it completely.

It's also sad that they still rely on level-scaling the opponents to keep the "challenge" up, but that makes the world seem ridiculous since everything becomes tougher with you. So, in the end, you don't kick the ass out of those pesky rats any more easily then than you did when you just started out of the prison, which leaves room to question, what is the leveling there really for? It seems as if you leveling up means the world is becoming more and more dangerous simply because _you_ are becoming better (by around level 20 pretty much every bandit and God knows what is wearing full Daedric armour and weapons all enchanted to the brink with who knows what), raising curious questions about what your character really is to cause such grand change in the order of things.

Your actions still go largely unnoticed by others and have little impact on things that you can do, making one wonder what they really did for the series. The story goes on, the series gets better tech, but the gameplay stays the same crappy self from year to year.

If they ever decide to make fifth chapter, well... if it looks like nothing's changed from this for the better, then my hope for the series will be gone for good.***Game links:

[[link:http://www.tessource.net/ The Elder Scrolls Source (mods)]]
[[link:http://planetelderscrolls.gamespy.com/ Planet Elder Scrolls (mods)]]
[[link:http://timeslip.chorrol.com/obmm_download.html Oblivion Mod Manager]]
[[link:http://jorgeoscuro.googlepages.com/home Oscuro's Oblivion Overhaul]]
[[link:http://www.tescreens.be/oblivionmodwiki/index.php/Cosmetic_Compilation Cosmetic Compilation (mod for making better looking characters)]]
[[link:http://korana.elricm.com/eshme_bodies.htm Eshme's Bodies (better bodies)]]
[[link:http://btmod.beider.org/ BTmod (better UI)]]
[cjlee001]
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The Elder Scrolls IV: Oblivion  2K Games;Ubisoft (Bethesda Game Studios)2007Oblivion is the quintessential role-playing game for the next generation and another leap forward in gaming. Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes next-generation video game hardware to fully immerse you into the experience. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.

After the mysterious and untimely death of the Emperor, the throne of Tamriel lies empty. With the Empire ready to crumble, the gates of Oblivion open and demons march upon the land - laying waste to everything in their path. To turn the tide of darkness, you must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

- Live Another Life in Another World: Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.

- Next Generation Graphics: Pixel-shader effects and high definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons, and the most realistic forests ever created in a game.

- First Person Melee and Magic: An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.

- Radiant AI: This groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.

- Realistic Characters: Oblivion's features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching, and full speech. They even engage in unscripted conversations with each other and you.

- Open-Ended Game Play; Short Challenges: The enormous world of Oblivion is open for you to explore at your own pace, and shorter challenges such as fighting bandits, mixing potions, creating magic items and persuading friends keep the challenges coming.
[Ubisoft]
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The Ultimate Doom  GT Interactive (id Software)1995[media=youtube]K0nlO87evhY[/media]***The complete megahit game that set the world afire. Plus All-New Episode IV: Thy Flesh Consumed.

The demons came and the marines died. Except one. Your are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.

The Ultimate DOOM takes you beyond anything you've ever experienced. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Then it really blows you away with an all-new episode: Thy Flesh Consumed.

Now you're dead meat. Just when you think you're getting pretty good at DOOM, you get hit with Perfect Hatred, Sever the Wicked and seven other expert levels never seen before! They're so incredibly tough, the first 27 levels will seem like a walk in the park!
[?]***Comes on 5 3½ disks.***[b]Minimum:[/b]
* MS-DOS 5.0
* 33 MHz 386 CPU
* VGA GPU
* 4 MB RAM
* 20 MB free HD space
* Sound Blaster or AdLib SPU

[b]Recommended:[/b]
* 8 MB RAM***The Ultimate Doom takes you far beyond the realms of your experience. All three original episodes of the greatest, splattertastic, adrenaline pumping game ever made are here - that's 27 levels of doomongerous gameplay to challenge even the most hardened gamer. But that's just for starters... Then, but only if you're tough enough, you can pick up the gauntlet of an all-new episode... Thy Flesh Consumed. Those fiendish geniuses from id have delved deep into their twisted psyches to present you with the ultimate Doom experience yet - nine new levels of the most torturous, twisting and toughest action imaginable. Will you prove big enough to meet the challenge?
[Box blurb]***Retail version of shareware [i][game=#19653]Doom[/game][/i] that included fourth episode: "Thy Flesh Consumed" which was not present in the registered version of the shareware release. The fourth episode is not considered canon either, as the story involved with it is intentionally ridiculous (avenging the murder of your white pet rabbit).
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The Ultimate Doom  Aauthor (author)1995 Linuxlabelminimizeminimize
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