showing 14 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Are We There Yet? Electronic Arts (Manley & Associates)1991The game came with a Travel Guide containing solutions to all the puzzle with a set solution. Once again, EA tells its customers they are stupid. But the solutions provided have errors, so who's stupider'er? MS-DOSlabelminimizeminimize
Geographic Jigsaw USA Eclat Microproducts1990 Apple IIGSlabelminimizeminimize
Oregon  Apple Pugetsound Program Library Exchange1978Before the famous graphical version of The Oregon Trail was this plain text version. Apple II Elabelminimizeminimize
Oregon  author1978 Sol-20labelminimizeminimize
Oregon  MECC1978 DEC PDP-1labelminimizeminimize
Oregon  Softswap (MECC)1978Original version, not the later graphical game. Sol-20labelminimizeminimize
Oregon  Crystalware1981Long before (3 years) MECC decided to bring their Oregon Trail graphical game to Apple II, Crystalware ported and published the older (1971) text version of MECC's game on the Apple II. Apple II Elabelminimizeminimize
Talking U.S.A. Map  Orange Cherry Software1989 Apple IIGSlabelminimizeminimize
The Oregon Trail MECC;UpTime (MECC)1985An historical simulation of the Oregon Trail journey that killed a lot of pioneers.
Plan your trip, buy supplies. When you run out along the way, mine for metals and hunt for meat. Attempt river crossings or convert your wagon to a boat and ride the river. You and your family will most likely die.

If you played the game and the tombstone of a deceased party member read "peperony and chease", then you were playing a pirated version.

UpTime magazine licensed this game for publishing.
Apple II Elabelimagesubject
The Oregon Trail author2013 Apple IIGSlabelminimizeminimize
The Oregon Trail MECC1992 Mac OS Classiclabelimageminimize
The Oregon Trail The Learning Company (MECC)1993 Mac OS Classiclabelminimizeminimize
The Oregon Trail MECC1990 Mac OS Classiclabelminimizeminimize
The Oregon Trail MECC (Author)1971[media=youtube]XP_4I2UIpqE[/media]***The Oregon Trail is a text-based strategy video game developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) beginning in 1975. It was developed as a computer game to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon City, Oregon via a covered wagon in 1847. Along the way the player must purchase supplies, hunt for food, and make choices on how to proceed along the trail while encountering random events such as storms and wagon breakdowns. The original versions of the game contain no graphics, as they were developed for computers that used teleprinters instead of computer monitors. A later Apple II port added a graphical shooting minigame.***This is the original original version of The Oregon Trail that ran on mainframes connected through phone calls. Manual input; keyboard or binary toggle switches. Keyboard is much perfected since word-input commands are more effective when typed in faster. This is not a quirk, it is a game mechanic. For example, to pull the trigger on a target when hunting, the player must type BANG. The faster this word is entered, the more accurate the shot will be. Later versions could be played through a terminal, but the original original original would make a paper printout of the game's output. DEC PDP-1labelimagesubject
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