showing 14 games
name arrow_downward | publisher(developer) | year | description | platform | |
---|---|---|---|---|---|
Are We There Yet? | Electronic Arts (Manley & Associates) | 1991 | The game came with a Travel Guide containing solutions to all the puzzle with a set solution. Once again, EA tells its customers they are stupid. But the solutions provided have errors, so who's stupider'er? | MS-DOS | labelminimizeminimize |
Geographic Jigsaw USA | Eclat Microproducts | 1990 | Apple IIGS | labelminimizeminimize | |
Oregon | Apple Pugetsound Program Library Exchange | 1978 | Before the famous graphical version of The Oregon Trail was this plain text version. | Apple II E | labelminimizeminimize |
Oregon | author | 1978 | Sol-20 | labelminimizeminimize | |
Oregon | MECC | 1978 | DEC PDP-1 | labelminimizeminimize | |
Oregon | Softswap (MECC) | 1978 | Original version, not the later graphical game. | Sol-20 | labelminimizeminimize |
Oregon | Crystalware | 1981 | Long before (3 years) MECC decided to bring their Oregon Trail graphical game to Apple II, Crystalware ported and published the older (1971) text version of MECC's game on the Apple II. | Apple II E | labelminimizeminimize |
Talking U.S.A. Map | Orange Cherry Software | 1989 | Apple IIGS | labelminimizeminimize | |
The Oregon Trail | MECC;UpTime (MECC) | 1985 | An historical simulation of the Oregon Trail journey that killed a lot of pioneers. Plan your trip, buy supplies. When you run out along the way, mine for metals and hunt for meat. Attempt river crossings or convert your wagon to a boat and ride the river. You and your family will most likely die. If you played the game and the tombstone of a deceased party member read "peperony and chease", then you were playing a pirated version. UpTime magazine licensed this game for publishing. | Apple II E | labelimagesubject |
The Oregon Trail | author | 2013 | Apple IIGS | labelminimizeminimize | |
The Oregon Trail | MECC | 1992 | Mac OS Classic | labelimageminimize | |
The Oregon Trail | The Learning Company (MECC) | 1993 | Mac OS Classic | labelminimizeminimize | |
The Oregon Trail | MECC | 1990 | Mac OS Classic | labelminimizeminimize | |
The Oregon Trail | MECC (Author) | 1971 | [media=youtube]XP_4I2UIpqE[/media]***The Oregon Trail is a text-based strategy video game developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) beginning in 1975. It was developed as a computer game to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon City, Oregon via a covered wagon in 1847. Along the way the player must purchase supplies, hunt for food, and make choices on how to proceed along the trail while encountering random events such as storms and wagon breakdowns. The original versions of the game contain no graphics, as they were developed for computers that used teleprinters instead of computer monitors. A later Apple II port added a graphical shooting minigame.***This is the original original version of The Oregon Trail that ran on mainframes connected through phone calls. Manual input; keyboard or binary toggle switches. Keyboard is much perfected since word-input commands are more effective when typed in faster. This is not a quirk, it is a game mechanic. For example, to pull the trigger on a target when hunting, the player must type BANG. The faster this word is entered, the more accurate the shot will be. Later versions could be played through a terminal, but the original original original would make a paper printout of the game's output. | DEC PDP-1 | labelimagesubject |