showing 1 - 50 of 180 gameschevron_right
name arrow_upward | publisher(developer) | year | description | platform | |
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Victory Zone | Sony Computer Entertainment (Japan Studio) | 1995 | PS | labelimageminimize | |
The Heiwa Otenki Studio | Aqua Rouge | 2001 | PS | labelimageminimize | |
Tanimura Hitoshi Ryuu Pachinko Kouryaku Daisakusen - Don Quijote ga Iku | Atlus | 2000 | GBC | labelimageminimize | |
Takeshi no Chousenjou | Taito | 1986 | [media=youtube]j_RH518LyOk[/media]***Now the gameplay design in this game is most bizarre. You are playing a guy (I think representing the Japanese actor Takeshi Kitano himself) who goes on a search for a big treasure. You start in your home city where you have to prepare some things to undergo a trip to a remote pacific island where the treasure is hidden. Some of the game's puzzles are extremely unusual and unfair. Best example is when you get a non-readable treasure map and to make it readable the simplest! solution is to put it in water and wait between five and ten minutes. If you press a single button before the five minutes are over then it won't work. Or the laughable karaoke sequences that make use of the build-in microphone of the second Famicom controller. The action sequences are also more or less stupid and unfair. There is a hangglider shooter sequence where you can move your glider down, left and right but not up. Extremely difficult. This game put in so much unfair and nonsense gameplay that it is often regarded as a prime example of what Japanese people call a "kusoge" (shitty game). With the difference that Taito in this case exactly wanted this game to be unfair and impossible to solve without a walkthrough. It even makes fun about the player who completes the game by saying that you shouldn't take this game so seriously. Well, with a walkthrough the game is at least enjoyable in a sense that you always wonder that nothing makes sense and what the game designers smoked when they came up with some puzzles and curiosities. Not every game is as memorable as this. The graphical representation of the starting city is quite ok. Music is much too repetitive. | NES | labelimageminimize |
Taisen Net Gimmick: Capcom & Psikyo All Stars | Capcom (Psikyo) | 2001 | Dreamcast | labelimageminimize | |
Super Pachinko Taisen | Banpresto | 1994 | SNES | labelimageminimize | |
Super Pachinko Taisen | Banpresto | 1995 | GB | labelimageminimize | |
Super Pachinko | I'MAX | 1994 | Pachinko | SNES | labelimageminimize |
Simple 1500 Series Vol. 15: The Pachinko | D3 Publisher;Culture Publishers (Craftman) | 1999 | PS | labelimageminimize | |
Shinsou Kaiten: Wanwan Umi Monogatari: Sanyo Pachinko Paradise DX | Irem | 2001 | PS | labelimageminimize | |
Sanyo Pachinko Paradise 9 | Irem | 2003 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 8 | Irem | 2003 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 7 | Irem | 2002 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 6 | Irem | 2001 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 5 | Irem | 2001 | PS | labelimageminimize | |
Sanyo Pachinko Paradise 4 | Irem | 2000 | PS | labelimageminimize | |
Sanyo Pachinko Paradise 3 | Irem | 2000 | You know "CR Doggie Paradise" three models is the most hot title in the current Hall. I was quickly full porting the three models. Capture data and actual specs, etc., and packed with essential information on the actual capture! Also a campaign that was including "war chest gift" of popular also conducted this time, we will develop a wide range of appeal from pachinko fan to light users. | PS | labelimagesubject |
Sanyo Pachinko Paradise 2 | Irem | 1999 | PS | labelimageminimize | |
Sanyo Pachinko Paradise 13 | Irem | 2006 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 12 | Irem | 2005 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 11 | Irem | 2005 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise 10 | Irem | 2004 | PS2 | labelimageminimize | |
Sanyo Pachinko Paradise | Irem | 1999 | PS | labelimageminimize | |
Sankyo Jikki Simulation S | TEN | 1997 | Saturn | labelimageminimize | |
Sankyo Fever! Fever! | Sankyo;Telenet | 1994 | SNES | labelimageminimize | |
Sankyo Fever Vol. 2 | TEN | 1998 | Saturn | labelimageminimize | |
Sankyo Fever III | Den'Z;ITC | 1996 | SNES | labelimageminimize | |
Sankyo Fever 3 | TEN | 1998 | Saturn | labelminimizeminimize | |
Rakusho! Pachinko Slot Sengen | Tecmo | 2003 | PS2 | labelminimizeminimize | |
Planet Pachinko | ? | 2009 | Wii | labelimageminimize | |
Pinball | Robtek | 1986 | C16/Plus4 | labelimageminimize | |
Parlor! Pro Jr. Vol. 4 | Telenet Japan | 1999 | Actual simulation pachinko machine that faithfully reproduces the "Thunder skeleton" of the topic in the retention rate and shorter working hours jackpot probability of the threat. Support exploitation of actual data display various details over combat data, graphs ball out and reach data, the range is possible. Reach Gallery mode will be able to analyze the pattern of Reach Atari Nope all. | PS | labelimagesubject |
Parlor! Pro 64 - Pachinko Jikki Simulation Game | Telenet (Nihon Telenet) | 1999 | N64 | labelimageminimize | |
Pachitte Chonmage Tatsujin 2: CR Jurassic Park | ? | 2002 | PS2 | labelminimizeminimize | |
Pachitte Chonmage | Hack Berry | 1999 | PS | labelimageminimize | |
Pachislot Hisshoho 2 | Sammy | 1994 | SNES | labelimageminimize | |
Pachislot Hisshoho | Sammy | 1993 | SNES | labelimageminimize | |
Pachiokun: Pachinko Land Adventure | Coconuts Japan | 1995 | PS | labelminimizeminimize | |
Pachiokun: Maboroshi no Densetsu | Coconuts Japan | 1991 | PC Engine CD | labelimageminimize | |
Pachiokun FX | Coconut Japan;NEC HE (Coconuts Japan) | 1995 | PC-FX | labelimageminimize | |
Pachio-kun 5: Jr no Chousen | Coconuts Japan (Marionette) | 1993 | NES | labelimageminimize | |
Pachio-kun 4 | Coconuts Japan (Marionette) | 1991 | NES | labelimageminimize | |
Pachio-kun 3 | Coconuts Japan (Marionette) | 1990 | NES | labelimageminimize | |
Pachio-kun 2 | Coconuts Japan (Marionette) | 1989 | NES | labelimageminimize | |
Pachio kun 3 | Coconuts Japan | 1995 | Also included on a single cartridge named "Pachio kun - Game Gallery", released in 1996, that also included [game=#180404]Pachio kun[/game], [game=#180405]Pachio kun 2[/game] and [game=#180407]Pachio kun - Puzzle Castle[/game]. | GB | labelimageminimize |
Pachio kun 2 | Coconuts Japan | 1994 | Also included on a single cartridge named "Pachio kun - Game Gallery", released in 1996, that also included [game=#180404]Pachio kun[/game], [game=#180406]Pachio kun 3[/game] and [game=#180407]Pachio kun - Puzzle Castle[/game]. | GB | labelimageminimize |
Pachio kun | Coconuts Japan | 1993 | Also included on a single cartridge named "Pachio kun - Game Gallery", released in 1996, that also included [game=#180405]Pachio kun 2[/game], [game=#180406]Pachio kun 3[/game] and [game=#180407]Pachio kun - Puzzle Castle[/game]. | GB | labelimageminimize |
Pachinko-UFO | Casio | 1983 | Casio PV-1000 | labelimageminimize | |
Pachinko Wars II | Coconuts Japan | 1993 | SNES | labelimageminimize | |
Pachinko Wars | ? | ? | SNES | labelimageminimize |