showing 1 - 50 of 463 gameschevron_right
name arrow_downward | publisher(developer) | year | description | platform | |
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15-puzzle | ? | ? | Newton | labelminimizeminimize | |
3D Tetris | author | 1995 | MS-DOS | labelimageminimize | |
3D Tetris | Nintendo (T&E Soft) | 1996 | The original TETRIS, invented by a Russian engineer in the 1980s, took the world by storm when it finally found a mainstream audience. While you may consider yourself a master of the original, you’re in for a completely new and challenging experience with 3D TETRIS for the Nintendo Virtual Boy. Instead of just rotating and moving blocks in a 2D field, it’s now expanded to full 3D, and you’ve got to line the pieces up as they fall into a well. Just like in the original, you score points by eliminating horizontal planes, and as you progress the pieces fall faster and faster. There are three difficulty settings and three gameplay modes: Regular, Center-Fill, and Puzzle. If you’re looking for a fresh challenge, but you love the simplicity and appeal of the original, then 3D TETRIS is the game for you. | Virtual Boy | labelimagesubject |
4Dtris | author | ? | Maneuver tetris blocks it 4 dimensions. Fill a row in all 4 axises at to make it disappear. | Linux | labelminimizesubject |
A game | author | ? | A Tetris clone. [Zerothis] | Linux | labelminimizesubject |
Abandoned Bricks | ? | ? | BeOS | labelminimizeminimize | |
ACiD Tetris | Wildcard Design (Dungeon Dwellers Design) | 1998 | BeOS | labelimageminimize | |
AdaGate | Fast RGV | 2016 | Linux | labelminimizeminimize | |
Addictus | Reedy Software | 1989 | 256k? cassette or 5¼ disk. A Tetris clone. | Coleco Adam | labelminimizeminimize |
Algernon | Sunburst Communications | 1987 | You're a mouse in a lab, in a maze, with cheese. The player 'programs' the mouse to navigate the maze in steps. Each step can be turn left 90 degrees, right 90 degrees, moving a specified number of pixels, or end the program. The easiest difficulty lets players enter an instruction and execute it immediately. Hardest difficulty requires entering the entire program before execution. Mazes come in multiple difficulties as well. Players can create their own mazes as well. | MS-DOS | labelminimizesubject |
Alinka | Amstrad Cent Pour Cent (Eric Boucher) | 1991 | Amstrad CPC | labelimageminimize | |
Alizarin Tetris | ? | ? | GP2X | labelminimizeminimize | |
Alizarin Tetris | ? | ? | OS/2 | labelminimizeminimize | |
Alizarin Tetris | author | 2000 | A Tetris clone with many unique variations. Pieces are multicolored. A lose color square will fall due to gravity but not if it is attached to a square of the same color that is blocked from falling. When squares of the same color meet from a dropped piece, they join. A piece made of liquid will take the color of the square it touches and turn multiple touching colors into a single color. A piece made of triangles will force whatever squares it touches to jump down to the lowest available empty square. A piece made of explosives will destroy any pieces it touches. Grey pieces repopulate the playfield and must be eliminated before time runs out in order to advance a level. The difficulty of advancing to each subsequent level increases for every level The rest of the rules are very Tetris-like. Form rows to eliminated them and score points. [Zerothis] | Linux | labelimagesubject |
Alizarin Tetris | ? | 2000 | BeOS | labelminimizeminimize | |
Alizarin Tetris | ? | 2005 | BSD | labelminimizeminimize | |
Ammytris | Navigator | 1995 | ZX Spectrum | labelimageminimize | |
Anirah: Riddle of the Pharaohs | Lost Luggage Studios | 2010 | Linux | labelminimizeminimize | |
AntiSmash | Mqnse | 2014 | Bring together matter and anti-matter by commanding both particles, in opposite directions, to move, within a confined maze-like space. | Linux | labelminimizesubject |
Aqua Aqua: Wetrix 2 | SCI;Imagineer;3DO (Zed Two Limited) | 2000 | Aqua Aqua is a puzzle game, and as it's name might suggest, it is water-themed. Many years ago, a mystical comet called Soul of Ice collided with a gigantic asteroid, awakening dormant monsters and creating new planets. This is the home of the Aquas, who must battle the grumpy monsters while dealing with environmental catastrophes.*** [32] | PS2 | labelimagesubject |
Atomit | MG-P | 1990 | Atari 400/800 | labelimageminimize | |
Atomix | ? | ? | C16/Plus4 | labelminimizeminimize | |
Atomix | author | 1999 | Send an atom moving in a horizontal or vertical direction and it will continue until it hits a wall or another atom. Arrange them to form the named molecule to beat the level. Points are added for time and number of moves. The object is to get the lowest score. [Zerothis] | Linux | labelimagesubject |
Atomix | ? | ? | Archimedes | labelminimizeminimize | |
Atomix | Ultrasoft | 1990 | ZX Spectrum | labelimageminimize | |
Atomix | author | ? | BSD | labelminimizeminimize | |
Atomix | Thalion | 1990 | C64 | labelimageminimize | |
Atomix | Thalion;Tale Software (SoftTouch) | 1990 | Atomix is a puzzle game. On each level, you are given a couple of atoms, and your task is to arrange them into a specific molecule. You see all the atoms available for you to move in a top-down view. Down below on the left side is a small preview of what you must get. That picture represents a molecular structure that you must recreate by moving atoms horizontally and/or vertically. Once you move an atom, it won't stop unless it hits an obstacle, like a wall, or another atom, therefore you must use walls and other atoms creatively. The game contains 30 levels, and you have a limited time for each level.*** [24]*** [99]*** [83]*** [2]*** [76]*** [106]*** [23]*** [17]*** [103]*** [49]*** [7]*** [33]*** [102]*** [22]*** [1]*** [37] | Amiga | labelimagesubject |
Atomix | Thalion (SoftTouch) | 1990 | Atari ST | labelimageminimize | |
Atomix | Thalion | 1990 | MS-DOS | labelimageminimize | |
Atomix II: Hexagonia | Proxima Software | 1991 | ZX Spectrum | labelimageminimize | |
Atomixl | author | ? | Linux | labelminimizeminimize | |
Bastard Tetris | author | 2004 | A variant of Tetris that is mean to the player. The pieces provided to the player are the result of calculating which ones are the least helpful. The next piece area states "We won't give you this one!". But, the statement is actually a pseudomenon. The good news is, if the player understands the algorithm, they can manipulate it to get the pieces they want. Or, that could be another pseudomenon. [Zerothis] | Linux | labelimagesubject |
Bastard Tetris | author | 2004 | BSD | labelminimizeminimize | |
Bastisoft Tetris | Bastisoft | ? | OS/2 | labelminimizeminimize | |
Be_Canny_or_be_a_Donkey | ? | 2010 | BeOS | labelminimizeminimize | |
BeastieWorker | ? | 2007 | BeOS | labelminimizeminimize | |
Beasts | author | 1999 | Linux | labelminimizeminimize | |
BeNetTris | CKJ | 2006 | BeOS | labelminimizeminimize | |
BeSokoban | ? | 1999 | BeOS | labelminimizeminimize | |
betris | ? | 1997 | BeOS | labelminimizeminimize | |
Betris | ? | 2009 | BeOS | labelminimizeminimize | |
Betris | ? | 2000 | BeOS | labelminimizeminimize | |
BeVexed | ? | 2006 | BeOS | labelminimizeminimize | |
Bikaka | author | 1990 | Mac OS Classic | labelminimizeminimize | |
Blobtrix | Blobtrox | 2003 | Linux | labelminimizeminimize | |
Block Out | American Technos (Technos) | 2013 | NES | labelimageminimize | |
Block Out | RDA Corp | 1991 | BK11M | labelimageminimize | |
Blockade | author | ? | Linux | labelminimizeminimize | |
Blockout | Acclaim (PZK Development Group) | 1991 | Easy to play, difficult to master, impossible to quit. Sit back and get comfortable before you open this box. You might not be moving from your computer for a while, because once you start in with the 3-D blocks, you'll be hooked. You'll begin with the playing pit, a 3-D enclosure with length, width, and depth that you can set. During the game, various 3-D blocks will fall into the pit. Your job is to rotate and maneuver each of them into the proper position in order to form complete layers. As each layer is completed, it vanishes, giving you more points and more room to work. Blockout will challenge your reflexes and your resolve in a test of coordination and quick thinking. But the greatest challenge of all will be keeping yourself from playing it again and again. Features: * Close to 1000 possible combinations of pits and block sets * Pause mode * Animated help screen * Save feature to store your favorite customized setup * Practice mode * Unique 3-D perspective * Top ten list recorded for each setup | NEC PC9801 | labelimagesubject |