showing 9 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
CyberBykes: Shadow Racer VR Gametek1995 MS-DOSlabelimageminimize
Daggerfall  Bethesda Softworks1996The various demo various support sound hardware that the final version does not.***
[84]***[b]Minimum:[/b]
* DOS 6.0
* 66 MHz 486DX2 CPU
* 8 MB RAM
* 50 MB HD space
* mouse

[b]Recommended:[/b]
* 450 MB HD space

[b]Soundcards:[/b]
*Sound Blaster, Sound Blaster 16, AWE 32
* Pro Audio Spectrum
* Ensoniq Soundscape
* Gravis Ultrasound***2009-07-09 made temporarily available for free, on the 15th anniversary of the Elder Scrolls series.***Latest version: 1.07.213 (as of ?)***The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of [[link:http://en.wikipedia.org/wiki/Teletubbies Teletubby]] land).***The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.

Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
[Box blurb]***Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
MS-DOSlabelimagesubject
GateWorld  Homebrew Software1993 MS-DOSlabelimageminimize
Hariboy's Quest Condor Software1996Hariboy's Quest is a point-and-click adventure where you play as Hariboy who is sucked into a painting in his room into the fantasy world of Bonbonia. It is a promotional game for Haribo candy. An evil dragon has destroyed the candy formula contained in a chest, but there is a copy spread across three books in different worlds (medieval, Roman, and wild west). Hariboy must retrieve these. However, Jack, the one eyed man, and his gang of pirates are also wanting their hands on them as well. Along the way, he encounters characters which are advertising mascots for Haribo. The game has SVGA graphics and there is some pixel-hunting of items on occasion. It has 250 locations with dozens of puzzles to figure out.***
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MS-DOSlabelimagesubject
Mega Motion PiXEL STORM ENTERTAINMENT (Virtual Visions)1996 MS-DOSlabelminimizeminimize
Piranha Expert Software (D-Designs)1996 MS-DOSlabelminimizeminimize
Rallo Gump Just Softworks (Edge Creations;Homebrew Software)1994 MS-DOSlabelminimizeminimize
The Orion Project The Local Group1994 MS-DOSlabelminimizeminimize
Undersea Adventure Knowledge Adventure;Edusoft (Knowledge Adventure)1994 MS-DOSlabelminimizeminimize
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