showing 5 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Devastation ARUSH Entertainment;Groove Games (Digitalo Studios)2003On a future devastated Earth, powerful, corrupt corporations control remaining technology and rule what's left of society. Pacification Squads, a brutal private police force, maintain order for the corporate syndicate.

The only hope for freedom is a small group of Resistance fighters made up of gang leaders, mercenaries and ex-military operatives. As the Resistance leader you must assemble your army and travel the globe, restoring peace and sanity in a very dangerous world.

Highlights

* Next-generation Unreal Engine coupled with the MathEngine Karma physics system provides dramatic visuals, ultra-realistic object physics, rag-doll deaths, and user-friendly mod tools
* Hollywood-style explosions and in-your-face special effects showcase awesome particle physics including explosive headshots, flowing water and blood, amazing weapons effects and realistic fire created by the amazing "OFX" VisualFX system with full hardware T & L support
* Incredible next-generation AI that gives enemies and NPCs micro-behaviors and heightened awareness, while teammates provide intelligent cooperation and assistance
* Practically everything can be used, destroyed or manipulated–set traps with the garbage in the streets, use a broken bottle to slash your way to victory or toss a chair down the hall to distract a guard
* More than 40 unique weapons, including machine guns, swords, handguns, sniper weapons and incredible Rat Bombs that allow players to "become the weapon"
* Objective-based single player campaign, incorporating special skills like stealth, surveillance, hacking into security systems, sniping, and brute force
* 32 massive, photorealistic levels based off real-world textures, including 20 single player and 12 multiplayer maps, set in four stunning environments
* All the favorite multiplayer standards, including traditional head to head and cooperative games, including an exciting new style of multiplayer gaming
* Superior sound, from the ability to use noise to distract enemies or alert team mates, to the cutting edge soundtrack by Messy–the techno rebirth of members of Love & Rockets
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Hatred Destructive Creations2015This is modern take of the original Postal game in essence. You're a misanthropist who just wants to kill as many people as possible before taking his own life. The actual content isn't anything spectacular or not available as something to do on the side of other games that have received far less attention (you can do all this in GTAV for example, it's just not the goal).***[media=youtube]Pa8sQb9nb7w[/media]***[media=youtube]ytdEYapPXdY[/media]***Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It's a horror, but here YOU are the villain. Wander the outskirts of New York State, seek for victims on seven free-roam levels. Fight against law enforcement and take a journey into the antagonist's hateful mind. Gather equipment of the dead ‘human shields’ to spread Armageddon upon society. Destroy everything on your way of hunt and fight back when it's disturbed...

...just don't try this at home and don't take it too seriously, it's just a game. :)

The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!
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Homefront THQ;Spike (Kaos Studios;Digital Extremes)2010The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources.

A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic.

Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners... or collaborators... or revolutionaries.

Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy.

Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.

* [b]Discover a terrifyingly plausible near-future world[/b] – the familiar has become alien in this nightmare vision of Occupied USA
* [b]Fight for a cause[/b] – join a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom
* [b]Witness the human cost of war[/b] – a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes
* [b]Experience explosive FPS gameplay[/b] – battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces
* [b]Take the battle online[/b] – experience large scale multiplayer action like never before in epic infantry and vehicle warfare***[b]Minimum[/b]
* Windows XP, Vista or 7
* 2.4 GHz Core 2 Duo or 2.8 GHz Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7900GS or Radeon 1900XT
* 10 GB HD space

[b]Recommended:[/b]
* 2 GHz quad core CPU
* GeForce 260 or Radeon 4860***Digital Extremes handled porting of the game, not actual development.***Korea has unified and conquered pretty much all of Earth, player wages a guerrilla war for "freedom".

That's the plotline, they don't seem bother to elaborate why the Korean rule is bad, just that it must be opposed like in so many other cases of fiction. Smells of [url=/groups/info/redscare]Red Scare[/url].
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Max & the Magic Marker The Games Company (Press Play)2010 Windowslabelminimizeminimize
The Last of Us Sony Computer Entertainment (Naughty Dog)2013The premise of the game is that Ophiocordyceps unilateralis has developed a strain that infects humans, much of its effects though not all are actually in line with what that does IRL. PS3labelimageminimize
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