showing 8 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Demon's World  Toaplan1988Really crappy 2 player force-scrolling platform game. Cool bosses though, plays a bit like a shoot'em-up game but with characters in place of space ships or WW2 airplanes. Arcadelabelimageminimize
Fire Shark  Toaplan1989The sequel to Flying Shark, using the upgraded hardware (also used by [game=Truxton]Truxton[/game], [game=Zero Wing]Zero Wing[/game], [game=Hellfire]Hellfire[/game], [game=Out Zone]Out Zone[/game] etc). Arcadelabelimageminimize
Hellfire Taito (Toaplan)1989
[85]***
[69]***A space-sideways-shoot'em-up, which allows 2 player simultaneous play but doesn't quite match the quality of many other Toaplan games.
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Outzone  Toaplan1990
[62]***
[28]***
[42]***A sort of mix between a shooting game and a shoot'em-up, where you shoot a lot of enemies coming from the top of the screen with one or two characters using various weapons.
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Rally Bike  Toaplan1988
[49]***An upward-scrolling motorbike racing game, where you compete against 80 other bikes. In later levels you will also compete against cars (that fill up the entire road so you can't pass them).
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Truxton  Taito;Romstar (Toaplan)1988
[85]***Bit of a fanatic about this game! managed about 6 complete cycles on the arcade maxing the '% complete' to 999 before needing to go home.

On the screen shot... nice bug for these second round 'bosses' is that if you have the green weapon selected as it comes on the screen and then switch to the red weapon then the boss will be destroyed v. quickly.

Works on other bosses too if you're lucky enough to be able to switch when they're on screen, e.g. pink meteor with the 'four-shooters' on the tracks, if you switch to the blue laser from the red shot the 'trackers' are destroyed in less than a second.

We believe this is because as the boss comes on the screen it registers which weapon you have and determines how many shots it will take with that weapon... so never switch from blue laser to green otherwise you'll be in for a beating :)

Whilst on the subject of quirks, quite a lot of intermediate bosses can be destroyed by simply sitting in the middle at the bottom of the screen since the shots fired at you are in a pattern that spreads either side of you. very handy if you don't have 5 spare bombs coming into the 'onion rings' after the first tank boss and later on with the 'satellites' before the third 'water spider' boss.

Anyone else crazy about this game?
[simonbriggs]***A very hard space-forwardscrolling-shoot'em-up. The game takes forever to play through and it takes 200% to get through the game.
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Vimana  Tecmo;Romstar;Nova Apparate (Toaplan)1991An upward-scrolling-space-shoot'em-up with "recharge" style weapons. The enemies look a bit silly, but the game mechanics make the game very cool! Arcadelabelimageminimize
Zero Wing Taito;Williams (Toaplan)1989A mix between various shoot'em-up styles in this sideways-scrolling-shoot'em-up. Not as good as the best Toaplan game, but still fun to play.***Lacks the famous intro which the megadrive conversion had.
[zinger]
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