showing 6 games

namepublisher(developer)year arrow_downwarddescription
Knights of the Old Republic  LucasArts (Bioware)2003David Gaider, Drew Karpyshyn, Luke Kristjanson, and Peter Thomas won the 4th annual (2004) Game developers Choice Awards - Best Writing.
[Zerothis]***Long before the Galactic Civil War, an epic drama begins. Engage in this saga set in the Golden Age of the Republic - over 4,000 years before the first Star Wars film, when both Jedi and Sith number in the thousands. With the Galaxy reeling from a recent conflict with the Dark Lords, the ongoing battle between the Jedi and the Sith rages on. Your actions determine the outcome of this colossal galactic war - and your destiny as a Jedi. Knights of the Old Republic is an immersive, action-packed Star Wars RPG with customizable and evolving playable characters. Your group, is comprised of up to 3 characters, that can include humans, droids, Twi'leks, Wookiees and more.
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Arx Fatalis DreamCatcher Interactive (Arkane studios;Wizarbox)2003Arx is the name of an underground urban environment where your special experience will begin, in the realm of medieval fantasy. Be prepared to penetrate a world where the sun has slowly retreated and completely vanished. A world taken over by an unfriendly and threatening atmosphere, imposing the exodus of Arx inhabitants to the obscure meanders of a dwarf mine in order to survive. There, they had to become acquainted with an unusual neighborhood, among goblins, trolls and ratmen.***
[100]***
[12]***
[32]
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Psi-Ops: The Mindgate Conspiracy  Midway Games;Capcom;ZOO Digital Publishing (Midway Games)2004Set in the near future, a Psi-Agent names Nick Scryer has his memory wiped and false memories implanted so that he can infiltrate a terrorist group known as "The Movement". Now believing he is an anti-terrorist soldier, he helps defend a facility from the Movement but is captured. Aided by a beautiful double agent named Sara, Nick escapes from his captors, begins to regain his Psi powers and fights to get closer to the truth surrounding this elusive secret society and the man who runs it, a U.S. Military rogue known only as "The General". Nick must fight against not only the brainwashed super-soldier army of the Movement, but also against its Psi agents, each of which possess a potent Psi power of their own. Soon Nick realizes that his own Psi powers are boiling to the surface, and he must master them in order to defeat his enemies. Infiltrating deeper and deeper into the Movement's compounds, he is able to learn that his own fate is wrapped up with that of the General. As he and Sara search for answers they uncover that the General's ultimate plan involves a mysterious ancient artifact known as the Monolith, an object that has played a major role in nearly every major historical event during the last 12 centuries. Why does the General want it, what is its power and why are so many dying to discover its secrets? To discover his own past, Nick must delve into the heart of the Movement to find out, confronting his past and delivering the world from a madman bent on gaining the power of a god. The Psi powers are a key aspect to the gameplay in Psi-Ops and open up experiences not possible with traditional weapons only, especially given that our environments contain a huge number of objects (and enemies!) that the player can interact with. The combination of unique Psi powers, a great physics engine from Havok, allowing for highly-realistic body and object reactions, and highly interactive worlds allows players an almost infinite way to get by each challenge in the game. Motion capture adds a subtle level of realism to a game that we wanted for Psi-Ops. Much like other visual and non-visual elements that make up games such as textures, geometry, lighting, sound effects, and particle effects, animations can have a strong impact on how realistic a game feels to a player. Since we wanted players to start in a realistic world and gradually have it change towards the fantastical, it was important that the initial impact of the game feel immersive, and motion capture was just one of the elements that help us achieve that. However, even later in the game, motion capture continues to give the character, even while they are using Psi powers a sense of realism that we feel makes them more believable and helps keep the player immersed in the action and story.
Features:
* Navigate through eight deadly levels, attacking terrorist compunds across the Earth
* Work with weapons and gadgets including a silenced pistol, machine gun, flame thrower, and more
* Take on brainwashed soldiers, using mind control powers and using them against each other
* Move people and objects using telekinesis, or throw walls of flame at opponents with pyrokinesis
* For 1 player
[Aibo]
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Second Sight Codemasters (Free Radical Design)2004Second Sight opens with John Vattic, the player-controlled lead character, as he awakens from a coma in a U.S. medical facility where he has been subjected to traumatic surgery and experimentation. He doesnt know his name, he cant remember his past, all he knows is that his only hope for survival is to escape and unravel the mystery that has led to his imprisonment.
[R2D2-A]
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Phantom Dust  Majesco Entertainment (Microsoft Game Studios)2005In this strategic action game, players fight supernatural battles in a post apocalyptic era. Phantom Dust takes you from the safety of the underground to explore the surface with your unique abilities. Play online or off line as one of the "gifted ones." Use your psychic skills to defeat opponents as you search for your lost memories. Then, take the secrets you've learned and crush your competition on Xbox Live. Features
* Get ready for fast-paced action: Use more than 300 skills to damage opponents, steal their skills, and neutralize their psychic abilities. Special multiplayer game modes throw you straight into the action with prebuilt arsenals.
* Battle online with Xbox Live: Enjoy one-versus-three, two-versus-two co-op, and free-for-all multiplayer modes. Earn points in Xbox Live battles and use them to buy new skills only available online. Play in tournaments, ban together to create clans, track your progress on the online score boards, swap skills, and download new abilities and maps.
* Play through more than 200 single-player missions: Build your skill inventory as you work your way through the game. Interact with nonplayable characters to learn more about your world, your skills, and yourself.
* Instantly change the world with destructible environments: Use the environment to your advantage. Cast a psychic skill against a wall to have it smash onto your opponent. Blast the floor under enemies to send them falling to their doom.
* Try your hand at hundreds of skills: Win more than 300 skills by playing through the single-player missions and winning battles on Xbox Live.
* Use countless strategies: Choose your strategy based on the environment, the battle mode, your opponents' and allies' abilities, and your personal style.***Play online or offline as one of the 'gifted ones'. The single player story unfolds as you try to unlock the mystery of human kind near-destruction. Set in a post-apocalyptic time, you leave the safety of the underground to explore the surface with your supernatural abilities. Unfortunately, the surface is now filled with creatures that are the embodiment of people's worst thoughts and nightmares. You must also deal with a surface that is surrounded by mysterious particles called Phantom Dust. The action intensifies as you strategically use your psychic-skills to defeat your opponents as you search for your lost memories. Then, take the secrets you've learned on the surface and crush your competition on Xbox Live. Your skill and mastery of your powers is what defines you!
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Call of Cthulhu: Dark Corners of the Earth  Bethesda Softworks;2K Games (Headfirst Productions)2005It's time for you to draw upon your skills in exploration, investigation, and combat as you battle the evil incarnate. Call of Cthulhu: Dark Corners of the Earth combines both action and adventure elements into a first-person horror experience. You'll combat enemies using the environment, powerful and evil artifacts, Alien technology, and authentic 1920s weaponry. Cthulhu enemies can roam freely around the environment--opening doors and tracking you down single-handedly or in groups. A detailed damage and healing system breaks down the healing process into conditions and treatments.***
[100]***
[12]***
[86]
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