showing 1 game
name arrow_downward | publisher(developer) | year | player opts | display | description | language | |
---|---|---|---|---|---|---|---|
Half-Life 2 | Electronic Arts (Valve) | 2005 | single player | textured polygons | Valve Software/Vivendi Universal Gameswon the 5th annual (2005) Game developers Choice Awards - Best Writing. Marc Laidlaw was designated in the nomination. [Zerothis]***Defining a new benchmark in gaming with startling realism and responsiveness. Half-Life 2 opens the door to a world where the player's presence affects everything around him. * DIGITAL ACTORS: Advanced animation technology delivers the most sophistocated in-game characters ever witnessed. * ADVANCED AI: Friends and foes assess threats, master tricky terrain and fashion weapons from what is at hand. * PHYSICAL GAMEPLAY: Objects from trucks to desks obey laws of gravity, friction and buoyancy. * STUNNING GRAPHICS: Simply amazing special effects ignite incredibly-realistic environments. | en | labelimagesubject |