showing 2 games
name | publisher(developer) | year arrow_downward | tags | |
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Thief: Deadly Shadows | Eidos (Ion Storm) | 2004 | backstabbing ballistics bows city clambering clandestine clockpunk criminalactivity dark derelict distracting doors druids eavesdropping espionage falldamage ghosts haunting havokphysics hiding holstering ichthyoids indicator-visibility killingblow lawenforcers lightdousing lockpicking lowfantasy luddites magic medieval meleeweapons monsters museum oldfaith orphanage outlawprotagonist overpowered pickpocketing rating-esrb-m serious stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stunning stunning-moderate stunprods subterranean thief-series thiefprotagonist undead unnecessarykilling unrealengine2 unusualprotagonist wallhugging watercraft-location zombies | labelimageminimize |
Splinter Cell: Chaos Theory | Ubisoft (Ubisoft Montreal) | 2005 | accuracy-turning ambidextrous assaultrifles auditorymasking bodydragging clandestine cpplanguage doors dynamicaccuracy earth espionage grappling handguns havokphysics healthpickups indicator-noise killingblow korea lightdousing meatshield permanentcorpses quazal rating-esrb-m secretmission seoul serious solomission speedcontrol splintercell stealth stealth-light stealth-sight stealth-sound stealthgame suppressors tomclancy toolsideswap unrealengine2 uvl-tiein voiceovers | labelimageminimize |